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Send desktop notifications on all platforms in Deno.
Supports Windows, macOS, and linux using
notify-rust though some features are
platform-specific.
Note: More features are in the works and the API may change as a result.
Usage
The mod.ts entrypoint uses Plug
internally so you don't have to download or open the plugin manually.
You will need to run using the --unstable and --allow-all permissions to
allow for automatic plugin loading and caching.
import{Notification}from"https://deno.land/x/deno_notify@1.4.3/ts/mod.ts";// Create a new notificationconstnotif=newNotification();// Add a simple messagenotif.title("My message");// Display itnotif.show();
Or stack together your desired options:
newNotification({macos: true}).title("My message").subtitle("It's very important...").body("Hello, World!").soundName("Basso").show();
Documentation
Check out the
Documentation
for a list of available features.
Platform-Specific Features
By default, only cross-platform features are available. In order to enable
platform-specific features (e.g. icons), you can pass in booleans flags to
specify the supported platforms in the Notification's constructor.
// Enable linux-specific-featuresconstnotif=newNotification({linux: true});// Notification.icon() is now availablenotif.icon("/path/to/icon");
Specifying platforms may also provide different documentation and typings for
the Notification API.
For example, macOS has specific sound names that are available for
Notifications; these are reflected in the macOS-specific Notification API.
Strict Platform Checking
The second parameter of the Notification's constructor can be used to
determine whether the platform-features should be checked at runtime. When
true (default), any platform-specific feature will error if used on a platform
that does not support it. When false, the error will be silently ignored.
Note: Platform checking is performed both at compile time (TypeScript) and at
runtime.
// Icons are not supported on macOS// If notif.icon() is called on a macOS computer, this will error.constnotif=newNotification({linux: true},true);notif.icon("/path/to/icon");// This will not error; however, no icon will be displayed on macOS.constnotif=newNotification({linux: true},false);notif.icon("/path/to/icon");
FAQ
Error: Deno.dlopen is not a function
If you are getting the error "Deno.dlopen is not a function" then you likely
haven't enabled the unstable ffi features when running your code. Please run
with the --unstable flag. (You might also need the --allow-ffi flag).
Reason
This library relies on native (Rust) libraries to launch notifications. However,
Deno hasn't yet stabilized foreign function interfaces (which allow Deno to call
these native libraries). To allow running these unstable features, you must
explictly tell Deno to allow calls to the unstable Deno.dlopen function.
Installing Manually
By default, the ffi library will automatically be downloaded via
Plug to match your deno_notify version.
However, in some cases you may want to refer to a local version of the library
files. To do so, you can set the environment variable NOTIFY_PLUGIN_URL to the
path of the library file(s).
You can set the environment variable via command line, or directly through Deno
via Deno.env.set(). (Note that you must import deno_notifyafter having
set the environment variable for this option to take effect).
Known Issues
Many platform-specific features are not implemented
Features like actions, hints, etc.
Need to integrate new mac-notification-sys changes into notify-rust
Icons/app_id on macOS are not implemented because of following issues:
Custom app icons are only applied if the notification requesting it is the
first one being sent on mac
This means an app icon cannot be changed once set, and cannot be changed
even if it wasn't set in the first one.
Using a custom app icon on mac sometimes crashes
From my own experience, this seems to happen with non-system applications
Pull request, issues and feedback are very welcome. Code style is formatted
using deno fmt -c deno.jsonc. When adding new features, please also add
tests in the tests directory.