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Workflow runs · ValveSoftware/GameNetworkingSockets · GitHub
September 30, 2024 17:13
4m 24s
September 30, 2024 17:07
3m 24s
September 30, 2024 17:05
3m 22s
September 30, 2024 17:05
3m 41s
September 30, 2024 17:05
3m 40s
Add find_dependency(Protobuf)
CI
#383:
Commit 725e273
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September 30, 2024 16:34
38m 43s
Add find_dependency(Protobuf)
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#16:
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September 30, 2024 16:34
22m 7s
fix test_p2p on Windows
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#382:
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September 30, 2024 16:32
34m 14s
fix test_p2p on Windows
MacOS
#15:
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September 30, 2024 16:32
8m 27s
test_p2p : make the RunProcessInThread a daemon thread so we cleanly …
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#14:
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September 30, 2024 16:32
11m 53s
test_p2p : make the RunProcessInThread a daemon thread so we cleanly …
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#381:
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33m 40s
fix some dead links
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#380:
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September 30, 2024 16:31
33m 53s
fix some dead links
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#13:
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9m 34s
cmake : fix producing a trivial_signaling_server rather than trivial_…
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#379:
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September 30, 2024 16:31
33m 51s
cmake : fix producing a trivial_signaling_server rather than trivial_…
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#12:
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September 30, 2024 16:31
8m 41s
September 29, 2024 21:30
3m 5s
September 29, 2024 21:17
3m 13s
September 29, 2024 21:09
3m 16s
September 29, 2024 21:06
3m 17s
fix test_p2p on Windows
CI
#378:
Pull request #340
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TTimo
September 29, 2024 20:57
33m 2s
fix test_p2p on Windows
MacOS
#11:
Pull request #340
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TTimo
September 29, 2024 20:57
8m 26s
September 29, 2024 20:48
3m 20s
test_p2p : make the RunProcessInThread a daemon thread so we cleanly exit on error.
MacOS
#10:
Pull request #339
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September 29, 2024 20:44
8m 8s
test_p2p : make the RunProcessInThread a daemon thread so we cleanly exit on error.
CI
#377:
Pull request #339
opened
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TTimo
September 29, 2024 20:44
32m 55s
cmake : fix producing a trivial_signaling_server rather than trivial_signaling_server.exe PE executable on Windows
MacOS
#9:
Pull request #338
opened
by
TTimo
September 29, 2024 20:37
8m 10s
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