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Indicate when compositing is using depth values by toji · Pull Request #563 · immersive-web/webxr · GitHub
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Indicate when compositing is using depth values #563
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This addresses a concern brought up by @kearwood during the discussion of #523. He pointed out that it would be useful for some apps to know if the compositor actually was using the depth values in the case where `ignoreDepthValues` was not set to `true` at layer creation time, because that would allow some applications to skip an unnecessary explicit depth write step that they otherwise would be happy to do if they knew it would contribute to the final frame. Following the pattern set by other WebGL-style attributes like `antialias`, this PR indicates that the layer attribute should communicate whether or not depth values are actually being ignored by the compositor, rather than simply echo the boolean passed in at layer creation time.
NellWaliczek
approved these changes
Apr 1, 2019
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This addresses a concern brought up by @kearwood during the discussion
of #523. He pointed out that it would be useful for some apps to know
if the compositor actually was using the depth values in the case where
ignoreDepthValues
was not set totrue
at layer creation time,because that would allow some applications to skip an unnecessary
explicit depth write step that they otherwise would be happy to do if
they knew it would contribute to the final frame.
Following the pattern set by other WebGL-style attributes like
antialias
, this PR indicates that the layer attribute shouldcommunicate whether or not depth values are actually being ignored by
the compositor, rather than simply echo the boolean passed in at layer
creation time.