CARVIEW |
Select Language
HTTP/2 200
date: Wed, 30 Jul 2025 12:09:12 GMT
content-type: text/html; charset=utf-8
vary: X-PJAX, X-PJAX-Container, Turbo-Visit, Turbo-Frame, X-Requested-With,Accept-Encoding, Accept, X-Requested-With
x-robots-tag: none
etag: W/"bd456e67ac97e8cc85ca70412c1ecd98"
cache-control: max-age=0, private, must-revalidate
strict-transport-security: max-age=31536000; includeSubdomains; preload
x-frame-options: deny
x-content-type-options: nosniff
x-xss-protection: 0
referrer-policy: no-referrer-when-downgrade
content-security-policy: default-src 'none'; base-uri 'self'; child-src github.githubassets.com github.com/assets-cdn/worker/ github.com/assets/ gist.github.com/assets-cdn/worker/; connect-src 'self' uploads.github.com www.githubstatus.com collector.github.com raw.githubusercontent.com api.github.com github-cloud.s3.amazonaws.com github-production-repository-file-5c1aeb.s3.amazonaws.com github-production-upload-manifest-file-7fdce7.s3.amazonaws.com github-production-user-asset-6210df.s3.amazonaws.com *.rel.tunnels.api.visualstudio.com wss://*.rel.tunnels.api.visualstudio.com objects-origin.githubusercontent.com copilot-proxy.githubusercontent.com proxy.individual.githubcopilot.com proxy.business.githubcopilot.com proxy.enterprise.githubcopilot.com *.actions.githubusercontent.com wss://*.actions.githubusercontent.com productionresultssa0.blob.core.windows.net/ productionresultssa1.blob.core.windows.net/ productionresultssa2.blob.core.windows.net/ productionresultssa3.blob.core.windows.net/ productionresultssa4.blob.core.windows.net/ productionresultssa5.blob.core.windows.net/ productionresultssa6.blob.core.windows.net/ productionresultssa7.blob.core.windows.net/ productionresultssa8.blob.core.windows.net/ productionresultssa9.blob.core.windows.net/ productionresultssa10.blob.core.windows.net/ productionresultssa11.blob.core.windows.net/ productionresultssa12.blob.core.windows.net/ productionresultssa13.blob.core.windows.net/ productionresultssa14.blob.core.windows.net/ productionresultssa15.blob.core.windows.net/ productionresultssa16.blob.core.windows.net/ productionresultssa17.blob.core.windows.net/ productionresultssa18.blob.core.windows.net/ productionresultssa19.blob.core.windows.net/ github-production-repository-image-32fea6.s3.amazonaws.com github-production-release-asset-2e65be.s3.amazonaws.com insights.github.com wss://alive.github.com api.githubcopilot.com api.individual.githubcopilot.com api.business.githubcopilot.com api.enterprise.githubcopilot.com; font-src github.githubassets.com; form-action 'self' github.com gist.github.com copilot-workspace.githubnext.com objects-origin.githubusercontent.com; frame-ancestors 'none'; frame-src viewscreen.githubusercontent.com notebooks.githubusercontent.com; img-src 'self' data: blob: github.githubassets.com media.githubusercontent.com camo.githubusercontent.com identicons.github.com avatars.githubusercontent.com private-avatars.githubusercontent.com github-cloud.s3.amazonaws.com objects.githubusercontent.com release-assets.githubusercontent.com secured-user-images.githubusercontent.com/ user-images.githubusercontent.com/ private-user-images.githubusercontent.com opengraph.githubassets.com copilotprodattachments.blob.core.windows.net/github-production-copilot-attachments/ github-production-user-asset-6210df.s3.amazonaws.com customer-stories-feed.github.com spotlights-feed.github.com