CARVIEW |
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Front Cover: Richard A. Wilson, Untitled, computer-generated file using Easy Life and Adobe Photoshop. The illustration
is based on "Life," a computer game first developed in the 1970s to illustrate the complex behavior of cellular
automata generated by simple rules. This illustration was "seeded" with a representation of the Leonardo logo.
In a reflexive two-dimensional space of 120 x 60 cells, this pattern will continue to develop, reaching a static
state only after about 2300 generations.
The rules of "Life": The state of each cell for the next generation is determined by the state of its neighbors
(that is, cells that are adjacent horizontally, vertically or diagonally) in the current generation. Three simple
rules apply: (a) if there are two neighbors that are "on," the cell will remain in its current state ("on" or "off")
in the next generation; (b) if it has three neighbors "on," it will be "on" in the next generation; (c) if it has any
other number of neighbors "on" (0, 1, 4, 5, 6, 7 or 8), it will be "off'' in the next generation.
For further information, see William Poundstone, The Recursive Universe (Chicago, IL: Contemporary
Books, 1985) and Reggie McLeod, Easy Life 2.0 for Macintosh (shareware) (Winona, MN, 1995).
In this Issue
Leonardo, founded in 1968, has become an international channel of communication for artists who use science and developing technologies in their work. With emphasis on the artists' writings, Leonardo is the leading international journal for readers interested in the application of contemporary science and technology in their work. The companion annual journal, Leonardo Music Journal (LMJ) features the latest in music, multimedia art, sound science and technology.
published by
The MIT Pressviewing issue
Volume 30, Number 3, June 1997Table of Contents

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ISSN | 1530-9282 |
---|---|
Print ISSN | 0024-094X |
Launched on MUSE | 2017-01-04 |
Open Access | No |
Copyright
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