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git clone https://github.com/fabio914/BeatmapAR.git
cd BeatmapAR/
Run Carthage bootstrap to download and build the project dependencies
carthage bootstrap
Run XcodeGen to generate the Xcode project file:
xcodegen
Open the Xcode project:
open Beatmap.xcodeproj/
Set a "signing team" and create a new provisioning profile;
Build and run on an iOS device (⌘ + R).
How to use it
Use iTunes (on Windows or older versions of macOS) or Finder (on newer versions of macOS) to transfer your Beat Saber songs to the app. You should transfer the entire song .zip file (do not extract and transfer its contents). You can also use iOS' own "share sheet" to copy song .zip files from other apps to this app.
Open the app, select your song and hit PLAY.
TO-DOs
Optimize how the AR scene gets built and build the map incrementally instead of all at once;
Consider reducing the number of polygons in the block/cube model;
Add an internal web browser to allow the user to download songs from within the app itself;
Add support for other game modes (e.g. 90º, 360º, one saber, etc);