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Release CARLA Scenario Runner 0.9.7 ยท carla-simulator/scenario_runner ยท GitHub
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CARLA Scenario Runner 0.9.7
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Highlights
๐ New Features
- Challenge routes can be directly executed with the ScenarioRunner using the --route option
- Agents can be used with the ScenarioRunner (currently only for route-based scenarios)
- New scenarios:
- Added example scenario for lane change
- Added cut-in example scenario
- Scenario updates:
- Scenarios 7 to 10 are now visible when running routes (instead of being triggered in the background). Their
methodology has remained unchanged
- Scenarios 7 to 10 are now visible when running routes (instead of being triggered in the background). Their
- Scenario atomics:
- Added new OutsideRouteLanesTest atomic criter that encompasses both SidewalkTest and WrongLaneTest, returning
the percentage of route that has been traveled outside the lane. - InRouteTest is now more forgiving. The max distance has been increased, but staying above the previous one will eventually
also cause failure - Changed SidewalkTest atomic criteria to also track other type of out of lane conditions
- SidewalkTest and WrongLaneTest atomic criterias now track the amount of meters traversed
- CollisionTest atomic criteria now correctly ignores multiple micro-collisions with the same object
- Added LaneChange and TrafficLightSateSetter behavior atomics
- Added AccelerateToCatchUp behavior atomic
- Added get_transform() method for CarlaDataProvider
- Added support for weather conditions
- Added basic version check to ensure usage of correct CARLA version
- WaypointFollower atomic can handle pedestrians
- Extensions in WaypointFollower atomic for consecutive WaypointFollowers (one WF cancels the previous one)
- Added new OutsideRouteLanesTest atomic criter that encompasses both SidewalkTest and WrongLaneTest, returning
- Extended OpenScenario support:
- Added support for UserDefinedActions (e.g. to run additional scripts)
- Added init speed behavior for vehicles
- Added support for relative velocities
- Extended convert_position_to_transform with RelativeWorld, RelativeObject and RelativeLane osc_positions
- Added new trigger atomics InTriggerDistanceToOSCPosition and InTimeToArrivalToOSCPosition to support relative osc_positions
- Added new atomic behaviour ActorTransformSetterToOSCPosition
- Workaround for relative osc_positions: World is started earlier to support relative osc_positions in story init
- Added delay condition support in convert_condition_to_atomic
- Added support for pedestrians
- Full support for SimulationTime condition
- Added weather support
- Updated implementation to be closer to upcoming OpenSCENARIO standard
- AfterTermination, AtStart conditions are supported
- Added initial support for lateral action: LaneChange
- Added initial support for OSCGlobalAction to set state of traffic signal
- FollowRoute action is supported for vehicles and pedestrians, for global world positions.
- Added support for RoadCondition: Friction
- Redundant rolename object property is no longer required
- Added support for global parameters
- Fixed coordinate system to use right-hand as default. Left-hand CARLA system can be used by adding "CARLA:" at the start of the description in the FileHeader.
- Added support to change actor color
- Added support for a default actor model, in case the stated model is not available
- Added support for MiscObjects (besides vehicles and pedestrians)
- Reworked traffic signal handling: The name has to start now either with "id=" or "pos=" depending on whether the position or id is used as unique identifier
- Actor physics can now be set via Object Properties ()
๐ป Maintenance
- Compatible with CARLA 0.9.7
- Increased speed of actor initialization by using CARLA batch mode and buffering CARLA blueprint library
- Split of behaviors into behaviors and conditions
- Moved atomics into new submodule scenarioatomics
- Updated documentation for all behaviors, conditions and test criteria
- Extended WaypointFollower atomic behavior to be able to use the current actor speed
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