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Releases: r-lyeh/Spectral
Spectral 1.12
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v1.12
new: x8 zoom mode
new: palette files (.pal)
new: 2-frame run-ahead mode
new: authored fantasy15,dream15,hue15,skin5,remix palettes
new: adapted classic amstrad cpc,dawnbringer,gameboy,pico8,petit palettes
new: added support to rename files via local folder (F2 key)
new: exposed ZX_BLUR and ZX_BLOOM options within reworked TV menu
new: option to display the palette in use (ZX_PALETTE_PREVIEW)
new: option to paste host clipboard into BASIC
new: ZX_PLAYER binaries can have "-rf"/"-crt" in filename to select the tv mode (via argv[0])
new: added many new cmdline options (suggested by Janko)
chg: added checkbox to toggle Horace
chg: prefer png game-maps over scanned jpegs
chg: use crosshair cursor when lightguns are in use
chg: added vivid palette to ZX_PLAYER binaries by default
chg: added Z and UP key mappings as secondary and terciary gamepad buttons by default
chg: adjusted Horace's luma detection code so it works on RF modes
chg: adjusted hovering areas on ui buttons
chg: do not patch .tap checksums anymore, since we stopped from hotpatching medias some releases ago
chg: reduced separation of L/R stereo channels (note that real ZX is mono, in any case)
chg: upgraded zxdb to v1.0.214
fix: fixed linux build (reported by @md0-code)
fix: fixed macos-build in GHA (objc_msgSend args mismatch)
fix: fixed windows-latest build in GHA (windows-2019 was deprecated)
fix: fixed downloading urls with plus chars in them (see: ExplodingFist+ case)(Windows)
fix: fixed local browser resetting scroll position on enter key
fix: fixed mid-raster renderer to be more accurate during paper cycles (reported by cafedead)
fix: fixed missing cp1252 > utf8 conversion in prompt() call (Windows)
fix: fixed plausible crash during audio initialization on some hw specs (since v1.10)
fix: fixed occasional flashing terminal window while clicking on the first link in a session (Windows release builds)
fix: fixed saving screenshots or videos with disallowed chars in them (see: JackTheNipperII:Coconut case)(Windows, Linux, Mac)
fix: loading medias with no supported file types on them (see: PacmanEmulator)
fix: missing Enter keypress while typing in BASIC (reported by @skoolkid)(Linux,OSX)
fix: missing AY speech in AY=2 mode (regression) (see: Robocop.dsk)
fix: prevented ZX_PLAYER from creating the .Spectral/ folder
lab: lobby chat
lab: sprite outlines
lab: attribute clash removal
lab: can edit palette colors (shift+click any toolbar palette color)
lab: highlight vram changes
brk: switched to relative paths in options (.ini)
brk: deprecated ZX_SHADER,ZX_FOLDER_WINDOWS,ZX_FOLDER_UNIX options (.ini)
Assets 6
Spectral 1.11
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v1.11
new: stereo audio
new: tape counter
new: co-op for kids: horace, a companion screenmate.
new: auto-patch .trd disks to be bootable (whenever possible)
new: added multiple local/zxdb filters support. can search for titles, aliases, years, publishers, authors, genres, tags, media types, etc.
new: added demos to zxdb listings by default now. can be isolated by filtering on the word "demo".
new: joffa's ui easter egg
chg: added special zxdb filtering words "mia"/"xxx" to display hidden categories.
chg: allowed horace to duck (down+jump) and be dragged (mouse)
chg: allowed to click on (year)(publisher) zxdb strings
chg: allowed to select .fx shaders via local browser
chg: external shaders support via TV=4 mode (by using ZX_SHADED and ZX_SHADER ini settings)
chg: extra tweaks for horace while doing tape loads
chg: identified visually different browsing areas in tape browser
chg: improved .trd detection
chg: memoized ui glyph dimensions
chg: redesigned tape browser to be more minimalist
chg: re-ordered TV modes, sorted by framerate cost
chg: used tighter spacing while in local browser
chg: gradients palette (thanks Woodster/Chevron!)
chg: support both 128/Pentagon .snas, as long as desired model is selected beforehand
fix: fixed accelerated cpu after aborting a media load and returning back to Pentagon 128 basic
fix: fixed bug that prevented creating snapshots/videos from local files supplied via argc/argv (Windows)
fix: fixed ui_print() dims when ui_monospaced==0
fix: incorrect background blend while filtering.
