Abstract

The article focuses on the computer-generated images of artist-sculptor Jozef Jankovč and computer scientist Imrich Bertók since 1973. The fundamental outline of the human body as drawn by the artist serves as the starting point of the work. Programming modules are applied to this outline with the aid of interactive graphic peripherals. The semi-readymade products of the computer are then completed using various traditional art processes to create graphic art, reliefs and other forms.

pdf

Share