You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Back in the late 1980s, people began investigating the format of Infocom's
text adventures. Infocom used a standard format that defined a virtual
machine, which has come to be known as the Z-Machine, to allow them to be
able to port their games to many different computers. This investigation lead
to the creation of open source implementations of the Z-Machine, such as the
InfoTaskForce interpreter, Zip, Frotz, and many others.
In 1993, Graham Nelson released the first version of Inform, which compiled a
somewhat C-like language ("Inform") to the Z-Machine. In the years that
followed this led to the creation of hundreds of free games by a community
that had sprung up based around the Usenet group rec.arts.int-fiction.
The latest version of Inform is Inform 7, but Inform 6
still lives on, both as the code generator used by Inform 7, and as a language
and compiler in its own right. Inform 6 is now considered stable and only has
bugs fixed and minor, non-breaking features added, but development continues.
Using Inform 6
To use the compiler, you will need an executable. There are
pre-built executables
available, or you can compile the source yourself. There is no makefile as
compilation does not really need one: all that is required is a C compiler and
for it to be invoked with something like
cc -O2 -o inform *.c
Suitable defaults for various operating systems can be selected by defining
the appropriate symbol, a list of which are near the top of the "header.h"
file (under "Our host machine or OS for today is..."). For example, to compile
for Windows, use
cc -DPC_WIN32 -O2 -o inform *.c
To write a work of interactive fiction with Inform 6, you will also need a
version of the Inform 6 library.
Stable versions
of the library are available, and development of the library continues in a
separate project.
More resources and documentation, including the Inform Designer's Manual, are
available from the Inform 6 web site.
About
The latest version of the Inform 6 compiler, used for generating interactive fiction games.