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I'm trying to create a new addon and the documentation doesn't seem to be terribly clear on what it takes to go from 0-60.
For example, 1) exactly how does the API for add-ons differ from the nominal Terminal API? Does it at all? Will it?* Additionally, 2) is directly modifying Terminals' prototype the most appropriate way for add-ons to register functionality? It seems to be just asking for collisions. Is there any other namespace registration or dic facility? (I suppose maybe even just adding the addon object eg Terminal.MyAddon.method() for the simplest way, but surely Terminal.addon('MyAddon').method() is much more sound). 3) Also, it doesn't seem to be clear how to actually add a third party addon, as the names have all been hardcoded... (I have taken to extending Terminal and widening loadAddon (static loadAddon(String): void;)) I am making assumptions, since the docs don't say if loadAddon is only for private (non 3rd party) use.
I have reviewed some of the existing add-ons, but they don't seem to have the most consistent implementations.
*I'm creating a couple add-ons (at least one for custom escape codes) because I wish to add discrete functionality to xTerm.js. It seems far more architecturally sound to do that instead of just making a big abstraction layer on top of xTerm.