fix: incorrect background frame while performing a zxdb async search.
fix: fixed gamepad, missed update call (since 1.09b)
fix: using new host keyboard + gamepad case bug
Introducing.Horace.mp4
Assets 6
Spectral 1.10
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v1.10
new: use host keyboard layout while in BASIC to ease typing (eg SHIFT+2 for quotes in addition to classic SYMB+P) (Windows/Linux/OSX)
new: rewrote audio mixer: reduced latency + no longer framerate dependant (see: mp3s, fdc sounds, rec sounds)
new: improved 48/128 game detection
new: optimized loading time between tape pauses
new: accelerated media & renderer while holding rshift key
new: added polyduck, fantasy, pcw, amber palettes. removed goblin22 palette.
new: made bootable .scl files by auto-patching them
new: experimental custom ROMs support (drag'n drop, then app restart or clear media button to wipe them out)
new: forced pause while app blurred
new: rough crt bloom in TV=2-3 modes for amber/pcw/bw/negative palettes
new: zxdb entries can swap +3 side-B disks now (MythHistoryInTheMaking)
chg: add large pauses after every tzx block $20 to ease tape seeking
chg: added a more sensitive pause block trimmer
chg: audio mixer optimizations (removed memmoves, added ringbuffer, removed dcoffset from beeper)
chg: centered app within desktop rect (Windows)
chg: changed fdc sounds and volumes (again)
chg: clean audiobuffers during zx model reset
chg: combined mic/ear volume levels
chg: detect "header" of zx/if2 roms by checking first byte (DI opcode)
chg: do not add extra large pauses at beginning of side A tapes (tzx)
chg: do not spin fdc motor audio indefinitely if any +3 game forgets to turn the motor off
chg: duplicated amount of sampling in AY=2 mode
chg: fixed turborom + bleepload (more precise range to detect romloader)
chg: improved host keypresses while in basic
chg: improved turborom compatibility (longer pilots, more precise range to detect romloader)
chg: included pilots as blank pixels in tape preview
chg: input basic detection
chg: maximized zxdb search ratio by using two passes on compound filenames (title:subtitle first, then just title)
chg: more results in tab search
chg: reduced audio latency
chg: removed abnormal initial pauses within basic headers for bad tapes like Shinobi(DroSoft) [60s] or Nautilus [29s] (tzx)
chg: selected YM2419 envelopes in AY=2 mode
chg: upgrade stb_resize2 to latest
dev: added renders_per_second metric (thanks ref!)
fix: amended PRINT IN 32765 hal bug in 128/+2 models
fix: fixed 128 regressions: BlackLamp128, HuntForRedOctober128... (do not reset cpu in HAL10H8/snow scenarios)
fix: fixed AY=2 pitch
fix: fixed bug that prevented cycling a +3/P128 model with a disk inserted
fix: fixed L/R modifier keys (Tigr)(Windows)
fix: fixed Pentagon regressions: 48irons, 1dm_pos.scl, pinball2... (HAL10H8 bugs incorrectly applied)
fix: linux/osx tigrFocused()
fix: fixed tape regressions (myla di'kaich, hysteria, thefury, roadblasters, tt racer, moonlighter, ...)
fix: queued remaining audio samples after a full saudio_push() (they were discarded before)
fix: recently introduced issue with tape polarities while trimming unneeded tape silences (alien8, headoverheels, ...)
fix: removed _ [] X fullscreen widgets (Windows)
fix: tzx loopstart counter off by 1 (does not seem to affect titles)
brk: simplified media loading/mounting code. may break games that used to work.
