CARVIEW |
Select Language
HTTP/2 200
date: Sat, 26 Jul 2025 03:16:14 GMT
content-type: text/html; charset=utf-8
vary: X-PJAX, X-PJAX-Container, Turbo-Visit, Turbo-Frame, X-Requested-With,Accept-Encoding, Accept, X-Requested-With
x-robots-tag: none
etag: W/"d893f028d2f3d7086aee60747fef3d91"
cache-control: max-age=0, private, must-revalidate
strict-transport-security: max-age=31536000; includeSubdomains; preload
x-frame-options: deny
x-content-type-options: nosniff
x-xss-protection: 0
referrer-policy: no-referrer-when-downgrade
content-security-policy: default-src 'none'; base-uri 'self'; child-src github.githubassets.com github.com/assets-cdn/worker/ github.com/assets/ gist.github.com/assets-cdn/worker/; connect-src 'self' uploads.github.com www.githubstatus.com collector.github.com raw.githubusercontent.com api.github.com github-cloud.s3.amazonaws.com github-production-repository-file-5c1aeb.s3.amazonaws.com github-production-upload-manifest-file-7fdce7.s3.amazonaws.com github-production-user-asset-6210df.s3.amazonaws.com *.rel.tunnels.api.visualstudio.com wss://*.rel.tunnels.api.visualstudio.com objects-origin.githubusercontent.com copilot-proxy.githubusercontent.com proxy.individual.githubcopilot.com proxy.business.githubcopilot.com proxy.enterprise.githubcopilot.com *.actions.githubusercontent.com wss://*.actions.githubusercontent.com productionresultssa0.blob.core.windows.net/ productionresultssa1.blob.core.windows.net/ productionresultssa2.blob.core.windows.net/ productionresultssa3.blob.core.windows.net/ productionresultssa4.blob.core.windows.net/ productionresultssa5.blob.core.windows.net/ productionresultssa6.blob.core.windows.net/ productionresultssa7.blob.core.windows.net/ productionresultssa8.blob.core.windows.net/ productionresultssa9.blob.core.windows.net/ productionresultssa10.blob.core.windows.net/ productionresultssa11.blob.core.windows.net/ productionresultssa12.blob.core.windows.net/ productionresultssa13.blob.core.windows.net/ productionresultssa14.blob.core.windows.net/ productionresultssa15.blob.core.windows.net/ productionresultssa16.blob.core.windows.net/ productionresultssa17.blob.core.windows.net/ productionresultssa18.blob.core.windows.net/ productionresultssa19.blob.core.windows.net/ github-production-repository-image-32fea6.s3.amazonaws.com github-production-release-asset-2e65be.s3.amazonaws.com insights.github.com wss://alive.github.com api.githubcopilot.com api.individual.githubcopilot.com api.business.githubcopilot.com api.enterprise.githubcopilot.com; font-src github.githubassets.com; form-action 'self' github.com gist.github.com copilot-workspace.githubnext.com objects-origin.githubusercontent.com; frame-ancestors 'none'; frame-src viewscreen.githubusercontent.com notebooks.githubusercontent.com; img-src 'self' data: blob: github.githubassets.com media.githubusercontent.com camo.githubusercontent.com identicons.github.com avatars.githubusercontent.com private-avatars.githubusercontent.com github-cloud.s3.amazonaws.com objects.githubusercontent.com release-assets.githubusercontent.com secured-user-images.githubusercontent.com/ user-images.githubusercontent.com/ private-user-images.githubusercontent.com opengraph.githubassets.com copilotprodattachments.blob.core.windows.net/github-production-copilot-attachments/ github-production-user-asset-6210df.s3.amazonaws.com customer-stories-feed.github.com spotlights-feed.github.com objects-origin.githubusercontent.com *.githubusercontent.com; manifest-src 'self'; media-src github.com user-images.githubusercontent.com/ secured-user-images.githubusercontent.com/ private-user-images.githubusercontent.com github-production-user-asset-6210df.s3.amazonaws.com gist.github.com; script-src github.githubassets.com; style-src 'unsafe-inline' github.githubassets.com; upgrade-insecure-requests; worker-src github.githubassets.com github.com/assets-cdn/worker/ github.com/assets/ gist.github.com/assets-cdn/worker/
server: github.com
content-encoding: gzip
accept-ranges: bytes
set-cookie: _gh_sess=gPSbtZ%2BZoj6FSlnSM5SikwIfnk0FRFuFPfKeVF6j8bn3gowbb1c0lpO6P7nGeBkauv7SO%2Fa6h6fkGR%2B1u7d7mNfx4XjCeLpK1A5dDViTiZVbX6bc%2F0SYQDO6wCvO9IQmB0gpZok3oHJH%2FISscv9WvangRGOqE%2FqODffQ%2BtIO0EKSY5q7dw4lptiv%2BQzmXE7pb39Bky7r7iUrZOT5IZiS50%2BL%2Bix4O67lDrE9yCGOywzo3THNMKh%2F9i6g0h5nHWjMc2OflUrAoZbmxwjA57yrnQ%3D%3D--%2Buu5uwfBVO6CyL6Q--VVjT2MReIsY3fAJ2XQ1POQ%3D%3D; Path=/; HttpOnly; Secure; SameSite=Lax
set-cookie: _octo=GH1.1.111072890.1753499774; Path=/; Domain=github.com; Expires=Sun, 26 Jul 2026 03:16:14 GMT; Secure; SameSite=Lax
set-cookie: logged_in=no; Path=/; Domain=github.com; Expires=Sun, 26 Jul 2026 03:16:14 GMT; HttpOnly; Secure; SameSite=Lax
x-github-request-id: A8DA:872F4:F7B72:181B75:6884487E
Gfx3DynamicGroup · swgpu/SWGPU Wiki · GitHub
Skip to content
Navigation Menu
{{ message }}
-
Notifications
You must be signed in to change notification settings - Fork 1
Gfx3DynamicGroup
jay19240 edited this page Jul 18, 2025
·
5 revisions
Interface to bind the uniform buffer and textures to the GPU pipeline. Note: Used for multiple bind groups.
-
new Gfx3DynamicGroup(device: GPUDevice, pipeline: GPURenderPipeline, groupIndex: number, usage: number): Gfx3DynamicGroup
- device: The GPU device.
- pipeline: The graphics pipeline.
- groupIndex: The shader group index.
- usage: The buffer usage type (uniform, storage etc...).
-
allocate(size: number): void
- size: The number of bind groups to allocate/duplicate.
- beginWrite(): void
- delete(): void
- endWrite(): void
-
getBindGroup(index: number): GPUBindGroup
- index: The index.
- getSize(): number
-
setFloat(binding: number, name: string, length: number): Float32Array
- binding: The binding index of the uniform in the shader program.
- name: The name of the uniform.
- length: The number of float.
-
setInteger(binding: number, name: string, length: number): Uint32Array
- binding: The binding index of the uniform in the shader program.
- name: The name of the uniform.
- length: The number of integer.
-
setStorageFloat(binding: number, name: string, length: number): Float32Array
- binding
- name
- length
-
setStorageInteger(binding: number, name: string, length: number): Uint32Array
- binding
- name
- length
-
write(binding: number, data): void
- binding: The binding index of the uniform in the shader program.
- data: The data buffer.
-
writeStorage(binding: number, data): void
- binding
- data
Clone this wiki locally
You can’t perform that action at this time.