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GEOS is a simulation framework for modeling coupled flow, transport, and geomechanics
in the subsurface. The code provides advanced solvers for a number of target applications,
including
carbon sequestration,
geothermal energy,
and similar systems.
A key focus of the project is achieving scalable performance on current and next-generation
high performance computing systems. We do this through a portable programming model and research into scalable algorithms.
You may want to browse our
publications
page for more details on the HPC, numerics,
and applied engineering components of this effort.
If you would like to contribute to GEOS, please see the developer guide
If you would like to report a bug, please submit an issue.
Who develops GEOS?
GEOS is an open source project and is developed by a community of researchers at
several institutions. The bulk of the code has been written by contributors from
four main organizations:
GEOS is the offshoot of an earlier code developed at LLNL also called GEOS. The new
code differs from our previous efforts in two important ways:
This new code GEOS uses a fundamentally different programming model to achieve
high performance on the complicated chip architectures common on today's
HPC systems. This code is ready for exascale-class systems as they are delivered.
The new code has been released as an open-source effort to encourage collaboration
within the research and industrial community. See the release notes below
for details of the LGPL 2.1 License that has been adopted.
Release
For release details and restrictions, please read the LICENSE file.