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Julia interface to GLFW 3, a multi-platform library for creating windows with OpenGL or OpenGL ES contexts and receiving many kinds of input. GLFW has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
Example
using GLFW
# Create a window and its OpenGL context
window = GLFW.CreateWindow(640, 480, "GLFW.jl")
# Make the window's context current
GLFW.MakeContextCurrent(window)
# Loop until the user closes the windowwhile!GLFW.WindowShouldClose(window)
# Render here# Swap front and back buffers
GLFW.SwapBuffers(window)
# Poll for and process events
GLFW.PollEvents()
end
GLFW.DestroyWindow(window)
Interface
Read the GLFW documentation for detailed instructions on how to use the library. The Julia interface is almost identical to the underlying C interface, with a few notable differences:
Clipboard (glfwGetClipboard, glfwSetClipboard) and time (glfwGetTime, glfwSetTime) functions have been omitted because Julia's standard library already supports similar functionality.
glfwInit and glfwTerminate are called automatically using the __init__ and atexit functions. While it is okay to still call them explicitly, it is redundant and not required.
Thread restrictions are explicitly checked and throw errors when they are not respected. This can be turned off by setting GLFW.ENABLE_THREAD_ASSERTIONS[] = false or by setting an environment variable of the same name.
Footnotes
Special thanks to @afterwise for writing an early implementation of GLFW 3 support.
About
Julia interface to GLFW, a multi-platform library for creating windows with OpenGL contexts and managing input and events.