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Installation Guide · Ooggle/FlipperAnimationManager Wiki · GitHub
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Installation Guide
Ooggle edited this page Apr 15, 2024
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- Download the
FlipperAM-Windows-64bit-x.x.zip
zip from the Releases page - Extract the zip file (keep both .exe and SDL2.dll in the same folder otherwise it won't work
- You should have a folder with the following content inside:
- Double click the
FlipperAM-Windows-64bit-x.x.exe
to open the Animation Manager, you're ready to go!
The linux app come in two flavors:
- The
.deb
package that you can use to install the Animation Manager system wide on Debian based systems (Debian, Ubuntu, Pop!_OS...). - The binary itself that you can download as a standalone executable.
I will explain both solutions, though I recommand using the .deb
package if you are on a Debian based system.
- Download the
FlipperAM-Linux-x86_64-x.x.deb
file from the Releases page - Open the terminal and cd to the location of the downloaded file, then type the following command to install the Animation Manager (the filename can change across versions):
$ sudo apt install ./FlipperAM-Linux-x86_64-x.x.deb
You should then be able to access the Flipper Animation Manager from your application menu. Here is an example:
- Download the
FlipperAM-Linux-x86_64-x.x
file from the Releases page - Open the terminal and cd to the location of the downloaded file, then type the following commands (the filename can change across versions):
$ chmod +x ./FlipperAM-Linux-x86_64-x.x
$ ./FlipperAM-Linux-x86_64-x.x
- Download the
FlipperAM-MacOS-arm_64bit-x.x
(for M1-3 Mac) or theFlipperAM-MacOS-x86_64-x.x
(for Intel MAC) file from the Releases page - Open the terminal and cd to the location of the downloaded file, then type the following commands (the filename can change across versions):
$ brew install SDL2
$ chmod +x ./FlipperAM-MacOS-x86_64-x.x
$ ./FlipperAM-MacOS-x86_64-x.x
The previous commands will install the dependencies and set the executable bit to the app.
With this, you should be able to run the application on your favorite system!
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