CARVIEW |
Select Language
HTTP/2 200
date: Thu, 24 Jul 2025 17:31:33 GMT
content-type: text/html; charset=utf-8
vary: X-PJAX, X-PJAX-Container, Turbo-Visit, Turbo-Frame, X-Requested-With,Accept-Encoding, Accept, X-Requested-With
etag: W/"3790aadc86de331c4eb5fb954c1d2abb"
cache-control: max-age=0, private, must-revalidate
strict-transport-security: max-age=31536000; includeSubdomains; preload
x-frame-options: deny
x-content-type-options: nosniff
x-xss-protection: 0
referrer-policy: origin-when-cross-origin, strict-origin-when-cross-origin
content-security-policy: default-src 'none'; base-uri 'self'; child-src github.githubassets.com github.com/assets-cdn/worker/ github.com/assets/ gist.github.com/assets-cdn/worker/; connect-src 'self' uploads.github.com www.githubstatus.com collector.github.com raw.githubusercontent.com api.github.com github-cloud.s3.amazonaws.com github-production-repository-file-5c1aeb.s3.amazonaws.com github-production-upload-manifest-file-7fdce7.s3.amazonaws.com github-production-user-asset-6210df.s3.amazonaws.com *.rel.tunnels.api.visualstudio.com wss://*.rel.tunnels.api.visualstudio.com objects-origin.githubusercontent.com copilot-proxy.githubusercontent.com proxy.individual.githubcopilot.com proxy.business.githubcopilot.com proxy.enterprise.githubcopilot.com *.actions.githubusercontent.com wss://*.actions.githubusercontent.com productionresultssa0.blob.core.windows.net/ productionresultssa1.blob.core.windows.net/ productionresultssa2.blob.core.windows.net/ productionresultssa3.blob.core.windows.net/ productionresultssa4.blob.core.windows.net/ productionresultssa5.blob.core.windows.net/ productionresultssa6.blob.core.windows.net/ productionresultssa7.blob.core.windows.net/ productionresultssa8.blob.core.windows.net/ productionresultssa9.blob.core.windows.net/ productionresultssa10.blob.core.windows.net/ productionresultssa11.blob.core.windows.net/ productionresultssa12.blob.core.windows.net/ productionresultssa13.blob.core.windows.net/ productionresultssa14.blob.core.windows.net/ productionresultssa15.blob.core.windows.net/ productionresultssa16.blob.core.windows.net/ productionresultssa17.blob.core.windows.net/ productionresultssa18.blob.core.windows.net/ productionresultssa19.blob.core.windows.net/ github-production-repository-image-32fea6.s3.amazonaws.com github-production-release-asset-2e65be.s3.amazonaws.com insights.github.com wss://alive.github.com api.githubcopilot.com api.individual.githubcopilot.com api.business.githubcopilot.com api.enterprise.githubcopilot.com; font-src github.githubassets.com; form-action 'self' github.com gist.github.com copilot-workspace.githubnext.com objects-origin.githubusercontent.com; frame-ancestors 'none'; frame-src viewscreen.githubusercontent.com notebooks.githubusercontent.com; img-src 'self' data: blob: github.githubassets.com media.githubusercontent.com camo.githubusercontent.com identicons.github.com avatars.githubusercontent.com private-avatars.githubusercontent.com github-cloud.s3.amazonaws.com objects.githubusercontent.com release-assets.githubusercontent.com secured-user-images.githubusercontent.com/ user-images.githubusercontent.com/ private-user-images.githubusercontent.com opengraph.githubassets.com copilotprodattachments.blob.core.windows.net/github-production-copilot-attachments/ github-production-user-asset-6210df.s3.amazonaws.com customer-stories-feed.github.com spotlights-feed.github.com objects-origin.githubusercontent.com *.githubusercontent.com; manifest-src 'self'; media-src github.com user-images.githubusercontent.com/ secured-user-images.githubusercontent.com/ private-user-images.githubusercontent.com github-production-user-asset-6210df.s3.amazonaws.com gist.github.com; script-src github.githubassets.com; style-src 'unsafe-inline' github.githubassets.com; upgrade-insecure-requests; worker-src github.githubassets.com github.com/assets-cdn/worker/ github.com/assets/ gist.github.com/assets-cdn/worker/
server: github.com
content-encoding: gzip
accept-ranges: bytes
set-cookie: _gh_sess=lebZ0%2Bc4ZPRE117bGWO5bUowTVzfkmqyn97Fk38tDE0%2FAJkKmpc2LZbfYeetSPogFPZ9L%2B%2FxwGVDYO%2B7AyUAv7tNM04%2BphsPrrrhKtF1AjFKs0BKjFo9TDP%2Bv9SzYvW7KHHdNjSgwn2Ws5WreDAHiXovjjjlWeIZufQIgZ%2F5ijhYn3d%2B3Bgn9cAOe7vCjFPrBJd91TXLRdv9OT6LtL8hWhLvSP2ntP2juWW7TgLwlaJUxtZrwkhFi36hYO7%2FJi3vOTwd7ZsUbitXwbD0xClNTg%3D%3D--BNykCUFat75h3dCX--NIhLm6rr%2B40%2BzAc4E5e2Gg%3D%3D; Path=/; HttpOnly; Secure; SameSite=Lax
set-cookie: _octo=GH1.1.1967921130.1753378293; Path=/; Domain=github.com; Expires=Fri, 24 Jul 2026 17:31:33 GMT; Secure; SameSite=Lax
set-cookie: logged_in=no; Path=/; Domain=github.com; Expires=Fri, 24 Jul 2026 17:31:33 GMT; HttpOnly; Secure; SameSite=Lax
x-github-request-id: C48C:2FFCA6:9489C:AFFA8:68826DF5
Rimworld output log published using HugsLib · GitHub
Show Gist options
Save HugsLibRecordKeeper/00680eb2c57ba51df04cd6f179cb7ffe to your computer and use it in GitHub Desktop.
{{ message }}
Instantly share code, notes, and snippets.
Created
July 23, 2025 01:14
-
Star
0
(0)
You must be signed in to star a gist -
Fork
0
(0)
You must be signed in to fork a gist
-
Save HugsLibRecordKeeper/00680eb2c57ba51df04cd6f179cb7ffe to your computer and use it in GitHub Desktop.
Rimworld output log published using HugsLib
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Log uploaded on Tuesday, July 22, 2025, 6:14:30 PM | |
Loaded mods: | |
Harmony(brrainz.harmony)[mv:2.3.4.0]: 0Harmony(2.3.6), HarmonyMod(2.3.4) | |
Core(Ludeon.RimWorld): (no assemblies) | |
Royalty(Ludeon.RimWorld.Royalty): (no assemblies) | |
Ideology(Ludeon.RimWorld.Ideology): (no assemblies) | |
Biotech(Ludeon.RimWorld.Biotech): (no assemblies) | |
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies) | |
Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies) | |
Vanilla Backgrounds Expanded(vanillaexpanded.backgrounds): VBE(1.0.0) | |
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0Harmony(2.3.6), 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.7.12), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9) | |
Mechanoid Upgrades(GoGaTio.MechanoidUpgrades): MechanoidUpgrades(1.0.0) | |
Mechanoid Upgrades - Archotech(GoGaTio.MechanoidUpgrades.Archotech): (no assemblies) | |
Vanilla Factions Expanded - Empire(OskarPotocki.VFE.Empire): VFEEmpire(1.0.0) | |
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1) | |
Vanilla Ideology Expanded - Anima Theme(VanillaExpanded.VIEAT): 0Harmony(2.3.6), VIEAT(1.0.0) | |
Mod Error Checker(Taranchuk.ModErrorChecker): ModErrorChecker(1.0.0) | |
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.3.6,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0) | |
Archotech Expanded Prosthetics(Teok25.ArchotechExpanded.Prosthetics): ArchotechExpandedProsthetics(1.0.0) | |
Tabula Rasa(neronix17.toolbox): 0Harmony(2.3.6), TabulaRasa(1.6.9317.23041) | |
Archotech Genetics(Neronix17.Archotech.Genetics): ArchoGenes(1.6.9299.23410) | |
Archotech++ for 1.6(taranchuk.ArchotechPlus): 0Harmony(2.3.6), ArchotechPlus(1.0.0) | |
Basic Double Doors(GT.Sam.BasicDoubleDoors): (no assemblies) | |
XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.9.1) | |
Vehicle Framework(SmashPhil.VehicleFramework): SmashTools(av:1.6.0,fv:1.6.0), UpdateLogTool(av:1.6.0,fv:1.6.0), Vehicles(av:1.6.0,fv:1.6.0) | |
Vanilla Weapons Expanded - Tribal(VanillaExpanded.VWETB): (no assemblies) | |
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies) | |
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies) | |
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0) | |
Vanilla Weapons Expanded - Makeshift(VanillaExpanded.VWEMS): (no assemblies) | |
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies) | |
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies) | |
Vanilla Weapons Expanded - Grenades(VanillaExpanded.VWEG): (no assemblies) | |
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies) | |
Vanilla Factions Expanded - Settlers(OskarPotocki.VanillaFactionsExpanded.SettlersModule)[mv:1.2.0.0]: VFE_Settlers(1.0.0) | |
Vanilla Weapons Expanded - Frontier(VanillaExpanded.VWEFT): (no assemblies) | |
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0) | |
Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0) | |
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.4.1) | |
Vanilla Trading Expanded(VanillaExpanded.VanillaTradingExpanded): VanillaTradingExpanded(1.0.0) | |
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: VanillaFurnitureEC(1.4.0) | |
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0) | |
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: (no assemblies) | |
Vanilla Helixien Gas Expanded(VanillaExpanded.HelixienGas): VHelixienGasE(av:1.0.0,fv:1.0.1) | |
Vanilla Textures Expanded - Variations(VanillaExpanded.VTEXVariations): (no assemblies) | |
Vanilla Temperature Expanded(VanillaExpanded.Temperature): ProxyHeat(1.0.0), VanillaTemperatureExpanded(1.0.0) | |
Vanilla Storytellers Expanded - Winston Waves(VanillaStorytellersExpanded.WinstonWave): VSEWW(1.0.2.2) | |
Vanilla Storytellers Expanded - Perry Persistent(VSE.PerryPersistent): (no assemblies) | |
Vanilla Social Interactions Expanded(VanillaExpanded.VanillaSocialInteractionsExpanded): VanillaSocialInteractionsExpanded(1.0.0.1) | |
RimHUD(Jaxe.RimHUD): RimHUD(1.16.4) | |
Vanilla Skills Expanded(vanillaexpanded.skills): VSE(1.0.0) | |
Vanilla Recycling Expanded(VanillaExpanded.Recycling): VanillaRecyclingExpanded(1.0.0) | |
Vanilla Races Expanded - Waster(vanillaracesexpanded.waster): 0Harmony(av:2.3.6,fv:2.3.1.1), VanillaRacesExpanded-Waster(1.0.0) | |
Vanilla Races Expanded - Saurid(vanillaracesexpanded.saurid): VRESaurids(1.0.9296.33744) | |
Vanilla Races Expanded - Sanguophage(vanillaracesexpanded.sanguophage): VanillaRacesExpanded-Sanguophage(1.0.0) | |
Vanilla Races Expanded - Pigskin(vanillaracesexpanded.pigskin): 0Harmony(av:2.3.6,fv:2.3.1.1), VanillaRacesExpanded-Pigskin(1.0.0) | |
Vanilla Races Expanded - Phytokin(vanillaracesexpanded.phytokin): VanillaRacesExpanded-Phytokin(1.0.0) | |
Vanilla Races Expanded - Lycanthrope(vanillaracesexpanded.lycanthrope): 0Harmony(2.3.6), VanillaRacesExpanded-Lycanthrope(1.0.0) | |
Vanilla Races Expanded - Hussar(vanillaracesexpanded.hussar): VREHussars(1.0.0) | |
Vanilla Races Expanded - Highmate(vanillaracesexpanded.highmate): VanillaRacesExpandedHighmate(1.0.1) | |
Vanilla Races Expanded - Genie(vanillaracesexpanded.genie): 0Harmony(2.3.6), VanillaRacesExpanded-Genie(1.0.0) | |
Vanilla Races Expanded - Fungoid(vanillaracesexpanded.fungoid): VanillaRacesExpanded-Fungoid(1.0.0) | |
Vanilla Races Expanded - Custom Icons(vanillaracesexpanded.customicons): (no assemblies) | |
Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0) | |
Vanilla Races Expanded - Archon(vanillaracesexpanded.archon): VREArchon(1.0.0) | |
Vanilla Races Expanded - Android(vanillaracesexpanded.android): VREAndroids(1.1.0) | |
Vanilla Psycasts Expanded - Puppeteer(VanillaExpanded.VPE.Puppeteer): VPEPuppeteer(1.0.2) | |
Vanilla Psycasts Expanded - Hemosage(VanillaExpanded.VPE.Hemosage): VPEHemosage(1.0.1) | |
Vanilla Plants Expanded - Succulents(VanillaExpanded.VPlantsESucculents): (no assemblies) | |
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0) | |
Vanilla Plants Expanded - Mushrooms(VanillaExpanded.VPlantsEMushrooms): VanillaPlantsExpandedMushrooms(1.0.0) | |
Vanilla Plants Expanded - More Plants(VanillaExpanded.VPlantsEMore): VanillaPlantsExpandedMorePlants(1.0.0) | |
