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JSON Object Scene format 4 · mrdoob/three.js Wiki · GitHub
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JSON Object Scene format 4
Michael Herzog edited this page Feb 3, 2021
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5 revisions
Work in progress.
{
"metadata": {
"version": 4.3,
"type": "Object",
"generator": "ObjectExporter"
},
"geometries": [
{
"uuid": "C3BF1E70-0BE7-4E6D-B184-C9F1E84A3423",
"type": "BufferGeometry",
"data": {
"attributes": {
"position": {
"itemSize": 3,
"type": "Float32Array",
"array": [50,50,50,...]
},
"normal": {
"itemSize": 3,
"type": "Float32Array",
"array": [1,0,0,...]
},
"uv": {
"itemSize": 2,
"type": "Float32Array",
"array": [0,1,...]
}
},
"boundingSphere": {
"center": [0,0,0],
"radius": 86.60254037844386
}
}
}
],
"materials": [
{
"uuid": "87D95D6C-6BB4-4B8F-8166-A3A6945BA5E3",
"type": "MeshPhongMaterial",
"color": 16777215,
"ambient": 16777215,
"emissive": 0,
"specular": 1118481,
"shininess": 30,
"opacity": 1,
"transparent": false,
"wireframe": false
}
],
"object": {
"uuid": "89529CC6-CBAC-412F-AFD1-FEEAE785BA19",
"type": "Scene",
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],
"children": [
{
"uuid": "33FA38D9-0AAC-4657-9BBE-5E5780DDFB2F",
"name": "Box 1",
"type": "Mesh",
"geometry": "C3BF1E70-0BE7-4E6D-B184-C9F1E84A3423",
"material": "87D95D6C-6BB4-4B8F-8166-A3A6945BA5E3",
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]
},
{
"uuid": "16F2E381-2B73-44C4-A7BB-38D7E1CD2381",
"name": "PointLight 1",
"type": "PointLight",
"color": 16777215,
"intensity": 1,
"distance": 0,
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,100,200,150,1]
}
]
}
}
{
"metadata": {
"version": 4.3,
"type": "Object",
"generator": "ObjectExporter"
},
"textures": [],
"images": [],
"geometries": [
{
"uuid": "0A8F2988-626F-411C-BD6A-AC656C4E6878",
"type": "BufferGeometry",
"data": {
"attributes": {
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"type": "Float32Array",
"array": [1,1,0,1,-1,0,-1,-1,0,-1,1,0],
"normalized": false
},
"normal": {
"itemSize": 3,
"type": "Float32Array",
"array": [0,0,1,0,0,1,0,0,1,0,0,1],
"normalized": false
},
"uv": {
"itemSize": 2,
"type": "Float32Array",
"array": [1,1,1,0,0,0,0,1],
"normalized": false
}
},
// type of index must be Uint8Array or Uint16Array.
// # vertices thus cannot exceed 255 or 65535 respectively.
// The current parser is able to read the index array
// if it is nested in the attributes object, but such
// syntax is no longer encouraged.
"index": {
"type": "Uint16Array",
"array": [0,1,2,0,2,3]
},
"boundingSphere": {
"center": [0,0,0],
"radius": 1
}
}
}
],
"materials": [],
"object": {
"uuid": "378FAA8D-0888-4249-8701-92D1C1F37C51",
"type": "Scene",
"matrix": [ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ],
"children": [
{
"uuid": "E7B44C44-DD75-4C29-B571-21AD6AEF0CA9",
"name": "SharedVertexTest",
"type": "Mesh",
"geometry": "0A8F2988-626F-411C-BD6A-AC656C4E6878",
"matrix": [ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ]
}
]
}
}
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