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RSocket is an application protocol providing Reactive Streams semantics over an asynchronous, binary boundary.
It enables the following symmetric interaction models via async message passing over a single connection:
request/response (stream of 1)
request/stream (finite/infinite stream of many)
fire-and-forget (no response)
channel (bi-directional streams)
It also supports connection resumption to allow resuming long-lived streams across different transport connections. This is particularly useful for mobile<->server communication when network connections drop, switch, and reconnect frequently.
More information and links to various implementations can be found at https://rsocket.io
Bugs and Feedback
For bugs, questions and discussions please use the Github Issues.
LICENSE
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
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distributed under the License is distributed on an "AS IS" BASIS,
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