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I am a student at the Warsaw Staszic High School. My main areas of interest are physics and computer science. I am especially into advanced C++ programming and physically based real-time rendering. You can find some of my projects on Github. I also host an educational YouTube channel, where I share my knowledge with the world.
I also take part in Cyberduck – a robotics project whose goal is to create a portable aqueous meteorological station in the shape of a mallard. Additionally, I also participate in PaSh – a shell-script parallelisation project hosted by the Linux Foundation.
In free time, I like doing renders in Blender – an open-source 3D graphics suite. You can find my works on my website. You can also find there a showcase of renderers of my own making.
A library for accelerating Transformer models on NVIDIA GPUs, including using 8-bit floating point (FP8) precision on Hopper, Ada and Blackwell GPUs, to provide better performance with lower memory…