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I'm sorry - looks like i'm not the right person who eligible to review intrisics code so deeply. @anna-khakimova you had better to add the more qualified reviewer then me.
I was expected to find differences in buffer tail processing conditions, but it seems on much more modifications here. Sorry again - I'm not enough qualified for reviewing such strong SSE code
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what is nproc_pixels: is it non_proc or number of proc and how is 5 was obtained?
UPDATE: discussed offline.
but i still think that processing_pixel_number looks better
5 = 128 / 24, where 24 is rgb * 8bit - could you please put it into comment?
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Reworking the Resize Linear U8C3 horizontal pass. Previous version handles 16 pixels per loop iteration. New version handles 5 pixels per iteration.
Fix for valgrind issue
Enabling SSE41 SIMD Resize U8C3
Valgrind run ( âś– failed due to
GAPI_Streaming_Desync.Python_Pull_Overload
hang/timeout - reproducible on weekly builds)Performance report:
Resize8uc3NewHorizontal.xlsx