objects-origin.githubusercontent.com *.githubusercontent.com; manifest-src 'self'; media-src github.com user-images.githubusercontent.com/ secured-user-images.githubusercontent.com/ private-user-images.githubusercontent.com github-production-user-asset-6210df.s3.amazonaws.com gist.github.com; script-src github.githubassets.com; style-src 'unsafe-inline' github.githubassets.com; upgrade-insecure-requests; worker-src github.githubassets.com github.com/assets-cdn/worker/ github.com/assets/ gist.github.com/assets-cdn/worker/
server: github.com
content-encoding: gzip
accept-ranges: bytes
set-cookie: _gh_sess=dp15pMDrU0wvb%2BGK1sFbfFE%2F6wn6AVElDtvCus70Psm8jUYwi9L%2BfgkcXJZfMHQkd3FkjpkssA3k81uu15kHYrADEFM2V5ESqwIU3WaBble%2FugR8GD1mq%2FE1ydCf2rodoXQVjJKgvf35vHFZPB1gKXmUP%2BGzKH7KZEKXgWQKX0bN1%2FVr6wPMUy%2FEnSjCNaqa5Mxswy0kYXHjF3DxGiVuXP%2BpNjNVcKqq7h16pn7YGeu18GUwKkE7o7F6f9glXhghjXAWMKHTkUQyUoNV4OovPw%3D%3D--fMNlm6UuvO3pbCsz--Lj4fFQWrUmu5bXDtcvGOlw%3D%3D; Path=/; HttpOnly; Secure; SameSite=Lax
set-cookie: _octo=GH1.1.1590137363.1753877351; Path=/; Domain=github.com; Expires=Thu, 30 Jul 2026 12:09:11 GMT; Secure; SameSite=Lax
set-cookie: logged_in=no; Path=/; Domain=github.com; Expires=Thu, 30 Jul 2026 12:09:11 GMT; HttpOnly; Secure; SameSite=Lax
x-github-request-id: C6D2:397358:19B6AF3:1E8F0A9:688A0B67
Polyhedron3 Mesh · Scrawk/CGALDotNet Wiki · GitHub
Skip to content
Navigation Menu
{{ message }}
-
Notifications
You must be signed in to change notification settings - Fork 46
Polyhedron3 Mesh
Justin edited this page Mar 15, 2022
·
7 revisions
CGAL provides a polyhedron3 mesh that can have polygonal faces. This mesh is based on a DCEL data structure and allows for editing of the mesh by splitting/merging of faces and edges.
The following shows how to create a polyhedron3 mesh. The mesh default's to triangles when a int array is used for the indices.
//Create one triangle
var indices = new int[3]
{
0, 1, 2
};
//The triangles points.
var points = new Point3d[3]
{
new Point3d(0, 0, 0),
new Point3d(1, 0, 0),
new Point3d(1, 1, 0)
};
var mesh = new Polyhedron3<EIK>(points, indices);
Factory methods are also provided that can create a variety of meshes. Here we create a cube that has quad faces instead of triangles.
//Allow quads to be used.
//If false only triangles will be created.
bool allowQuads = true;
var mesh = PolyhedronFactory<EIK>.CreateCube(1, allowQuads);
Other polygons can be created in the mesh by using the PolygonalIndices object that supports triangles up to hexagons. A mixture of polygons is allowed.
//Create the object that holds the indices
var indices = new PolygonalIndices();
//quads indices is null so create.
indices.quads = new int[]
{
0, 1, 2, 3
};
//Create the points for a single quad
var points = new Point3d[]
{
new Point3d(0, 0, 0),
new Point3d(1, 0, 0),
new Point3d(1, 1, 0),
new Point3d(0, 1, 0)
};
//Create the mesh.
var mesh = new Polyhedron3<EIK>(points, indices);
Once created the mesh provides a variety of functions to edit the mesh.
//subdive the mesh twice.
mesh.Subdive(2);
//Simplify the mesh by removing %50 of the points.
mesh.Simplify(0.5);
//Refine by adding new points.
mesh.Refine();
//If the has unconnected components the split them
var meshes = new List<Polyhedron3<K>>();
mesh.Spilt(meshes);
//Add much more...
Below is image of some of the meshes produced by the PolyhedronFactory object.
Clone this wiki locally
You can’t perform that action at this time.