lab: display a larger floating preview in 6x6 and 12x12 thumbnails modes
lab: added 10KHz lowpass filter to beeper in AY=2 mode
Assets 6
Spectral 1.09b
Compare
v1.09b
maintenance release
chg: made TV=2 mode crispier
chg: improved search tab by maximizing the search range
chg: improved zxdb id detection from local filenames by minimizing the search range (see: Saboteur! and Saboteur2-AvengingAngel cases)
fix: display jailbars only in paper area (broken probably since we went full border emulation, 384x304)
fix: display proper RF noise interferences (broken probably since we went full border emulation, 384x304)
fix: dont emit 6 keycode while pressing ALT keys
fix: drag 'n drop support (broken since previous release) (Linux/OSX)
fix: fixed K/L input mode (broken since some prior release)
fix: fixed shader loading code (broken since some prior release)
fix: fixed malformed urls while downloading non-escaped media urls (Windows) (see: Crusoe bonus mp3 track)
fix: preserved ZX_TITLE setting between diff sessions (Linux)
fix: preserved P128 string within titlebar after loading settings file
fix: start local file browser from previously known ZX_FOLDER location (Windows/Linux/OSX)
Assets 6
Spectral 1.09
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v1.09
new: ultrawide ula
new: resizable app window
new: tzx block $19 (GDB) support (see: AYankeeInIraq, BookOfTheDeadPart1, GLUF(AstTurbo), WorldCupCarnival, Twister)
new: added zoom/panning into zxdb screen option
new: saved current tab being browsed (ZX_TAB)
new: saved both native and non-native local folders in settings file (ZX_FOLDER_UNIX, ZX_FOLDER_WINDOWS)
new: visualize up to x6 turboAY channels in oscilloscope view (Pentagon)
chg: add tape gap when before a LEVEL text section is found
chg: allowed .folders/ to be listed in local browser (.DS_Store, .git, .github, .svn are excluded, though)
chg: allowed to scroll dialogs only when num_lines exceed vertical app height
chg: allowed to use X1..X4 zoom modes unconditionally
chg: computed zoom/panning on overlays only when needed (maps, instructions, inlays)
chg: decoupled media mounting from .sav file (might break a few things)
chg: dim background in browser text mode to ease reading game names
chg: display messagebox when a tzx message block is found
chg: display warning when critical tzx blocks cannot be parsed
chg: do not issue a stop tape command after inserting a large artificial pause
chg: increased internal resolution of tape browser preview
chg: invert mouse wheel direction when displaying overlays (maps, instructions, inlays)
chg: kept pressed gunstick fire extra frames to ease UX when shooting
chg: relocated play/pause/rec buttons into left/right panels
chg: upgraded zxdb to version 1.0.211
fix: accurate tape seek position when restoring medias from .ini
fix: expand some more characters the visualization of long title names (zxdb)
fix: fixed a recently introduced bug where Clear Medias button was not exactly working as before
fix: fixed crash when quickloading a blank saveslot
fix: fixed warning message that was never displayed when media could not be downloaded
fix: incorrect count field in tzx block $2B
fix: polyfill binary GH action (linux) (does not work yet with lubuntu16)
fix: restored proper INT placement that was broken since a few commits ago (AticAtac, SideWize...)
fix: restored zxdb info when launching app
fix: right-click in zoom setting
fix: try to amend long title UI notifies that would require wordwrap otherwise (zxdb, ui)
wip: resume magnum lightgun work
Assets 6
Spectral 1.08
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v1.08
special thanks to Simon Owen and Steven John for sharing their sources for this release.
thanks for the feedback and bug reports! cmal, lethargeek, @md0-code
new: digitally signed Windows binaries
new: oscilloscopes (x3 AY waveforms, x1 beeper)
new: lenslok support (Elite, ACE, Art Studio, GAC, Jewels of Darkness, Mooncresta, Price of Magik, Tomahawk, TT Racer)
new: mikro-plus support (Shadow of the Unicorn)
new: added zoom/fullscreen options
fix: applied higher priority to special +2A/+3 paging mode (fixes Corsarios2x1, paging.tap) (thanks Woodster!)
