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iOS drop-in library presenting a clean-room Objective-C/Cocoa implementation of the game 2048.
Screenshot
Instructions
The included sample app demonstrates the game. Simply tap the button to play. Swipe to move the tiles. For additional fun try tweaking the parameters in F3HViewController.
Create a new instance of the view controller using the provided factory method, and present it. Or manually create and configure a view and model object, and bridge them using F3HGameModelProtocol.
Features
2048, the tile-matching game, but native for iOS
Configure size of game board (NxN square) and winning threshold
Configure custom cell and cell number colors
Choose between button controls, swipe gesture controls, or both
Scoring system
API for informing parent of game status/victory state
Pretty animations, all done without SpriteKit
Future Features
Better win/lose screens than UIAlertViews
Actual library (rather than raw code hanging off a sample view controller)
License
(c) 2014 Austin Zheng. Released under the terms of the MIT license.