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Convolution Reverb Selector with Dynamic IR Loading - Pastebin.com
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Convolution Reverb Selector with Dynamic IR Loading
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- on init
- set_ui_height_px(300)
- set_script_title("Convolution Reverb Selector")
- make_perfview
- { Constants for Send FX slot and convolution reverb effect type }
- declare const $SEND_FX_SLOT := 0
- declare const $EFFECT_TYPE_CONVOLUTION := 7
- declare const $ENGINE_PAR_IR_FILENAME := 1001
- { Define the folder containing IR samples relative to the instrument's location }
- declare @IR_FOLDER_PATH
- @IR_FOLDER_PATH := $GET_FOLDER_PATCH_DIR & "../Samples/IR Samples/"
- { Declare variables for IR sample file paths }
- declare @ir_room
- declare @ir_plate
- declare @ir_hall
- declare @ir_cosmos
- declare @ir_deep
- declare @ir_eco
- declare @ir_long_irs_5
- { Assign file paths to IR sample variables }
- @ir_room := @IR_FOLDER_PATH & "Room.wav"
- @ir_plate := @IR_FOLDER_PATH & "Plate.wav"
- @ir_hall := @IR_FOLDER_PATH & "Hall.wav"
- @ir_cosmos := @IR_FOLDER_PATH & "Cosmos.wav"
- @ir_deep := @IR_FOLDER_PATH & "Deep.wav"
- @ir_eco := @IR_FOLDER_PATH & "Eco.wav"
- @ir_long_irs_5 := @IR_FOLDER_PATH & "Long_IRs_5.wav"
- { UI Menu for selecting the reverb type }
- declare ui_menu $ReverbConvolve
- add_menu_item($ReverbConvolve, "Off", 0)
- add_menu_item($ReverbConvolve, "Room", 1)
- add_menu_item($ReverbConvolve, "Plate", 2)
- add_menu_item($ReverbConvolve, "Hall", 3)
- add_menu_item($ReverbConvolve, "Cosmos", 4)
- add_menu_item($ReverbConvolve, "Deep", 5)
- add_menu_item($ReverbConvolve, "Eco", 6)
- add_menu_item($ReverbConvolve, "Long IRs 5", 7)
- { Set default reverb type to 'Plate' }
- $ReverbConvolve := 2
- move_control($ReverbConvolve, 1, 2)
- set_control_help($ReverbConvolve, "Select the convolution reverb type for Send FX")
- { Initialize convolution reverb in the Send FX slot }
- set_engine_par($ENGINE_PAR_SEND_EFFECT_TYPE, $EFFECT_TYPE_CONVOLUTION, $SEND_FX_SLOT, -1, -1)
- { Enable the convolution reverb and load the default IR sample (Plate) }
- set_engine_par($ENGINE_PAR_SEND_EFFECT_BYPASS, 0, $SEND_FX_SLOT, -1, -1)
- load_ir_sample(@ir_plate, $SEND_FX_SLOT, 0)
- end on
- on ui_control($ReverbConvolve)
- if ($ReverbConvolve = 0)
- { Bypass the convolution reverb }
- set_engine_par($ENGINE_PAR_SEND_EFFECT_BYPASS, 1, $SEND_FX_SLOT, -1, -1)
- else
- { Enable the convolution reverb }
- set_engine_par($ENGINE_PAR_SEND_EFFECT_BYPASS, 0, $SEND_FX_SLOT, -1, -1)
- { Load the appropriate IR sample based on the selection }
- select($ReverbConvolve)
- case 1
- load_ir_sample(@ir_room, $SEND_FX_SLOT, 0)
- case 2
- load_ir_sample(@ir_plate, $SEND_FX_SLOT, 0)
- case 3
- load_ir_sample(@ir_hall, $SEND_FX_SLOT, 0)
- case 4
- load_ir_sample(@ir_cosmos, $SEND_FX_SLOT, 0)
- case 5
- load_ir_sample(@ir_deep, $SEND_FX_SLOT, 0)
- case 6
- load_ir_sample(@ir_eco, $SEND_FX_SLOT, 0)
- case 7
- load_ir_sample(@ir_long_irs_5, $SEND_FX_SLOT, 0)
- end select
- end if
- end on
Tags:
NI Kontakt
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