fix: dont emulate floating bus on pentagon models
fix: fixed fastload for those games that left disk motor spinning (cybernoid2,rickdangerous2,smaily)
fix: fixed ZX_FOLDER not being saved properly over different sessions (linux)
fix: incorrect titlebar after switching models within a ZXDB title
fix: removed invalid linefeeds read from user prompt dialogs (linux/osx)
fix: removed tzx version check (fixes a specific Alien8.tzx file, and probably a bunch of other .tzx files as well)
fix: some generated AY samples were incorrectly ignored during mixing time
fix: unified run-ahead/regular logic flow (fixes terracresta/cobra with run-head enabled)
fix: aligned left options vertically compared to right counterparts
fix: asan out of bounds when looking up unicode glyphs not present in font
fix: canceled finder dialog after clicking on an item list (browser)
fix: ensure alpha sorting is consistent in all desktop OSes (3rd_dir.h)
fix: ensure TIGR_1X is honored (3rd_tigr.h)
fix: exact 32/36/37 tstates per int now
fix: fixed input conflict between tape preview && bottom right clickables
fix: fixed unix dir listing not appending '/' char to dirs, which differed from windows impl (linux/osx, 3rd_dir.h)
fix: improved tape heuristic for turborom && contended memory case (fixes Plyuk after loading with turborom enabled)
fix: inverted highlight of tokens/letters toggle
fix: missing fdc variable in exported gamestates
fix: moved a few temporary files to the .Spectral/ folder
fix: reset scroll when clicking folders in a large listing (local browser)
chg: unified INT/48/128/pentagon timings logic (fixed bonanzabros.dsk, probably rotatrix too)
chg: added +3DOS rom paged-in to fastload disk heuristics
chg: added early/late timings (not exposed yet)
chg: added perf warnings to cpu intensive options (RF, Run-Ahead)
chg: added right-click to record UI (screenshot, video)
chg: added sinclair 1/2 ports to expert setting mode
chg: adjusted volume for disk motor
chg: allowed to click dialog options with RMB
chg: changed heuristics that detect fdc usage
chg: if sinclairs joysticks are not mapped, emulate cursor keys while in basic always
chg: made goblin22 palette brigther
chg: made va() and stb_sprintf() calls asan friendly, hopefully
chg: removed redundant turbosound AY port in .sav files (saved 2 bytes)
chg: support embedded zxdb in .rar form
chg: upgraded zxdb to 1.0.210
brk: floatspy (48k is 1TS late, 128k is 3TS late)
Assets 6
Spectral 1.07 (for Mom)
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v1.07 (for Mom)
Thanks to @imneme! Her OMSE emulator (MIT) showed me how the clock should be controlled by the ULA, not the CPU!
new: multicolor (action force 2, buzzsaw, oldtower, gluf, yazzie, multidude, el stompo, space monsters meet the hardy, sunbucket, blacklamp, ringo) (not yet: plyuk)
new: rainbow graphics (eliminator, uridium, bad dream, venom mask 3)
new: border effects (vectron 48, jaws, blade warrior, starion, terrorpods) (not yet: aquaplane, venom mask 3)
new: border overscan (border break, breakspace, defenders of the earth, rotatrix, sentinel 48, bordertrix 48, darkstar 48 hiscore, super wonderboy128 paused)
new: floating bus (emlyn hughes, saucer, wizball, cobra, shortcircuit, terracresta, duet) (not yet: arkanoid, sidewize)
new: fast disk loading option (+3, Pentagon)
new: emulate hardware bugs present in HAL10H8 chip (128/+2)
new: kempston2 joystick support (port 55) (see: BombMunchies)
new: revamped joystick menu screen. added new joystick mappings
new: zipped instructions support (IndianaJonesAndTheLastCrusade)
new: added manual play/stop tape controls. also, disable auto-stop/play when manual tape is enabled
chg: added warning message when bonus tracks are not played in ideal conditions
chg: added leading tape silence (100ms) to help UX when clicking tape preview bar on the left border
chg: allowed backspace key to close game filter dialog
chg: by default, use 48K for load local tapes when no model can be inferred
chg: different ordering of zxdb color flags
chg: highlight loaded game in local browser
chg: if user has changed medias, keep using that when switching different zx models
chg: infer zx model from local filenames whenever possible (Cabal.dsk, Pietro(Pentagon).tap, Manic128.tap, etc)
chg: made media screen layout extra compact (preallocated space for upcoming savegame thumbnails)
chg: updated bescii font to v3.1 (cz/sk/hu/slavic languages support)
chg: updated github workflow to use SignPath signed binaries (Windows)
chg: updated github workflow to use ubuntu22.04, since ubuntu20.04 is deprecated now (Linux)
chg: use polyfill-glibc for backwards/legacy glibc compatibility (Linux)
chg: while toggling turborom, avoid additional reset whenever possible
fix: 1-byte memory stomp
fix: allowed backspace key while browsing local folders
fix: allowed to read embedded zxdb database from any cwd (ie, ../../dir/spectral)
fix: could not change zx model after loading from local .zip files
fix: displayed alias titles in # tab when no digit/punct char is found (zxdb) (see: Β‘Hundido!)