Vanilla Persona Weapons Expanded(VanillaExpanded.VPersonaWeaponsE): VanillaPersonaWeaponsExpanded(1.0.0) | |
Vanilla Outposts Expanded(vanillaexpanded.outposts): VOE(av:3.0.0,fv:1.0.0) | |
Vanilla Nutrient Paste Expanded(VanillaExpanded.VNutrientE): VNPE(1.0.0) | |
Vanilla Ideology Expanded - Splits and Schisms(VanillaExpanded.VIESAS): VIESAS(1.0.0) | |
Vanilla Ideology Expanded - Sophian Style(VanillaExpanded.Ideo.SophianStyle): (no assemblies) | |
Vanilla Ideology Expanded - Relics and Artifacts(VanillaExpanded.Ideo.RelicsAndArtifacts): (no assemblies) | |
Vanilla Cooking Expanded(VanillaExpanded.VCookE): VanillaCookingExpanded(1.0.0) | |
Vanilla Books Expanded(VanillaExpanded.VBooksE): VanillaBooksExpanded(1.0.0) | |
Vanilla Ideology Expanded - Memes and Structures(VanillaExpanded.VMemesE): VanillaMemesExpanded(1.0.0) | |
Vanilla Ideology Expanded - Icons and Symbols(VanillaExpanded.Ideo.IconsandSymbols): (no assemblies) | |
Vanilla Ideology Expanded - Hats and Rags(VanillaExpanded.VIEHAR): (no assemblies) | |
Vanilla Ideology Expanded - Dryads(VanillaExpanded.Ideo.Dryads): VanillaIdeologyExpandedDryads(1.0.0) | |
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: VanillaHairExpanded(1.2.0) | |
Vanilla Chemfuel Expanded(VanillaExpanded.VChemfuelE): VCHE(1.0.5) | |
Vanilla Genetics Expanded(VanillaExpanded.VGeneticsE): GeneticRim(1.0.0) | |
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0) | |
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): VFEProps(1.0.0) | |
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: VanillaFurnitureEM(1.0.0) | |
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0) | |
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: (no assemblies) | |
Vanilla Furniture Expanded - Architect(VanillaExpanded.VFEArchitect): VFEArchitect(1.0.0) | |
Vanilla Factions Expanded - Tribals(OskarPotocki.VFE.Tribals): VFETribals(1.0.0) | |
Vanilla Factions Expanded - Pirates(OskarPotocki.VFE.Pirates): VFEPirates(1.0.0) | |
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2) | |
Vanilla Cooking Expanded - Sushi(VanillaExpanded.VCookESushi): VanillaSushiExpanded(1.0.0) | |
Vanilla Cooking Expanded - Stews(VanillaExpanded.VCookEStews): (no assemblies) | |
Vanilla Brewing Expanded(VanillaExpanded.VBrewE): VanillaBrewingExpanded(1.0.0) | |
Vanilla Brewing Expanded - Coffees and Teas(VanillaExpanded.VBrewECandT): (no assemblies) | |
Vanilla Base Generation Expanded(VanillaExpanded.BaseGeneration): (no assemblies) | |
Vanilla Backstories Expanded(VanillaExpanded.VanillaBackstoriesExpanded): (no assemblies) | |
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies) | |
Vanilla Apparel Expanded — Accessories(VanillaExpanded.VAEAccessories): VAE Accessories(1.0.0) | |
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies) | |
Vanilla Animals Expanded — Waste Animals(VanillaExpanded.VAEWaste): VanillaAnimalsExpandedWaste(1.0.0) | |
Vanilla Animals Expanded — Royal Animals(VanillaExpanded.VAERoy): VanillaAnimalsExpandedRoyal(1.0.0) | |
Vanilla Animals Expanded — Endangered(VanillaExpanded.VAEEndAndExt): VanillaAnimalsExpandedEndangered(1.0.0) | |
Vanilla Animals Expanded(VanillaExpanded.VanillaAnimalsExpanded): (no assemblies) | |
Better ModMismatch Window(Madeline.ModMismatchFormatter)[mv:1.1.3]: ModMisMatchWindowPatch(1.0.0) | |
Better Workbench Management(falconne.BWM): ImprovedWorkbenches(1.6.1) | |
Character Editor(void.charactereditor): CharacterEditor(1.6.3.3) | |
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(av:2.3.6,fv:2.1.1), 1SettingsHelper(av:1.3.0.18911,fv:1.3.0), CMColoredMoodBar(1.6.4518.1) | |
DragSelect(telardo.DragSelect): DragSelect(1.6.0.2) | |
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): PerformanceAnalyzer(1.0.0) | |
Improved Need Indicator(AmCh.ImprovedNeedIndicator): Improved Need Indicator(1.0.0) | |
Increased Stack(UwUtismXD.IncreasedStack): (no assemblies) | |
More Archotech Garbage (Continued)(zal.morearchotechgarbage)[mv:1.2.7.0]: MoreArchotechGarbage(1.0.0), MAG_GuardianPulser(0.0.0) | |
PI's Ascendant Weapon pack(PI.AscendantWeapons): (no assemblies) | |
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.3.6,fv:1.2.0.1), QualityBuilder(av:1.0.17,fv:1.0.17) | |
Replace Stuff - Continued(Memegoddess.ReplaceStuff): Replace_Stuff(1.0.0) | |
RimFridge: Now with Shelves!(rimfridge.kv.rw): RimFridge(1.0.0) | |
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6) | |
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.6.1) | |
Vanilla Factions Expanded - Classical(OskarPotocki.VFE.Classical): VFEC(1.0.0) | |
Vanilla Factions Expanded - Deserters(OskarPotocki.VFE.Deserters): VFED(1.0.0) | |
Glitter Tech Classic(GT.Sam.GlitterTech): (no assemblies) | |
Large Faction Bases (Continued)(Mlie.LargeFactionBases)[mv:1.6.0]: LargeFactionBase(0.0.0) | |
[FSF] Better Exploration Loot(FrozenSnowFox.BetterExplorationLoot): (no assemblies) | |
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0) | |
FrameRateControl(notfood.FrameRateControl): FrameRateControl(0.0.0) | |
Automatic Hydroponics(Poncho.AutomaticHydroponics): (no assemblies) | |
Active Harmony patches: | |
AbilityExtension_OnlyNonHemogenicHumanlikes.ValidateTarget: PRE: [2147483647]VREAndroids.VPEHemosage_AbilityExtension_OnlyNonHemogenicHumanlikes_ValidateTarget_Patch.Prefix | |
AbilityExtension_Psycast.GetEntropyUsedByPawn: post: VPEHemosage.AbilityExtension_Psycast_GetEntropyUsedByPawn_Patch.Postfix | |
AbilityExtension_TargetValidator.ValidateTarget: PRE: [2147483647]VREAndroids.VPEPuppeteer_AbilityExtension_TargetValidator_ValidateTarget_Patch.Prefix | |
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix | |
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix | |
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: [2147483647]VREAndroids.AgeInjuryUtility_GenerateRandomOldAgeInjuries_Patch.Prefix | |
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: VREAndroids.AgeInjuryUtility_RandomHediffsToGainOnBirthday_Patch.Postfix | |
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix | |
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.Patch_CaravanHandling.IdleVehicleCaravans | |
Alert_PasteDispenserNeedsHopper.get_BadDispensers: post: VNPE.Alert_PasteDispenserNeedsHopper_BadDispensers.Postfix | |
ApparelGraphicRecordGetter.TryGetGraphicApparel: post: TabulaRasa.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler | |
AreaManager.AddStartingAreas: post: Vehicles.Patch_Areas.AddVehicleAreas | |
ArmorUtility.ApplyArmor: PRE: VREArchon.ArmorUtility_ApplyArmor_Patch.Prefix TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler | |
ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix post: VREHussars.ArmorUtility_GetPostArmorDamage_Patch.Postfix | |
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler | |
AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix, VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix | |
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix | |
AttackTargetFinder.NonCombatantScore: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_AttackTargetFinder_NonCombatantScore_Patch.DisableHarmless | |
AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets | |
AutoUndrafter.AutoUndraftTickInterval: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTickInterval | |
AvoidGrid.PrintAvoidGridAroundTurret: PRE: VFED.HarmonyPatches.MiscPatches.NoAvoidGridForLargeRange | |
BackCompatibility.GetBackCompatibleType: (no patches) | |
BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix | |
BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler | |
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.Patch_CaravanHandling.FindBestNegotiatorInVehicle | |
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix | |
Bill.IsFixedOrAllowedIngredient: PRE: [2147483647]VREAndroids.Bill_IsFixedOrAllowedIngredient_Patch.Prefix | |
Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix post: TabulaRasa.Patch_Bill_PawnAllowedToStartAnew.PostFix | |
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix | |
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix | |
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix | |
BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix | |
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VEF.Planet.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix | |
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix | |
Bill_Medical.Clone: post: VREAndroids.Bill_Medical_Clone_Patch.Postfix | |
Bill_Medical.ExposeData: post: VREAndroids.Bill_Medical_ExposeData_Patch.Postfix | |
Bill_Medical.get_Label: PRE: VREAndroids.Bill_Medical_Label_Patch.Prefix post: VREAndroids.Bill_Medical_Label_Patch.Postfix TRANS: VREAndroids.Bill_Medical_Label_Patch.Transpiler | |
Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix | |
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix | |
Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix | |
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix | |
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix | |
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler | |
Blueprint_Build.MakeSolidThing: post: VEF.Buildings.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix | |
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix | |
BodyPartDef.IsSkinCovered: PRE: [2147483647]VREAndroids.BodyPartDef_IsSkinCovered_Patch.Prefix | |
Book.GenerateBook: PRE: VanillaBooksExpanded.Book_GenerateBook_Patch.Prefix | |
BookOutcomeDoerGainSkillExp.OnBookGenerated: PRE: VanillaBooksExpanded.BookOutcomeDoerGainSkillExp_OnBookGenerated_Patch.Prefix | |
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching | |
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnCopyBuildGizmo | |
Building.DeSpawn: PRE: ProxyHeat.HarmonyPatches+Patch_DeSpawn.Prefix | |
Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix | |
Building.SpawnSetup: post: ProxyHeat.HarmonyPatches+Patch_SpawnSetup.Postfix | |
Building_AcUnit.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler | |
Building_Bed.GetFloatMenuOptions: post: VREAndroids.Building_Bed_GetFloatMenuOptions_Patch.Postfix | |
Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix, VFED.WorldComponent_Deserters.GetCommTargets_Postfix, VEF.Planet.HireableSystemStaticInitialization.GetCommTargets_Postfix | |
Building_Cooler.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler, ProxyHeat.HarmonyPatches.TickRare_Transpiler | |
Building_Door.get_DoorPowerOn: post: TabulaRasa.Patch_Building_Door_DoorPowerOn.Postfix | |
Building_Door.get_TicksToOpenNow: post: VFEArchitect.VFEArchitect_Building_Door_TicksToOpenNow_Patch.NoDoorSpeed | |
Building_GeneExtractor.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_GeneExtractor_CanAcceptPawn_Patch.Postfix | |
Building_GeneExtractor.Finish: PRE: MoreArchotechGarbage.ArchotechGeneExtractor+Building_GeneExtractor_Finish_Patch.Prefix, MoreArchotechGarbage.ArchotechGeneRipper+Building_GeneExtractor_Finish_Patch.Prefix | |
Building_GeneExtractor.TickEffects: PRE: MoreArchotechGarbage.ArchotechGeneExtractor+Building_GeneExtractor_TickEffects_Patch.Prefix, MoreArchotechGarbage.ArchotechGeneRipper+Building_GeneExtractor_TickEffects_Patch.Prefix | |
Building_GeneExtractor.get_ContainedPawn: PRE: MoreArchotechGarbage.ArchotechGeneRipper+Building_GeneExtractor_ContainedPawn_Patch.Prefix | |
Building_GeneExtractor.get_HeldPawnBodyAngle: PRE: MoreArchotechGarbage.ArchotechGeneRipper+Building_GeneExtractor_HeldPawnBodyAngle_Patch.Prefix | |
