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Releases: cluttered-code/godot-health-hitbox-hurtbox
v5.0.1
794f80d
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Assets 3
v5.0.0
6ef2517
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Caution
Component Name Changes!
Update to version v4.4.0 first to obtain GUIDs. Then Node name changes will work properly
Added Basic and Advance Nodes as well as modifiers for damage types enabling resistance/weakness settings.
Assets 3
v4.4.0
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update to Godot 4.4 to include guid. The version of this plugin is just a happy coincidence. 😂
Assets 3
v4.3.0
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HitScan
components will ignore HitBox
components that are ignoring collisions.
Assets 3
v4.2.0
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add action_applied signals
Assets 3
v4.1.0
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entity default to owner
instead of get_parent()
Assets 3
v4.0.0
efac78e
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move multiplier calculations into Health component
Assets 3
v3.2.1
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Only load 2D or 3D components that exist into the editor
Assets 3
v3.2.0
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allow HurtBoxes to inverse damage and healing using flags instead of negative multiplier values
Assets 3
v3.1.0
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HurtBox will call the opposite function for damage or heal if the coresponding multiplier is a negative value.