fix: fixed pentagon INT timing (borderbreak.trd)
fix: fixed some empty search results in search tab (zxdb) (see: FloromanΓaco while searching for "mania")
fix: fixed ΒΏΒ‘ chars not being sorted (zxdb)
fix: removed slavic entries from # tab (zxdb)
fix: fixed the .scr viewer, that prevented the app from closing
fix: fixed UB in realloc() when game searching for empty strings a few times in a row
fix: fixed bug where window titlebar() might ignore temporary strings built from va() (Windows)
fix: fixed many +3 dsks, which were not being properly initalized/mounted (see: dynasty wars, final fight, forgotten worlds, gng, led storm, last duel, mercs, wrestling superstars, time scanner, the vindicator, ...)
fix: wrong titlebar after loading some local files
Assets 6
Spectral 1.06
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v1.06
new: mp3s support. play Side-B bonus tracks (see: EveryonesAWally, KingdomOfKrell, Corruption, DodgyGeezers, etc.)
new: added zoom/panning (see: maps, inlays, instructions)
new: allow mousewheel within dialogs for those games with ridiculous amount of cheats (see: ManicMiner)
new: dimmed thumbnails when search filtering is enabled
new: flash currently loaded game while browsing
new: combined local+wos search tab
new: zxdb 'alias' option
tzx: disable select block (only present in LoneWolfMirrorOfDeath and four minor compilations)
tzx: increased bits for pilot tones (fixes SpecialProgram11-bootleg-ITA.tzx and some other tapes)
tzx: improve tape preview by creating large pause gaps between important blocks. especifically, before any of [ .bas block, glue block, 48KStopTape block ] + any text block with 'side' or 'b' strings in it)
chg: improve texture resampling quality by going cubic instead of bilinear (see: maps, inlays, instructions)
chg: ctrl+mousewheel to advance pages while browsing
chg: auto-scan ZX_FOLDER setting on launch
chg: invert mousewheel (linux,windows)
chg: reduced the time needed to detect long keypresses
fix: fixed wrong characters when writing utf8 filenames (Windows) (see: mp4, mpeg1, png files)
fix: fixed case where repeated zxdb ids in a listing would not display its alt title (see: gremlins2)
fix: made ui_print() to work in any surface resolution
Assets 6
Spectral 1.05
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v1.05
new: zxdb: mousewheel
new: zxdb: media selector
new: zxdb: new 'page' option
new: zxdb: new 'media' option
new: zxdb: added bookmarks and compatibility flags to local file browser
new: saved local folder location
chg: zxdb: grouped authors into a single screen
chg: zxdb: able to search release seqs now (see: #id#num
)
chg: added FN key hyperlinks into about screen
chg: changed ui to react to released mouse buttons instead of button down presses.
fix: ejected rzx after new media is inserted (see: afterburner.rzx)
fix: ejected tape after new disk is inserted (see: seraphima.scl)
fix: fixed being redirected to local browser after a wos search
fix: made browsers close any active dialog
fix: disabled accessibility keys while app in use (Windows)
fix: ay: fixed envelope 15 (ay1 core) (thanks @leiradel!)
fix: ay: dropped YM mode from AY2 core
fix: restored glx window attribs to what v1.03 was using (Linux)
fix: fixed Linux/MacOS builds (embedding zxdb build step broken since v1.04)
fix: fixed ui edge case where hyperlinks could not be hovered if they were wider than app canvas
fix: fixed accidental tape interactions while clicking bottom games within browser lists.
fix: expanded va() buffers. changed impl. hopefully addresses temporary file leaks
Assets 6
Spectral 1.04b
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v1.04b
fix: reverse order of zxdb entries so we stop being tagged as false positive (Trojan:Win32/Wacatac.B!ml) (Windows Defender)
fix: compilation fixes for zxdb tool
chg: finder: single backspace to delete last char, hold backspace to clear field
chg: zxdb: new shorcuts: ctrl+b toggle bookmark, ctrl+space toggle compatibility flag
chg: zxdb: update db to 1.0.209
lab: irc client