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wxWidgets is a free and open source cross-platform C++ framework
for writing advanced GUI applications using native controls.
wxWidgets allows you to write native-looking GUI applications for
all the major desktop platforms and also helps with abstracting
the differences in the non-GUI aspects between them. It is free
for the use in both open source and commercial applications, comes
with the full, easy to read and modify, source and extensive
documentation and a collection of more than a hundred examples.
You can learn more about wxWidgets at https://www.wxwidgets.org/
and read its documentation online at https://docs.wxwidgets.org/
Platforms
This version of wxWidgets supports the following primary platforms:
Windows 7, 8, 10 and 11 (32/64 bit Intel and ARM64).
Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.
All C++11 compilers are supported including but not limited to:
Microsoft Visual C++ 2015 or later (up to 2022).
g++ 4.8 or later (up to 15), including MinGW/MinGW-64/TDM under Windows.
Clang (up to 19/Xcode 16).
Please use 3.2 branch if
you must use wxWidgets with a C++98 compiler or support Windows XP.
Licence
wxWidgets licence
is a modified version of LGPL explicitly allowing not distributing the sources
of an application using the library even in the case of static linking.
Building
For building the library, please see platform-specific documentation under
docs/<port> directory, e.g. here are the instructions for
wxGTK, wxMSW and
wxOSX.
If you're building the sources checked out from Git, and not from a released
version, please see these additional Git-specific notes.
Further information
If you are looking for community support, you can get it from
Finally, keep in mind that wxWidgets is an open source project collaboratively
developed by its users and your contributions to it are always welcome. Please
check our guidelines if you'd like to do it.