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This repository was archived by the owner on Jul 29, 2024. It is now read-only.
Follow the Open3D compilation guide,
compile and install Open3D in your preferred location. You can specify the
installation path with CMAKE_INSTALL_PREFIX and the number of parallel jobs
to speed up compilation.
On Ubuntu/macOS:
git clone --recursive https://github.com/intel-isl/Open3D.git
cd Open3D
mkdir build
cd build
cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX=${HOME}/open3d_install ..
make install -j 12
cd ../..
On Windows:
git clone --recursive https://github.com/intel-isl/Open3D.git
cd Open3D
mkdir build
cd build
cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX=C:\open3d_install ..
cmake --build . --config Release --parallel 12 --target install
cd ..\..
Note: -DBUILD_SHARED_LIBS=ON is recommended if -DBUILD_CUDA_MODULE=ON.
Step 2: Use Open3D in this example project
On Ubuntu/macOS:
git clone https://github.com/intel-isl/open3d-cmake-find-package.git
cd open3d-cmake-find-package
mkdir build
cd build
cmake -DOpen3D_ROOT=${HOME}/open3d_install ..
make -j 12
./Draw