Building_GeneExtractor.get_HeldPawnPosture: PRE: MoreArchotechGarbage.ArchotechGeneRipper+Building_GeneExtractor_HeldPawnPosture_Patch.Prefix | |
Building_GrowthVat.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_GrowthVat_CanAcceptPawn_Patch.Postfix | |
Building_GrowthVat.Tick: post: VNPE.Building_GrowthVat_Tick.Postfix | |
Building_Heater.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler | |
Building_HeaterWithOffset.PushHeat: TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler | |
Building_HeaterWithOffset.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix | |
Building_NutrientPasteDispenser.GetGizmos: post: VNPE.Building_NutrientPasteDispenser_GetGizmos.Postfix | |
Building_NutrientPasteDispenser.HasEnoughFeedstockInHoppers: post: VNPE.Building_NutrientPasteDispenser_HasEnoughFeedstockInHoppers.Postfix | |
Building_NutrientPasteDispenser.TryDispenseFood: PRE: VNPE.Building_NutrientPasteDispenser_TryDispenseFood.Prefix | |
Building_NutrientPasteDispenser.get_CanDispenseNow: PRE: VNPE.Building_NutrientPasteDispenser_CanDispenseNow.Prefix | |
Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix | |
Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping | |
Building_OutfitStand.GetFloatMenuOptionToWear: post: MVCF.PatchSets.PatchSet_Brawlers.GetFloatMenuOptionToWear_Postfix | |
Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix | |
Building_SubcoreScanner.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_SubcoreScanner_CanAcceptPawn_Patch.Postfix | |
Building_Trap.CheckSpring: PRE: GeneticRim.GeneticRim_Building_Trap_CheckSpring_Patch.ManalopesDontTriggerTraps | |
Building_Trap.KnowsOfTrap: post: VFETribals.Building_AnimalTrap+Building_Trap_KnowsOfTrap_Patch.Postfix | |
Building_TurretGun.BurstComplete: post: VFED.Building_TurretGunBarrels.BurstComplete_Postfix | |
Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler | |
Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler | |
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix | |
Building_TwoCellCooler.PushCoolAir: TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler | |
Building_TwoCellCooler.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix | |
Building_TwoCellHeater.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix | |
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix | |
CEditor.EditorUI.BlockBio.ARandomSkills: TRANS: VSE.CharacterEditorPatches.ARandomSkills_Transpiler | |
CEditor.EditorUI.BlockBio.ATogglePassion: PRE: VSE.CharacterEditorPatches.ATogglePassion_Prefix | |
CEditor.EditorUI.BlockBio.DrawSkills: PRE: VSE.CharacterEditorPatches.DrawSkills_Prefix post: VSE.CharacterEditorPatches.DrawSkills_Postfix | |
CEditor.EditorUI.BlockPerson.ARandomizeBio: TRANS: VSE.CharacterEditorPatches.ARandomSkills_Transpiler | |
CameraJumper.GetAdjustedTarget: post: Vehicles.Patch_WorldObjects.GetAdjustedTargetForAerialVehicle | |
CameraJumper.TryShowWorld: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontShowWorld | |
Caravan.AddPawn: post: Vehicles.Patch_CaravanHandling.AddPawnInVehicleCaravan | |
Caravan.ContainsPawn: post: Vehicles.Patch_CaravanHandling.ContainsPawnInVehicle | |
Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix, Outposts.HarmonyPatches.AddCaravanGizmos, VFEC.WorldComponent_RoadBuilding.AddRoadGizmos | |
Caravan.GetInspectString: post: Outposts.HarmonyPatches.AddRestingAtOutpost, VFEC.WorldComponent_RoadBuilding.AddToString | |
Caravan.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
Caravan.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix | |
Caravan.IsOwner: post: Vehicles.Patch_CaravanHandling.IsOwnerOfVehicle | |
Caravan.RemoveAllPawns: post: Vehicles.Patch_CaravanHandling.ClearAllPawnsInVehicleCaravan | |
Caravan.RemovePawn: post: Vehicles.Patch_CaravanHandling.RemovePawnInVehicleCaravan | |
Caravan.TickInterval: post: VFEC.WorldComponent_RoadBuilding.PostTick | |
Caravan.get_AllOwnersDowned: PRE: Vehicles.Patch_CaravanHandling.AllOwnersDownedVehicle | |
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.Patch_CaravanHandling.AllOwnersMentalBreakVehicle | |
Caravan.get_NightResting: PRE: TabulaRasa.Patch_Caravan_NightResting.Prefix, Vehicles.Patch_CaravanHandling.NoRestForVehicles post: GeneticRim.GeneticRim_Caravan_NightResting_Patch.DecreaseNighttime | |
Caravan.get_PawnsListForReading: PRE: Vehicles.Patch_CaravanHandling.AllPawnsAndVehiclePassengers | |
Caravan.get_TicksPerMove: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMove | |
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMoveExplanation | |
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.Patch_CaravanHandling.NoTradingUndocked | |
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.Patch_CaravanHandling.DoEnterWithShipsTranspiler | |
CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll1 | |
CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll2, PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix | |
CaravanExitMapUtility.AddCaravanExitTaleIfShould: post: VanillaMemesExpanded.VanillaMemesExpanded_CaravanExitMapUtility_AddCaravanExitTaleIfShould_Patch.SetPawnCaravanTimerToZero | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.Patch_CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow | |
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: VanillaSocialInteractionsExpanded.ExitMapAndCreateCaravan_Patch.Postfix | |
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.Patch_CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan | |
CaravanFormingUtility.AllSendablePawns: post: Vehicles.Patch_FormCaravanDialog.AllSendablePawnsInVehicles TRANS: VEF.Planet.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler | |
CaravanFormingUtility.GetGizmos: post: Vehicles.Patch_Gizmos.GizmosForVehicleCaravans | |
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.Patch_CaravanFormation.IsFormingCaravanVehicle | |
CaravanFormingUtility.IsFormingCaravanOrDownedPawnToBeTakenByCaravan: PRE: VanillaTradingExpanded.IsFormingCaravanOrDownedPawnToBeTakenByCaravanPatch.Prefix | |
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.Patch_CaravanHandling.FindVehicleToMoveInventoryTo | |
CaravanMaker.MakeCaravan: PRE: Vehicles.Patch_CaravanHandling.MakeVehicleCaravan | |
CaravanMergeUtility.MergeCaravans: post: Vehicles.Patch_CaravanHandling.MergeCaravansWithVehicle | |
CaravanMergeUtility.MergeCommand: post: Vehicles.Patch_CaravanHandling.DisableMergeForAerialVehicles | |
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds | |
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds | |
CaravanTicksPerMoveUtility.GetTicksPerMove: post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix | |
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenedPosRoot | |
CaravanUIUtility.CreateCaravanTransferableWidgets: post: Vehicles.Patch_FormCaravanDialog.CreateTransferableVehicleWidget | |
CaravanUtility.GetCaravan: post: Vehicles.Patch_CaravanHandling.GetParentCaravan | |
CaravanUtility.RandomOwner: PRE: Vehicles.Patch_CaravanHandling.RandomVehicleOwner | |
CaravanVisibilityCalculator.Visibility: TRANS: Vehicles.Patch_CaravanHandling.VehicleVisibilityInCaravanTranspiler | |
Caravan_NeedsTracker.AnyPawnOutOfFood: TRANS: VREAndroids.Caravan_NeedsTracker_AnyPawnOutOfFood_Patch.Transpiler | |
Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix | |
Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix | |
Caravan_PathFollower.StartPath: PRE: Vehicles.Patch_WorldPathing.StartVehicleCaravanPath post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix | |
Caravan_PathFollower.get_Moving: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMoving | |
Caravan_PathFollower.get_MovingNow: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMovingNow | |
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix | |
Caravan_Tweener.TweenerTickInterval: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenerTick | |
CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix | |
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Patch_Rendering.CellInspectorDrawVehicle | |
CharacterCardUtility.<>c__DisplayClass36_4.<LifestageAndXenotypeOptions>b__22: PRE: [2147483647]VREAndroids.CharacterCardUtility_LifestageAndXenotypeOptions_Subclass_Patch.Prefix | |
CharacterCardUtility.<>c__DisplayClass42_0.<DoTopStack>b__8: PRE: [2147483647]VREAndroids.CharacterCardUtility_DoTopStack_Patch.Prefix | |
CharacterCardUtility.<>c__DisplayClass43_0.<DoLeftSection>b__4: PRE: [2147483647]VREAndroids.CharacterCardUtility_DoLeftSection_Patch.Prefix TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler2 | |
CharacterCardUtility.DoLeftSection: TRANS: VFEEmpire.HarmonyPatches.Patch_DoLeftSection.Transpiler, VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler | |
CharacterCardUtility.DrawCharacterCard: TRANS: VFEEmpire.HarmonyPatches.Patch_StripTitles.Transpiler, VSE.Expertise.ExpertisePatches.CharacterCardTranspiler | |
CharacterCardUtility.GetWorkTypeDisableCauses: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler | |
CharacterCardUtility.GetWorkTypeDisabledCausedBy: post: VFETribals.CharacterCardUtility_GetWorkTypeDisabledCausedBy_Patch.Postfix | |
CharacterCardUtility.LifestageAndXenotypeOptions: TRANS: VREAndroids.CharacterCardUtility_LifestageAndXenotypeOptions_Patch.Transpiler | |
CharacterCardUtility.PawnCardSize: post: VSE.Expertise.ExpertisePatches.PawnCardSize_Postfix | |
CharacterCardUtility.get_CustomXenotypes: TRANS: VREAndroids.CharacterCardUtility_CustomXenotypes_Patch.Transpiler | |
ChoiceLetter_GrowthMoment.IsValidGrowthPassionOption: TRANS: VSE.VSE_ChoiceLetter_GrowthMoment_IsValidGrowthPassionOption_Patch.BetterSelectUpgradeablePassions | |
ChoiceLetter_GrowthMoment.MakeChoices: post: VSE.VSE_ChoiceLetter_GrowthMoment_MakeChoices_Patch.AddRandomBadPassion TRANS: VSE.VSE_ChoiceLetter_GrowthMoment_MakeChoices_Patch.ChooseCorrectPassionIncrement | |
CollectionsMassCalculator.Capacity: TRANS: Vehicles.Patch_CaravanHandling.PawnCapacityInVehicleTranspiler | |
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.Patch_CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler | |
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Patch_Rendering.CheckRecacheVehicleEntriesTranspiler | |
ColonistBarColonistDrawer.DrawColonist: PRE: ColoredMoodBar13.VanillaDrawColonist.Prefix | |
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Patch_Rendering.DrawIconsVehicles | |
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: ColoredMoodBar13.VanillaNotifyRecachedEntries.Prefix | |
Command.GizmoOnGUIInt: post: VEF.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile | |
Command_Ability.get_BGTexture: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_Command_Ability_BGTexture_Patch.ChangeBG | |
Command_Ability.get_BGTextureShrunk: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_Command_Ability_BGTextureShrunk_Patch.ChangeBGShrunk | |
Command_Ability_Psycast.get_TopRightLabel: post: VPEHemosage.Command_Ability_Psycast_TopRightLabel_Patch.Postfix | |
Command_Ritual..ctor: post: VIEAT.Command_Ritual_Patch.Postfix | |
Command_SetPlantToGrow.IsPlantAvailable: post: VanillaMemesExpanded.VanillaMemesExpanded_Command_SetPlantToGrow_IsPlantAvailable_Patch.MakeCocoaBushNotSowable | |
CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix | |
CompAbilityEffect_BloodfeederBite.Apply: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_CompAbilityEffect_BloodfeederBite_Apply_Patch.DeleteAllHediffs | |
