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This repo is part of the Buildings and Habitats object Model.
If you are new (welcome! 👋 😄) a great place to start is on bhom.xyz and reading our documentation, including our Getting Started Pages.
This particular repo contains all of the core engine methods that operate on the central object model.
The BHoM Engine is essentially a large list of funtions for processing BHoM objects, extending their capability. With the objects themselves a simple agreed list of properties, the engines are where all the intelligence is stored, capturing and encoding crowd sourced know-how. See creating new algorithms for more details.
Along with the rest of the core repositories - BHoM, BHoM_Adapter and BHoM_UI – this is the basis on which all of the BHoM Toolkits are built.
If you want to build the BHoM and the Toolkits from source, it's hopefully easy! 😄
Do take a look at our specific wiki pages here: Getting Started for Developers.
Want to Contribute?
BHoM is an open-source project and would be nothing without its community. Take a look at our contributing guidelines and tips here.
Licence
BHoM is free software licenced under GNU Lesser General Public Licence - https://www.gnu.org/licenses/lgpl-3.0.html
Each contributor holds copyright over their respective contributions.
The project versioning (Git) records all such contribution source information.
See LICENSE and COPYRIGHT_HEADER.