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Newest 'gm-techniques' Questions - Role-playing Games Stack Exchange
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Learn more about TeamsQuestions tagged [gm-techniques]
For questions about the practical arts and methods applied to gamemastering (GMing).
1,838 questions
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5
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2
answers
145
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In Chuubo's do players have some control over NPCs in serving their Quest Goals / Flavor?
I recently played a session of Chuubo's Marvellous Wish Granting Engine where I had a character doing A New Job Quest:
I wanted to hit a Major Goal of spending money on someone else and I pitched to ...
14
votes
5
answers
1k
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How to organize simultaneous campaigns' timelines
I have two D&D 5e 2024 campaigns going simultaneously, in the same area. I planned to run the campaigns by giving them different missions in an ongoing war.
My problem is here: Every game, the ...
1
vote
0
answers
112
views
How to DM extended, multi-day battle with serial killer in 5e? [closed]
In my crime-city-focused game I've introduced a magic, drugged-out serial killer. The drug is magical and gives you energy which you can hone into magic, but the drug also pushes you to violence. The ...
9
votes
2
answers
972
views
How do you create episodic/procedural campaigns?
Recently I've been watching two very similar TV shows, "Reacher" and "Tracker". They are both about a wandering adventurer helping people in need based off of pulp novels. However, ...
20
votes
6
answers
2k
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Ideas for a group with great variability in session attendance
The problem I'm looking for a solution to is as follows: say I have a group of players with a great variability from one session to the next one. A couple of them might be almost always there, a ...
13
votes
5
answers
3k
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How do I keep my party from advancing through the story too quickly?
For context: I am running a D&D 5e 2014 campaign that is primarily open world in my own homebrew setting similar to the one described in this question: How can I moderate the flow of information ...
8
votes
2
answers
2k
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Is it within the the Dungeon Master's authority to alter a Difficulty Class set in the Players Handbook?
The 2024 Player's Handbook has several examples of what the DC is to accomplish specific tasks. For example, picking a lock with Thieve's Tools is set at a DC of 15.
However, the 2024 Dungeon Masters ...
14
votes
3
answers
3k
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What are the guidelines for running mazes/labyrinths?
I am looking to run a maze-style dungeon for my party but I want to consider the guidelines available and the different approaches supported for doing such. I'm entertaining both the map-style design, ...
6
votes
1
answer
760
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Surmounting the mountain range from the sea
My party got a hold of the ship after encountering less than fortunate pirates. Given that their next destination is a Crying Leaf village, they may chose to approach it by sea. The problem is that ...
1
vote
1
answer
247
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Very basic Health System for novice RPG games [closed]
Me and a group of friends are going to play RPG (DnD like) for the first time and since we don't know any DMs (or anyone proficient in DnD rules) we decided on a more casual approach, in which for ...
16
votes
8
answers
5k
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How should a DM handle players who try to find out about the existence of hidden enemies by compelling the DM to make die-rolls for them?
My player likes to use Faerie fire outside of combat, and the spell calls for a dex saving throw. Example: if I'm hiding a mimic and my player casts this spell, I would have to roll dice for the dex ...
18
votes
6
answers
2k
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What is a good way to DM when the party searches for something?
I am newer to DMing and was hoping to get some advice on an aspect of the game I feel poor at.
My players have had multiple instances in the story where they are looking for something / someone. ...
10
votes
1
answer
281
views
How to telegraph possible consequences to a large playerbase in a "Living World" environment?
It might be ages old, but there are still Play-By-Chat games using telnet as the main means of communication and to roll dice. Usually, these places have several "storytellers" or GMs, that ...
6
votes
2
answers
997
views
How to handle a campaign where the players are trapped inside a monster controlled by another player?
I'm creating a custom campaign to play with my brothers, where they will be people trapped inside a monster. They will travel across different sections of his body, looking for a way of exit. The ...
3
votes
1
answer
156
views
Using 3d graphics to make presentations of game logics and objects among role playing characters?
The idea is about while opening games to give the players the feeling of having the full control of vision and the ability to observe the conditions of objects in the room and on the maps, which are ...
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