CompAbilityEffect_BloodfeederBite.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_BloodfeederBite_Valid_Patch.Postfix | |
CompAbilityEffect_Coagulate.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_Coagulate_Valid_Patch.Postfix | |
CompAbilityEffect_CorpsefeederBite.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_BloodfeederBite_Valid_Patch.Postfix | |
CompAbilityEffect_HeartCrush.Valid: post: [-2147483648]VREAndroids.VanillaRacesExpandedSanguophage_CompAbilityEffect_HeartCrush_Valid_Patch.Postfix | |
CompAbilityEffect_ReimplantXenogerm.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_ReimplantXenogerm_Valid_Patch.Postfix | |
CompAbilityEffect_Resurrect.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_Resurrect_Valid_Patch.Postfix | |
CompAbilityEffect_SanguofeederBite.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_BloodfeederBite_Valid_Patch.Postfix | |
CompAbilityEffect_WordOfLove.ValidateTarget: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix | |
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: PRE: VEF.Buildings.VanillaExpandedFramework_CompAffectedByFacilities_CanPotentiallyLinkTo_Static_Patch.Prefix | |
CompAffectedByFacilities.Notify_LinkRemoved: post: TabulaRasa.Patch_CompAffectedByFacilities_Notify_LinkRemoved.Postfix | |
CompAffectedByFacilities.Notify_NewLink: post: TabulaRasa.Patch_CompAffectedByFacilities_Notify_NewLink.Postfix | |
CompApparelVerbOwner.CreateVerbTargetCommand: post: VFEPirates.HarmonyPatches.CompReloadable_CreateVerbTargetCommand_Patch.Postfix | |
CompArt.JustCreatedBy: post: VFEEmpire.HarmonyPatches.CompArt_JustCreatedBy_Patch.Postfix | |
CompAssignableToPawn.get_PlayerCanSeeAssignments: PRE: VanillaFurnitureEC.NoLoungerOwnershipOverlays.Prefix post: [-2147483648]VREAndroids.CompAssignableToPawn_PlayerCanSeeAssignments_Patch.Postfix | |
CompBiosculpterPod.CanAgeReverse: PRE: [2147483647]VREAndroids.CompBiosculpterPod_CanAgeReverse_Patch.Prefix | |
CompBiosculpterPod.CannotUseNowPawnReason: post: [-2147483648]VREAndroids.CompBiosculpterPod_CannotUseNowPawnReason_Patch.Postfix | |
CompBiosculpterPod.CompTick: post: VNPE.CompBiosculpterPod_CompTick.Postfix | |
CompBladelinkWeapon.Notify_KilledPawn: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_KilledPawn | |
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix | |
CompConvertToThing.OutputResource: PRE: VNPE.CompConvertToThing_OutputResource.Prefix | |
CompDeathrestBindable.Apply: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_CompDeathrestBindable_Apply_Patch.DeathRestExtensions | |
CompDeathrestBindable.CompTickRare: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_CompDeathrestBindable_CompTickRare_Patch.DeathRestExtensions | |
CompDeepExtractor.PostSpawnSetup: post: VHelixienGasE.CompDeepExtractor_PostSpawnSetup.Postfix | |
CompDeepExtractor.TryProducePortion: PRE: VHelixienGasE.CompDeepExtractor_TryProducePortion.Prefix | |
CompDissolution.CompInspectStringExtra: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_CompDissolution_CompInspectStringExtra_Patch.InspectStringInformOfProtection | |
CompDissolution.get_CanDissolveNow: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_CompDissolution_CanDissolveNow_Patch.AvoidDissolutionInCrate | |
CompDrug.PostIngested: post: VanillaMemesExpanded.VanillaMemesExpanded_CompDrug_PostIngested_Patch.DetectDrinkConsumed | |
CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef | |
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix | |
CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix | |
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix | |
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix | |
CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix | |
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix | |
CompHatcher.Hatch: PRE: GeneticRim.GeneticRim_CompHatcher_Hatch_Patch.AddQuality | |
CompNeuralSupercharger.CanAutoUse: post: [-2147483648]VREAndroids.CompNeuralSupercharger_CanAutoUse_Patch.Postfix | |
CompNeuralSupercharger.CompFloatMenuOptions: post: [-2147483648]VREAndroids.CompNeuralSupercharger_CompFloatMenuOptions_Patch.Postfix | |
CompPowerBattery.get_AmountCanAccept: PRE: VFEPirates.CompPowerBattery_AmountCanAccept_Patch.Prefix | |
CompProjectileInterceptor.get_Active: post: VFED.CompProperties_ProjectileInterceptor_Powered.Active_Postfix | |
CompRefuelable.ConsumeFuel: TRANS: VFEEmpire.HarmonyPatches.Patch_CompRefuelable_ConsumeFuel.Transpiler | |
CompRevenant.Hypnotize: PRE: [2147483647]VREAndroids.CompRevenant_Hypnotize_Patch.Prefix | |
CompRottable.CompInspectStringExtra: PRE: [2147483647]VREAndroids.CompRottable_CompInspectStringExtra_Patch.Prefix | |
CompRottable.get_Active: PRE: [2147483647]VREAndroids.CompRottable_Active_Patch.Prefix, VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix | |
CompRottable.set_RotProgress: PRE: [2147483647]VREAndroids.CompRottable_RotProgress_Patch.Prefix | |
CompSchedule.RecalculateAllowed: PRE: TabulaRasa.Patch_CompSchedule_RecalculateAllowed.Prefix | |
CompSpawner.TryDoSpawn: PRE: MoreArchotechGarbage.CompArchiteGenepackSpawner+CompSpawner_TryDoSpawn_Patch.Prefix | |
CompTargetable.ValidateTarget: post: [-2147483648]VREAndroids.CompTargetable_ValidateTarget_Patch.Postfix | |
CompUseEffect_InstallImplant.CanBeUsedBy: PRE: VREAndroids.CompUseEffect_InstallImplant_CanBeUsedBy_Patch.Prefix post: VREAndroids.CompUseEffect_InstallImplant_CanBeUsedBy_Patch.Postfix | |
CompUseEffect_LearnSkill.CanBeUsedBy: post: [-2147483648]VREAndroids.CompUseEffect_LearnSkill_CanBeUsedBy_Patch.Postfix | |
CopyPasteUI.DoCopyPasteButtons: TRANS: DragSelect.HarmonyPatch_CopyPasteUI.AddDraggablePasteButton | |
Corpse.ButcherProducts: PRE: VanillaSocialInteractionsExpanded.Patch_ButcherProducts.Prefix | |
Corpse.GetInspectString: post: [-2147483648]VREAndroids.Corpse_GetInspectString_Patch.Postfix | |
Current.Notify_LoadedSceneChanged: post: VBE.BackgroundController.Notify_SceneChanged | |
DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat | |
DamageWorker.ExplosionDamageThing: post: Vehicles.Patch_Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Patch_Combat.VehicleExplosionDamageTranspiler | |
DamageWorker_AddInjury.Apply: PRE: VanillaMemesExpanded.VanillaMemesExpanded_DamageWorker_AddInjury_Apply_Patch.DetectIfDamagedInnocent | |
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix | |
DamageWorker_AddInjury.ApplyToPawn: TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler | |
DaysWorthOfFoodCalculator.AnyFoodEatingPawn: TRANS: VREAndroids.DaysWorthOfFoodCalculator_AnyFoodEatingPawn_Patch.Transpiler | |
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: TabulaRasa.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix TRANS: VREAndroids.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood_Patch.Transpiler | |
DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler | |
DebugToolsPawns.SetPassion: PRE: VSE.Passions.PassionPatches.SetPassion_Prefix | |
DebugToolsSpawning.SpawnPawn: post: Vehicles.Patch_Debug.DebugHideVehiclesFromPawnSpawner | |
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix, Analyzer.DebugLogenabler.DebugKeysPatch | |
DebugWindowsOpener.DrawButtons: TRANS: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler, HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, TabulaRasa.Patch_DebugWindowsOpener_DrawButtons.Transpiler | |
DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix | |
DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix | |
DeepResourceGrid.RenderMouseAttachments: PRE: VHelixienGasE.DeepResourceGrid_RenderMouseAttachments.Prefix | |
DeepResourceGrid.SetAt: PRE: VHelixienGasE.DeepResourceGrid_SetAt.Prefix | |
Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix | |
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: SmashTools.GameEvent.RaiseOnGenerateImpliedDefs, VREAndroids.DefGenerator_GenerateImpliedDefs_PreResolve_Patch.Prefix | |
Designation.Notify_Added: post: VFED.HarmonyPatches.MiscPatches.BiosecurityWarning | |
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix | |
DesignationManager.AddDesignation: PRE: VFETribals.DesignationManager_AddDesignation_Patch.Prefix | |
Designator.CreateReverseDesignationGizmo: post: VFETribals.Designator_CreateReverseDesignationGizmo_Patch.Postfix | |
Designator.GizmoOnGUI: post: VFETribals.Designator_GizmoOnGUI_Patch.Postfix | |
Designator_Adopt.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix | |
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix | |
Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler | |
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix, VFEProps.VFEProps_Designator_Build_DrawPlaceMouseAttachments_Patch.AddSilverCost | |
Designator_Build.GizmoOnGUI: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnBuildGizmo | |
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix | |
Designator_Build.get_Visible: PRE: TabulaRasa.Patch_Designator_Build_Visible.Prefix post: Replace_Stuff.HideCoolerBuild.Postfix, VFEArchitect.ArchitectMod.RequireGodMode | |
Designator_Cancel.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Claim.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Patch_Construction.AllowDeconstructVehicle | |
Designator_Deconstruct.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix | |
Designator_EjectFuel.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_ExtractSkull.CanDesignateThing: post: [-2147483648]VREAndroids.Designator_ExtractSkull_CanDesignateThing_Patch.Postfix | |
Designator_ExtractSkull.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_ExtractTree.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_FillIn.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Forbid.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Haul.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Hunt.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler | |
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix | |
Designator_MechControlGroup.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Mine.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Open.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_PaintBuilding.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Plants.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_PlantsCut.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_PlantsHarvestWood.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_ReleaseAnimalToWild.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_RemovePaint.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Slaughter.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_SmoothSurface.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_SmoothWalls.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Strip.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Tame.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Unforbid.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Designator_Uninstall.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider | |
Dialog_BeginRitual.BlockingIssues: post: VFETribals.VFETribals_Dialog_BeginRitual_BlockingIssues_Patch.Postfix | |
Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters | |
Dialog_BillConfig.GeneratePawnRestrictionOptions: PRE: TabulaRasa.Patch_Dialog_BillConfig_GeneratePawnRestrictionOptions.Prefix | |
Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog | |
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme | |
Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme | |
Dialog_ChooseMemes.get_MemeCountRangeAbsolute: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_MemeCountRangeAbsolute_Patch.SetMaxToOptions | |
Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix | |
Dialog_CreateXenotype.DrawSearchRect: TRANS: VREAndroids.Dialog_CreateXenotype_DrawSearchRect_Patch.Transpiler | |
Dialog_FormCaravan.DebugTryFormCaravanInstantly: PRE: Vehicles.Patch_FormCaravanDialog.TryFormCaravanInstantly | |
Dialog_FormCaravan.DoBottomButtons: TRANS: Vehicles.Patch_FormCaravanDialog.StartRoutePlanningForVehiclesTranspiler | |
Dialog_FormCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanTabsTranspiler | |
Dialog_FormCaravan.PostClose: post: Vehicles.Patch_FormCaravanDialog.FormCaravanPostClose | |
Dialog_FormCaravan.PostOpen: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanPostOpenTranspiler | |
Dialog_FormCaravan.TrySend: PRE: Vehicles.Patch_FormCaravanDialog.TryAndSendWithVehicles | |
Dialog_GrowthMomentChoices.DrawPassionChoices: TRANS: VSE.VSE_Dialog_GrowthMomentChoices_DrawPassionChoices_Patch.TweakPassionDrawings | |
Dialog_InfoCard..ctor: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Dialog_InfoCard_Postfix | |
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Patch_Gizmos.VehicleInfoCardOverride, VREAndroids.Dialog_InfoCard_DoWindowContents_Patch.Prefix | |
Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix | |
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix | |
Dialog_Options.DoCategoryRow: PRE: XmlExtensions.Dialog_Options_Patch.Prefix | |
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening | |
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries | |
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix | |
Dialog_SplitCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.SplitCaravanTabsTranspiler | |
Dialog_SplitCaravan.PostOpen: PRE: Vehicles.Patch_FormCaravanDialog.SplitCaravanPostOpen | |
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix | |
Dialog_Trade.CountToTransferChanged: post: Vehicles.Patch_CaravanHandling.AerialVehicleCountPawnsToTransfer | |
Dialog_ViewGenes.DoWindowContents: PRE: [2147483647]VREAndroids.Dialog_ViewGenes_DoWindowContents_Patch.Prefix | |
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef | |
DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix | |
DrugPolicyUIUtility.DoAssignDrugPolicyButtons: PRE: [2147483647]VREAndroids.DrugPolicyUIUtility_DoAssignDrugPolicyButtons_Patch.Prefix | |
DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix | |
EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix | |
EquipmentUtility.QuestLodgerCanUnequip: post: VEF.Planet.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix | |
ExecutionUtility.ExecutionInt: post: GeneticRim.GeneticRim_ExecutionUtility_ExecutionInt_Patch.GiveHediffIfLizardman | |
ExpectationsUtility.CurrentExpectationFor: post: VanillaMemesExpanded.VanillaMemesExpanded_ExpectationsUtility_CurrentExpectationFor_Patch.LowerOrDecreaseExpectation TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit.Expectations | |
Explosion.AffectCell: PRE: Vehicles.Patch_Combat.AffectVehicleInCell | |
Faction.CanChangeGoodwillFor: post: VFED.HarmonyPatches.GoodwillPatches.CanChangeGoodwillFor_Postfix, VFEC.Senators.WorldComponent_Senators.LockGoodwill2 | |
Faction.GoodwillWith: post: VFEC.Senators.WorldComponent_Senators.LockGoodwill1 | |
Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix | |
Faction.RelationKindWith: post: VFEC.Senators.WorldComponent_Senators.ForceAlly | |
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix | |
Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix, VFED.HarmonyPatches.GoodwillPatches.TryMakeInitialRelationsWith_Postfix | |
Faction.get_Color: post: VFEC.Senators.WorldComponent_Senators.OverrideColor | |
Faction.get_LeaderTitle: PRE: VFEC.Senators.SenatorQuests.ForceTitle | |
Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix | |
FactionDef.RaidCommonalityFromPoints: post: VFED.HarmonyPatches.MiscPatches.EmpireRaidChance | |
FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix | |
FactionIdeosTracker.RecalculateIdeosBasedOnPlayerPawns: PRE: VFETribals.FactionIdeosTracker_RecalculateIdeosBasedOnPlayerPawns_Patch.Prefix | |
FactionUIUtility.DoWindowContents: post: VFETribals.FactionUIUtility_DoWindowContents_Patch.Postfix, VFEC.Senators.SenatorUIUtility.DoPerkButton | |
FactionUIUtility.DrawFactionRow: PRE: VFEC.Senators.SenatorUIUtility.DoSenatorInfoButton | |
FactionUtility.GetSlavesInFactionCount: post: [-2147483648]VREAndroids.FactionUtility_GetSlavesInFactionCount_Patch.Postfix | |
FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
FeedPatientUtility.ShouldBeFed: post: [-2147483648]VREAndroids.FeedPatientUtility_ShouldBeFed_Patch.Postfix | |
FertilityGrid.CalculateFertilityAt: post: VEE.FertilityGrid_Patch.Postfix | |
FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix | |
FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler | |
FloatMenuMakerMap.ShouldGenerateFloatMenuForPawn: post: [-2147483648]VREAndroids.FloatMenuMakerMap_ShouldGenerateFloatMenuForPawn_Patch.Postfix | |
FloatMenuOptionProvider.Applies: PRE: Vehicles.Patch_VehiclePathing.DontVanillaDraftMoveVehicles | |
FloatMenuOptionProvider_CarryToBiosculpterPod.GetOptionsFor: PRE: VREAndroids.FloatMenuOptionProvider_CarryToBiosculpterPod_GetOptionsFor_Patch.Prefix | |
FloatMenuOptionProvider_DraftedMove.PawnCanGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectVehicleGotoBlocked | |
FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix | |
FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping | |
FloatMenuOptionProvider_Equip.GetSingleOptionFor: PRE: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix | |
FloatMenuOptionProvider_OpenThing.GetSingleOptionFor: post: VFED.HarmonyPatches.MiscPatches.Postfix | |
FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, MVCF.PatchSets.PatchSet_Brawlers.GetSingleOptionFor_Postfix | |
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Patch_Components.NoMeleeForVehicles | |
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix | |
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler | |
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler | |
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler | |
FoodUtility.AddFoodPoisoningHediff: PRE: VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix | |
FoodUtility.AddThoughtsFromIdeo: PRE: VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_FoodUtility_AddThoughtsFromIdeo_Patch.DisableNonCannibalFoodThought | |
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler | |
FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition | |
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix | |
FoodUtility.IsAcceptablePreyFor: post: [-2147483648]VREAndroids.FoodUtility_IsAcceptablePreyFor_Patch.Postfix | |
FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix post: VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_FoodUtility_ThoughtsFromIngesting_Patch.AddPorkThought, VanillaMemesExpanded.VanillaMemesExpanded_FoodUtility_ThoughtsFromIngesting_Patch.NotifyAnimalProducstIngested | |
FoodUtility.WillEat: post: [-2147483648]VREAndroids.FoodUtility_WillEat_Thing_Patch.Postfix | |
FoodUtility.WillEat: post: [-2147483648]VREAndroids.FoodUtility_WillEat_ThingDef_Patch.Postfix | |
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.Patch_CaravanHandling.GetBaseForagedNutritionPerDayInVehicle | |
ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval: post: GeneticRim.GeneticRim_ForagedFoodPerDayCalculator_GetForagedFoodCountPerInterval_Patch.MultiplyForaging | |
ForbidUtility.CaresAboutForbidden: post: VEF.Planet.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix | |
FormCaravanComp.CanReformNow: PRE: Vehicles.Patch_FormCaravanDialog.ReformWithVehicles | |
Frame.CompleteConstruction: PRE: Vehicles.Patch_Construction.CompleteConstructionVehicle, Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler, VSE.Stats.StatPatches.ConstructionQualityTranspiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler | |
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix, VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix | |
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix | |
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix | |
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix | |
Game.AddMap: post: SmashTools.ComponentCache.PreCache | |
Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix | |
Game.InitNewGame: PRE: VFETribals.Game_InitNewGame_Patch.Prefix | |
Game.LoadGame: post: CharacterEditor.CEditor.OnSavegameLoaded | |
GameComponentUtility.FinalizeInit: post: UpdateLogTool.UpdateHandler.UpdateOnGameInit | |
GameComponentUtility.LoadedGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix, SmashTools.GameEvent.RaiseOnLoadGame, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame | |
GameComponentUtility.StartedNewGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix, SmashTools.GameEvent.RaiseOnNewGame, UpdateLogTool.UpdateHandler.UpdateOnNewGame | |
GameComponent_Anomaly.Hypnotize: PRE: [2147483647]VREAndroids.GameComponent_Anomaly_Hypnotize_Patch.Prefix | |
GameConditionManager.RegisterCondition: post: VanillaMemesExpanded.VanillaMemesExpanded_GameConditionManager_RegisterCondition_Patch.SendRandomMood | |
GameCondition_Aurora.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_GameCondition_Aurora_Init_Patch.SendRandomMood | |
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix | |
GameDataSaveLoader.SaveGame: PRE: [9999]ModMisMatchWindowPatch.HarmonyPatches.Prefix_SaveGame post: ModMisMatchWindowPatch.HarmonyPatches.Postfix_SaveGame | |
GameEnder.CheckOrUpdateGameOver: post: Vehicles.Patch_WorldHandling.GameEnderWithVehicles | |
GasGrid.GasCanMoveTo: post: Vehicles.Patch_MapHandling.GasCanMoveThroughVehicle | |
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.Patch_LordAi.VehiclesDontParty post: [-2147483648]VREAndroids.GatheringsUtility_ShouldGuestKeepAttendingGathering_Patch.Postfix | |
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix | |
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.Patch_VehiclePathing.AdjacentTo8WayOrInsideVehicle | |
GenAdj.OccupiedRect: PRE: Vehicles.Patch_VehiclePathing.OccupiedRectVehicles | |
GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix | |
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|20_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler | |
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler | |
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler | |
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix | |
GenConstruct.CanPlaceBlueprintAt: TRANS: Replace_Stuff.CanPlaceBlueprintRotDoesntMatter.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler | |
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler | |
GenConstruct.CanReplace: post: Replace_Stuff.CanReplaceAnyStuff.Postfix, Replace_Stuff.NewThing.CanReplaceNewThingOverOldThing.Postfix | |
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix | |
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler | |
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler | |
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix | |
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix | |
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix | |
GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef | |
GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef | |
GenDraw.DrawAimPie: TRANS: VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall | |
GenGameEnd.EndGameDialogMessage: PRE: VSEWW.GenGameEnd_EndGameDialogMessage.Prefix | |
GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix | |
GenGuest.EnslavePrisoner: PRE: [2147483647]VREAndroids.GenGuest_EnslavePrisoner_Patch.Prefix | |
GenHostility.AnyHostileActiveThreatToPlayer: post: VFED.HarmonyPatches.MiscPatches.ComplexHostileWithQuest | |
GenLabel.BestKindLabel: PRE: VREAndroids.GenLabel_BestKindLabel_Patch.Prefix | |
GenLeaving.DoLeavingsFor: PRE: Vehicles.Patch_Construction.DoUnsupportedVehicleRefunds | |
GenLeaving.DoLeavingsFor: post: VFEProps.VFEProps_GenLeaving_DoLeavingsFor_Patch.ReturnSilver | |
GenLeaving.GetBuildingResourcesLeaveCalculator: post: VanillaMemesExpanded.VanillaMemesExpanded_GenLeaving_GetBuildingResourcesLeaveCalculator_Patch.SetYieldTo100 | |
GenMapUI.LabelDrawPosFor: TRANS: RimFridge.DisplayStackedItemsNicelyInFridges+MakeTheStackCountLabelsReadable+OffsetTheLabelsTranspiler.OffsetTheLabels | |
GenRecipe.MakeRecipeProducts: PRE: [2147483647]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Prefix post: VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix, VanillaSocialInteractionsExpanded.MakeRecipeProducts_Patch.Postfix, VanillaCookingExpanded.VanillaCookingExpanded_GenRecipe_MakeRecipeProducts_Patch.Postfix, GeneticRim.GeneticRim_GenRecipe_MakeRecipeProducts.AddQualityToImplants, VanillaAnimalsExpandedRoyal.VanillaAnimalsExpandedRoyal_GenRecipe_MakeRecipeProducts_Patch.Postfix, [-2147483648]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Postfix | |
GenRecipe.PostProcessProduct: post: VanillaMemesExpanded.VanillaMemesExpanded_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne, GeneticRim.GeneticRim_GenRecipe_PostProcessProduct.AddQualityToImplants TRANS: VSE.Stats.StatPatches.CraftingQualityTranspiler | |
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler | |
GenSpawn.Spawn: PRE: Vehicles.Patch_Construction.RegisterThingSpawned, VFEPirates.GenSpawn_Spawn_Patch.Prefix, Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix | |
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix | |
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix | |
GenStep_PreciousLump.Generate: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix | |
GenStep_RocksFromGrid.Generate: PRE: Vehicles.Patch_VehiclePathing.DisableRegionUpdatingRockGen | |
GenStep_ScatterLumpsMineable.ChooseThingDef: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix | |
GenStep_Settlement.ScatterAt: PRE: [0]VFE_Settlers.Utilities.Harmony+GenStep_SettlementScatterAt_Patch.PreFix TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler | |
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler | |
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix | |
GenTemperature.GetTemperatureForCell: PRE: VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix | |
GenTemperature.TryGetTemperatureForCell: post: ProxyHeat.HarmonyPatches+Patch_TryGetTemperatureForCell.Postfix | |
GenThing.ItemCenterAt: TRANS: RimFridge.DisplayStackedItemsNicelyInFridges+MungeTrueCenterOfItemsInFridges+MungeItemCenterTranspiler.MungeItemCenter | |
GenThing.TrueCenter: PRE: Vehicles.Patch_Rendering.TrueCenterVehicle | |
Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix | |
Gene.Notify_PawnDied: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_Gene_Notify_PawnDied_Patch.RemoveFromStaticList | |
Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix, VREHussars.VREHussars_Gene_OverrideBy_Patch.Postfix | |
Gene.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene | |
Gene.PostRemove: post: VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene | |
GeneCategoryDef.ConfigErrors: PRE: TabulaRasa.Patch_GeneCategoryDef_ConfigErrors.Prefix | |
GeneDef.GetDescriptionFull: post: [-2147483648]VREAndroids.GeneDef_GetDescriptionFull_Patch.Postfix | |
GeneDef.SpecialDisplayStats: post: [-2147483648]VREAndroids.GeneDef_SpecialDisplayStats_Patch.Postfix | |
GeneDefGenerator.ImpliedGeneDefs: post: VanillaRacesExpandedLycanthrope.VanillaRacesExpandedLycanthrope_GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix, VREHussars.VREHussars_GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix, VREAndroids.GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix | |
GeneGizmo_Resource.get_Title: PRE: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_GeneGizmo_Resource_Title_Patch.ChangeLabel, VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_GeneGizmo_Resource_Title_Patch.ChangeBarColour | |
GeneGizmo_ResourceHemogen.GizmoOnGUI: post: VPEHemosage.GeneGizmo_ResourceHemogen_GizmoOnGUI_Patch.Postfix | |
GeneResourceDrainUtility.OffsetResource: PRE: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_GeneResourceDrainUtility_OffsetResource_Apply_Patch.DoubleHemogenLoss | |
GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler | |
GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler | |
GeneUIUtility.DrawGenesInfo: PRE: [2147483647]VREAndroids.GeneUIUtility_DrawGenesInfo_Patch.Prefix | |
GeneUtility.IsBloodfeeder: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_GeneUtility_IsBloodfeeder_Patch.CountEkkimianAsBloodfeeder | |
GeneUtility.get_GenesInOrder: post: [-2147483648]VREAndroids.GeneUtility_GenesInOrder_Patch.Postfix | |
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Patch_Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix | |
GhostUtility.GhostGraphicFor: post: VEF.Buildings.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VEF.Buildings.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler, Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler | |
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.Patch_CaravanFormation.UsableVehicleWithMostFreeSpace | |
GlobalControls.TemperatureString: TRANS: [-2147483648]ProxyHeat.HarmonyPatches+GlobalControls_TemperatureString_Patch.Transpiler, [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler | |
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix | |
GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix | |
GoodwillSituationWorker_PermanentEnemy.ArePermanentEnemies: post: VFED.HarmonyPatches.GoodwillPatches.ArePermanentEnemies_Postfix | |
GraphicData.Init: post: Vehicles.Patch_Graphics.GraphicInit | |
GraphicUtility.ExtractInnerGraphicFor: PRE: VEF.Buildings.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix | |
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler | |
Graphic_Cluster.DrawWorker: PRE: VFEProps.VFEProps_Graphic_Cluster_DrawWorker_Patch.DisableErrors | |
Graphic_Random.GetColoredVersion: PRE: VanillaAnimalsExpandedRoyal.VanillaAnimalsExpandedRoyal_Graphic_Random_GetColoredVersion_Patch.AvoidStupidErrorMessages | |
Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix | |
HaulAIUtility.HaulablePlaceValidator: post: VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_HaulAIUtility_HaulablePlaceValidator_Patch.MakeZonesNotHaulable, VanillaPlantsExpandedMorePlants.VanillaPlantsExpandedMorePlants_HaulAIUtility_HaulablePlaceValidator_Patch.MakeZonesNotHaulable | |
HeadTypeDef.GetGraphic: post: TabulaRasa.Patch_HeadTypeDef_GetGraphic.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler | |
HealthAIUtility.FindBestMedicine: post: TabulaRasa.HealthAIUtility_FindBestMedicine.Postfix | |
HealthAIUtility.ShouldBeTendedNowByPlayer: post: [-2147483648]VREAndroids.HealthAIUtility_ShouldBeTendedNowByPlayer_Patch.Postfix | |
HealthAIUtility.ShouldSeekMedicalRestUrgent: post: [-2147483648]VREAndroids.HealthAIUtility_ShouldSeekMedicalRestUrgent_Patch.Postfix | |
HealthCardUtility.<>c__DisplayClass27_0.<DrawMedOperationsTab>b__0: TRANS: VREAndroids.HealthCardUtility_DrawMedOperationsTab_Patch.Transpiler | |
HealthCardUtility.CanDoRecipeWithMedicineRestriction: post: [-2147483648]VREAndroids.HealthCardUtility_CanDoRecipeWithMedicineRestriction_Patch.Postfix | |
HealthCardUtility.CreateSurgeryBill: post: VREAndroids.HealthCardUtility_CreateSurgeryBill_Patch.Postfix | |
HealthCardUtility.DrawHediffListing: TRANS: VREAndroids.HealthCardUtility_DrawHediffListing_Patch.Transpiler | |
HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Transpiler | |
HealthCardUtility.DrawOverviewTab: PRE: [2147483647]VREAndroids.HealthCardUtility_DrawOverviewTab_Patch.Prefix | |
HealthCardUtility.DrawPawnHealthCard: PRE: VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch.Prefix post: [-2147483648]VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch.Postfix | |
HealthCardUtility.GenerateSurgeryOption: PRE: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Prefix post: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Postfix, MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix TRANS: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Transpiler | |
HealthCardUtility.VisibleHediffs: post: VREAndroids.HealthCardUtility_VisibleHediffs_Patch.Postfix | |
HealthUtility.DamageUntilDead: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDead | |
HealthUtility.DamageUntilDowned: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDowned | |
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.Patch_HealthAndStats.ReplaceConditionLabel | |
HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix | |
HealthUtility.TryAnesthetize: PRE: [2147483647]VREAndroids.HealthUtility_TryAnesthetize_Patch.Prefix | |
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix | |
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix | |
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor | |
HediffComp_Infecter.CheckMakeInfection: PRE: TabulaRasa.Patch_HediffComp_Infecter_CheckMakeInfection.PreFix | |
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation | |
HediffComp_SeverityFromGas.CompPostTick: TRANS: VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_HediffComp_SeverityFromGas_CompPostTick_Patch.Transpiler | |
HediffGiver_Birthday.TryApplyAndSimulateSeverityChange: PRE: GeneticRim.GeneticRim_HediffGiver_Birthday_TryApplyAndSimulateSeverityChange_Patch.NoBasegameAgeDiseasesForHybrids | |
HediffGiver_Bleeding.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Bleeding_OnIntervalPassed_Patch.Prefix | |
HediffGiver_Heat.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Heat_OnIntervalPassed_Patch.Prefix, VRESaurids.Patch_HediffGiver_Heat_OnIntervalPassed.Prefix | |
HediffGiver_Hypothermia.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Hypothermia_OnIntervalPassed_Patch.Prefix, VRESaurids.Patch_HediffGiver_Hypothermia_OnIntervalPassed.Prefix | |
HediffSet.AddDirect: PRE: [2147483647]VREAndroids.HediffSet_AddDirect_Patch.Prefix, ArchotechPlus.HediffSet_Patch.Prefix post: VanillaRacesExpandedHighmate.HediffSet_AddDirect_Patch.Postfix | |
HediffSet.CacheMissingPartsCommonAncestors: PRE: [2147483647]VREAndroids.HediffSet_CacheMissingPartsCommonAncestors_Patch.Prefix | |
HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix | |
HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix | |
HediffSet.GetHungerRateFactor: post: VFEPirates.HediffSet_GetHungerRateFactor_Patch.Postfix | |
HediffSet.GetPartHealth: TRANS: VREAndroids.HediffSet_GetPartHealth_Patch.Transpiler | |
HediffSet.HasDirectlyAddedPartFor: PRE: VREAndroids.HediffSet_HasDirectlyAddedPartFor_Patch.Prefix | |
HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix | |
