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Release v1.0.0 · Games-by-Mason/shader_compiler · GitHub
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This release targets Zig v0.14.0. Thanks to everyone who contributed! :)
What's Changed
- GL_ARB_shading_language_include by @MasonRemaley in #3
- avoid usingnamespace by @andrewrk in #4
- update to new structopt API by @andrewrk in #6
- --optimize-size instead of --optimize-small in zig build example in the readme by @rpkak in #7
- Add options for validator by @antlilja in #8
New Contributors
- @MasonRemaley made their first contribution in #3
- @andrewrk made their first contribution in #4
- @rpkak made their first contribution in #7
- @antlilja made their first contribution in #8
Full Changelog: https://github.com/Games-by-Mason/shader_compiler/commits/v0.14.0
Assets 2
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