HediffUtility.CanHealFromTending: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHealTended post: [-2147483648]VREAndroids.HediffUtility_CanHealFromTending_Patch.Postfix | |
HediffUtility.CanHealNaturally: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHeal post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix, [-2147483648]VREAndroids.HediffUtility_CanHealNaturally_Patch.Postfix | |
Hediff_AddedPart.PostAdd: TRANS: VREAndroids.Hediff_AddedPart_PostAdd_Patch.Transpiler | |
Hediff_Injury.get_BleedRate: PRE: [2147483647]VREAndroids.Hediff_Injury_BleedRate_Patch.Prefix | |
Hediff_Injury.get_PainOffset: PRE: [2147483647]VREAndroids.Hediff_Injury_PainOffset_Patch.Prefix | |
Hediff_Pregnant.DoBirthSpawn: PRE: GeneticRim.GeneticRim_Hediff_Pregnant_DoBirthSpawn_Patch.AddQuality TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef | |
Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization | |
Hediff_Pregnant.TickInterval: PRE: VRESaurids.Patch_Hediff_Pregnant_TickInterval.Prefix, VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_Hediff_Pregnant_TickInterval.Prefix | |
Hediff_PsycastAbilities.InitializeFromPsylink: post: VanillaPersonaWeaponsExpanded.Hediff_Psylink_InitializeFromPsylink_Patch.Postfix | |
Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix | |
Hediff_Psylink.ChangeLevel: PRE: [2147483647]VREAndroids.Hediff_Psylink_ChangeLevel_Patch.Prefix | |
Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix | |
Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix | |
Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes | |
HumanEmbryo.CanImplantReport: post: VRESaurids.Patch_HumanEmbryo_CanImplantReport.Postfix | |
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix | |
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix | |
ITab_Pawn_Character.FillTab: post: VSE.Expertise.ExpertisePatches.DoCharacterCardExtras | |
ITab_Pawn_Character.get_PawnToShowInfoAbout: PRE: [2147483647]VREAndroids.ITab_Pawn_Character_PawnToShowInfoAbout_Patch.Prefix | |
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.Patch_CaravanHandling.DoPeopleAnimalsAndVehicle | |
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.Patch_CaravanHandling.FillTabVehicleCaravan | |
ITab_Pawn_Gear.DrawThingRow: TRANS: VFEPirates.ITab_Pawn_Gear_DrawThingRow_Transpiler.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler | |
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop | |
ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab | |
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler | |
ITab_Pawn_Visitor.<>c__DisplayClass8_0.<DoPrisonerTab>g__CanUsePrisonerInteractionMode|0: post: VREAndroids.ITab_Pawn_Visitor_CanUsePrisonerInteractionMode_Patch.Postfix, VanillaMemesExpanded.PreceptPatches.CanUseInteractionMode_Postfix | |
ITab_Pawn_Visitor.FillTab: PRE: VREAndroids.ITab_Pawn_Visitor_FillTab_Patch.Prefix post: VREAndroids.ITab_Pawn_Visitor_FillTab_Patch.Postfix | |
ITab_Pawn_Visitor.InteractionModeChanged: post: VanillaMemesExpanded.PreceptPatches.InteractionModeChanged_Postfix | |
Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler | |
Ideo.MemberWillingToDo: PRE: VanillaMemesExpanded.PreceptPatches.MemberWillingToDo_Prefix | |
Ideo.SetIcon: post: TabulaRasa.Patch_Ideo_SetIcon.PostFix | |
IdeoUIUtility.AddPrecept: TRANS: VEF.Memes.VanillaExpandedFramework_IdeoUIUtility_AddPrecept_Patch.Transpiler, VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_AddPrecept_Patch.Transpiler | |
IdeoUIUtility.DoFactionIcons: PRE: VFETribals.IdeoUIUtility_DoFactionIcons_Patch.Prefix | |
IdeoUIUtility.DoIdeoList: TRANS: VFETribals.IdeoUIUtilityDoIdeoList_Patch.Transpiler | |
IdeoUIUtility.DoIdeoListAndDetails: PRE: VIESAS.IdeoUIUtility_DoIdeoListAndDetails_Patch.Prefix, VIESAS.IdeoUIUtility_DoIdeoListAndDetails_Patch.Prefix, VFETribals.IdeoUIUtility_DoIdeoListAndDetails_Patch.Prefix | |
IdeoUIUtility.DoMemes: PRE: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxSmaller post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxBigger | |
IdeoUIUtility.DoPrecepts: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPrecepts_Patch.EnableMorePrecepts | |
IdeoUIUtility.DoStyles: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoStyles_Patch.Transpiler | |
IdeoUIUtility.DrawIdeoRow: PRE: VFETribals.IdeoUIUtility_DrawIdeoRow_Patch.Prefix | |
IdeoUtility.IsMemeAllowedForInitialFluidIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUtility_IsMemeAllowedForInitialFluidIdeo_Patch.AllowAllMemes | |
ImmunityHandler.DiseaseContractChanceFactor: post: [-2147483648]VREAndroids.ImmunityHandler_DiseaseContractChanceFactor_Patch.Postfix | |
ImmunityRecord.ImmunityTickInterval: PRE: VanillaSocialInteractionsExpanded.ImmunityRecord_ImmunityTickInterval_Patch.Prefix post: VanillaSocialInteractionsExpanded.ImmunityRecord_ImmunityTickInterval_Patch.Postfix | |
ImpactSoundUtility.PlayImpactSound: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_ImpactSoundUtility_PlayImpactSound_Patch.MakeWallsFartInAVeryVeryConvolutedWay | |
IncidentWorker.CanFireNow: PRE: VFED.HarmonyPatches.MiscPatches.CheckForVisibility, VanillaMemesExpanded.VanillaMemesExpanded_IncidentWorker_CanFireNow_Patch.DisableIncident | |
IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix | |
IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix, TabulaRasa.Patch_IncidentWorker_Disease_PotentialVictims.PostFix | |
IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: VREAndroids.IncidentWorker_DiseaseHuman_PotentialVictimCandidates.Postfix | |
IncidentWorker_NeutralGroup.SpawnPawns: post: VFEEmpire.HarmonyPatches.Patch_SpawnPawns.Postfix | |
IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix, VSEWW.IncidentWorker_Raid_TryExecuteWorker.Prefix | |
IncidentWorker_RaidEnemy.FactionCanBeGroupSource: post: VREArchon.IncidentWorker_RaidEnemy_FactionCanBeGroupSource_Patch.Postfix | |
IncidentWorker_RaidEnemy.GetLetterText: PRE: VFEEmpire.HarmonyPatches.Patch_GetLetterText.Prefix, VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix | |
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix | |
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: VOE.Outpost_Defensive.InterceptRaid | |
IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix | |
IncidentWorker_UnnaturalCorpseArrival.ValidatePawn: PRE: [2147483647]VREAndroids.IncidentWorker_UnnaturalCorpseArrival_ValidatePawn_Patch.Prefix | |
IncidentWorker_WandererJoin.GeneratePawn: post: VFETribals.IncidentWorker_WandererJoin_GeneratePawn_Patch.Postfix TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler | |
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: VFETribals.IncidentWorker_WandererJoin_TryExecuteWorker_Patch.Prefix post: VFETribals.IncidentWorker_WandererJoin_TryExecuteWorker_Patch.Postfix | |
IndividualThoughtToAdd.Add: post: VanillaTraitsExpanded.Add_Patch.Postfix, VanillaSocialInteractionsExpanded.IndividualThoughtToAdd_Patch.Postfix | |
InspectPaneButtons.Draw: post: SmashTools.Patching.Compatibility_RimHUD.DrawButtonsOnRimHUD | |
InspectPaneFiller.DrawMood: PRE: [2147483647]VREAndroids.InspectPaneFiller_DrawMood_Patch.Prefix, [2147483647]VPEPuppeteer.InspectPaneFiller_DrawMood_Patch.Prefix | |
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix | |
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix | |
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix | |
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix | |
InspirationHandler.EndInspiration: post: VanillaSocialInteractionsExpanded.EndInspiration_Patch.Postfix | |
InspirationHandler.TryStartInspiration: PRE: [2147483647]VREAndroids.InspirationHandler_TryStartInspiration_Patch.Prefix post: VanillaSocialInteractionsExpanded.TryStartInspiration_Patch.Postfix | |
InspirationWorker.CommonalityFor: TRANS: VSE.Passions.PassionPatches.CommonalityFor_Transpiler | |
InteractionWorker.Interacted: post: VanillaRacesExpandedLycanthrope.VanillaRacesExpandedLycanthrope_InteractionWorker_Interacted_Patch.CreateRelationOnDeepTalk, VREArchon.VREArchon_InteractionWorker_Interacted_Patch.GoNuts, VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_InteractionWorker_Interacted_Patch.VomitIfFungoid, VanillaAnimalsExpandedWaste.VanillaAnimalsExpandedWaste_InteractionWorker_Interacted_Patch.Toxflu | |
InteractionWorker_Breakup.Interacted: post: VanillaSocialInteractionsExpanded.Interacted_Patch.Postfix | |
InteractionWorker_Breakup.RandomSelectionWeight: post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix | |
InteractionWorker_DeepTalk.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_DeepTalk_RandomSelectionWeight_Patch.Postfix | |
InteractionWorker_KindWords.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_KindWords_RandomSelectionWeight_Patch.Postfix | |
InteractionWorker_RecruitAttempt.DoRecruit: PRE: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Postfix | |
InteractionWorker_RecruitAttempt.Interacted: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionWorker_RecruitAttempt_Interacted_Patch.DecreaseAnonymity TRANS: VSE.Stats.StatPatches.RecruitStatTranspiler, VanillaSocialInteractionsExpanded.InteractionWorker_RecruitAttempt_Interacted_Patch.Transpiler | |
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, VanillaSocialInteractionsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, [-2147483648]VREAndroids.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix | |
InteractionWorker_RomanceAttempt.SuccessChance: post: VanillaSocialInteractionsExpanded.SuccessChance_Patch.Postfix | |
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.Patch_CaravanHandling.ShouldIgnoreInventoryPawnInVehicle | |
InvisibilityUtility.IsHiddenFromPlayer: PRE: VFEC.Comps.CompProperties_Tent.HideUnderTent | |
JobDriver.Notify_Starting: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_Notify_Starting_Patch.ModifyOnWork | |
JobDriver_AffectRoof.<>c__DisplayClass12_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RoofStatTranspiler | |
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix | |
JobDriver_BestowingCeremony.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_BestowingCeremony_MakeNewToils.Postfix | |
JobDriver_CleanFilth.<>c__DisplayClass7_0.<MakeNewToils>b__1: TRANS: VFED.HarmonyPatches.FilthCleaningPatch.Transpiler | |
JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: post: VFETribals.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, VSE.Stats.StatPatches.FloorStatOptionTranspiler, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler | |
JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, QualityBuilder._JobDriver_ConstructFinishFrame.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix | |
JobDriver_ConvertPrisoner.MakeNewToils: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_ConvertPrisoner_MakeNewToils_Patch.ReduceAnonymity | |
JobDriver_Deconstruct.FinishedRemoving: post: QualityBuilder._JobDriver_Deconstruct_FinishedRemoving.Postfix | |
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler | |
JobDriver_Equip.<MakeNewToils>b__10_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler | |
JobDriver_Equip.<MakeNewToils>b__10_2: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler | |
JobDriver_HaulCorpseToPublicPlace.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_HaulCorpseToPublicPlace_MakeNewToils.Postfix | |
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils | |
JobDriver_Ingest.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Ingest_MakeNewToils.Postfix | |
JobDriver_InitiateLovin.<MakeNewToils>b__10_6: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Highmates.Transpiler | |
JobDriver_LayDown.GetReport: PRE: [2147483647]VREAndroids.JobDriver_LayDown_GetReport_Patch.Prefix | |
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler | |
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler | |
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB, VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.PawnFucks | |
JobDriver_Lovin.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Lovin_MakeNewToils.Postfix | |
JobDriver_LovinOneNightStand.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_VSIE.Transpiler | |
JobDriver_Nuzzle.MakeNewToils: post: GeneticRim.GeneticRim_JobDriver_Nuzzle_MakeNewToils_Patch.NotifyNuzzled | |
JobDriver_PlantSow.MakeNewToils: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_JobDriver_PlantSow_MakeNewToils_Patch.Postfix, VanillaSocialInteractionsExpanded.JobDriver_PlantSow_MakeNewToils.Postfix | |
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Patch_JobSystem.TransferablesVehicle | |
JobDriver_Reading.ReadBook: PRE: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Prefix post: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Postfix | |
JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix | |
JobDriver_RemoveFloor.get_SpeedStat: TRANS: VSE.Stats.StatPatches.FloorStatTranspiler | |
JobDriver_Repair.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RepairStatTranspiler | |
JobDriver_Resurrect.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Resurrect_MakeNewToils.Postfix | |
JobDriver_Resurrect.Resurrect: PRE: [2147483647]VREAndroids.JobDriver_Resurrect_Resurrect_Patch.Prefix | |
JobDriver_TakeToBed.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_TakeToBed_MakeNewToils.Postfix | |
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix | |
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler | |
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler | |
JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn | |
JobDriver_Wait.CheckForAutoAttack: TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler | |
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix | |
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix | |
JobGiver_AIFollowPawn.TryGiveJob: post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix | |
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix | |
JobGiver_EatInGatheringArea.TryGiveJob: post: VanillaSocialInteractionsExpanded.TryGiveJob_Patch.Postfix | |
JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings | |
JobGiver_GetHemogen.CanFeedOnPrisoner: post: [-2147483648]VREAndroids.JobGiver_GetHemogen_CanFeedOnPrisoner_Patch.Postfix | |
JobGiver_GetJoyInGatheringArea.TryGiveJobFromJoyGiverDefDirect: post: VanillaSocialInteractionsExpanded.TryGiveJobFromJoyGiverDefDirect_Patch.Postfix | |
JobGiver_GetRest.GetPriority: TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler | |
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler | |
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler | |
JobGiver_Hemohunter.FindPawnToSuck: TRANS: VREAndroids.VanillaRacesExpandedSanguophage_JobGiver_Hemohunter_FindPawnToSuck_Patch.Transpiler | |
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix | |
JobGiver_OptimizeApparel.ApparelScoreGain: post: VanillaMemesExpanded.VanillaMemesExpanded_JobGiver_OptimizeApparel_ApparelScoreGain_Postfix.PostFix | |
JobGiver_OptimizeApparel.TryGiveJob: PRE: VFEPirates.JobGiver_OptimizeApparel_TryGiveJob_Patch.Prefix | |
JobGiver_PatientGoToBed.TryGiveJob: post: VREAndroids.JobGiver_PatientGoToBed_TryGiveJob_Patch.Postfix | |
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: VanillaMemesExpanded.PreceptPatches.NoFightingInterrogator | |
JobGiver_SeekSafeTemperature.TryGiveJob: PRE: ProxyHeat.HarmonyPatches+Patch_TryGiveJob.Prefix | |
JobGiver_SocialFighting.TryGiveJob: PRE: VREArchon.VREArchon_JobGiver_SocialFighting_TryGiveJob_Patch.GoNuts | |
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: VanillaSocialInteractionsExpanded.JobGiver_StandAndBeSociallyActive_TryGiveJob_Patch.Postfix | |
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Patch_JobSystem.VehiclesDontWander | |
JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix | |
JobGiver_Work.TryIssueJobPackage: TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler | |
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Patch_JobSystem.VehicleErrorRecoverJob | |
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix | |
JoyGiver_Meditate.TryGiveJob: post: [-2147483648]VREAndroids.JoyGiver_Meditate_Patch.Postfix | |
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix | |
JoyUtility.JoyTickCheckEnd: PRE: VanillaSocialInteractionsExpanded.JoyUtility_JoyTickCheckEnd.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_JoyUtility_JoyTickCheckEnd_Patch.InformJoyTakingPlace | |
JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix | |
KidnappedPawnsTracker.Kidnap: post: VREArchon.VREArchon_KidnappedPawnsTracker_Kidnap_Patch.TurnIntoArchon | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix | |
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix | |
LifeStageWorkSettings.IsDisabled: PRE: [2147483647]VREAndroids.LifeStageWorkSettings_IsDisabled_Patch.Prefix TRANS: VREArchon.LifeStageWorkSettings_IsDisabled_Patch.Transpiler | |
LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix | |
LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: TRANS: VREArchon.LifeStageWorker_HumanlikeChild_Notify_LifeStageStarted_Patch.Transpiler | |
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Patch_Construction.Notify_RepairedVehicle | |
ListerThings.EverListable: post: VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix | |
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, XmlExtensions.ApplyPatches_Patch.Prefix post: XmlExtensions.ApplyPatches_Patch.Postfix | |
LoadedModManager.ErrorCheckPatches: post: RimFridge.HacksForCompatibility+ForceTheApplicationOfSomePatches.RifleThroughThePatchesThatAreAboutToBeApplied | |
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix | |
LoadedObjectDirectory.Clear: post: VEF.Planet.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory | |
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, Analyzer.DebugLogenabler.ErrorPrefix post: Analyzer.DebugLogenabler.ErrorPostfix | |
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix | |
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix, VanillaSocialInteractionsExpanded.Patch_AddPawn.Postfix | |
Lord.CheckTransitionOnSignal: post: VFEEmpire.HarmonyPatches.Patch_Lords.CheckTransitionOnSignal_Postfix | |
Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix, VanillaSocialInteractionsExpanded.Patch_Cleanup.Prefix | |
Lord.GotoToil: post: VFEEmpire.HarmonyPatches.Patch_Lords.GotoToil_Postfix | |
LordJob_FormAndSendCaravan.get_GatheringItemsNow: PRE: VanillaTradingExpanded.GatheringItemsNowPatch.Prefix | |
LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaSocialInteractionsExpanded.LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix | |
LordJob_Joinable_Party.get_AttendeeThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_AttendeeThought_Patch.ChangeThoughtForParty | |
LordJob_Joinable_Party.get_OrganizerThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_OrganizerThought_Patch.ChangeThoughtForPartyOrganizer | |
LordMaker.MakeNewLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.MakeNewLord_Postfix | |
LordManager.RemoveLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.RemoveLord_Prefix | |
LordToil_PanicFlee.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_LordToil_PanicFlee_Init_Patch.UndraftWhenEnemyFlees | |
LovePartnerRelationUtility.LovinMtbSinglePawnFactor: PRE: VREAndroids.LovePartnerRelationUtility_LovinMtbSinglePawnFactor_Patch.Prefix | |
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix | |
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler | |
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontToggleWorld | |
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter | |
MainMenuDrawer.Init: post: VBE.BackgroundController.Initialize, CharacterEditor.CEditor.OnMainMenuInit | |
MainMenuDrawer.MainMenuOnGUI: post: TabulaRasa.Patch_MainMenuDrawer_MainMenuOnGUI.Postfix, CharacterEditor.CEditor.OnMainMenuOnGUI | |
MainTabWindow_Architect.CacheDesPanels: post: TabulaRasa.Patch_MainTabWindow_Architect_CacheDesPanels.Postfix | |
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: [800]SmashTools.ProjectSetup.InspectablePaneButtons | |
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix | |
MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix, VFED.HarmonyPatches.MiscPatches.AddDeserterIcon | |
MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix | |
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix | |
MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix | |
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, Vehicles.Patch_Areas.BackfillVehicleAreas, CharacterEditor.CEditor.OnMapLoaded | |
Map.FinalizeLoading: PRE: SmashTools.ComponentCache.PreCacheInst | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix post: SmashTools.ComponentCache.ClearMap, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix | |
MapGenerator.GenerateMap: post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix, VFETribals.MapGenerator_GenerateMap_Patch.Postfix | |
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Vehicles.Patch_MapHandling.DebugOnGUIVehicleRegions | |
MapInterface.MapInterfaceUpdate: post: Vehicles.Patch_MapHandling.DebugUpdateVehicleRegions | |
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix | |
MapParent.RecalculateHibernatableIncidentTargets: post: GeneticRim.GeneticRim_MapParent_RecalculateHibernatableIncidentTargets_Patch.AddEndParts | |
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix | |
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Patch_Misc.PlayerEjectableVehicles | |
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.Patch_MapHandling.AnyVehicleBlockingMapRemoval | |
MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns | |
MassUtility.CanEverCarryAnything: PRE: Vehicles.Patch_CaravanHandling.CanCarryIfVehicle, Vehicles.Patch_CaravanHandling.CanCarryIfVehicle | |
MassUtility.Capacity: PRE: Vehicles.Patch_CaravanHandling.CapacityOfVehicle post: MU.Patch_CarriedMassOffset.Postfix, TabulaRasa.Patch_MassUtility_Capacity.PostFix, GeneticRim.GeneticRim_MassUtility_Capacity_Patch.MakeHybridsCarryMore TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler | |
MechClusterGenerator.MechKindSuitableForCluster: post: VFEPirates.HarmonyPatches.MechKindSuitableForCluster_Patch.Postfix | |
MechanitorUtility.InMechanitorCommandRange: post: MU.Patch_CommandRange.Postfix | |
MedicalCareUtility.MedicalCareSelectButton: PRE: [2147483647]VREAndroids.MedicalCareUtility_MedicalCareSelectButton_Patch.Prefix | |
MedicalCareUtility.MedicalCareSetter: PRE: [2147483647]VREAndroids.MedicalCareUtility_MedicalCareSetter_Patch.Prefix | |
MedicalRecipesUtility.SpawnThingsFromHediffs: PRE: [2147483647]VREAndroids.MedicalRecipesUtility_SpawnThingsFromHediffs_Patch.Prefix, GeneticRim.VanillaGeneticsExpanded_MedicalRecipesUtility_SpawnThingsFromHediffs_Prefix.AddQualityToImplant | |
MeditationFocusDef.EnablingThingsExplanation: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix, VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix | |
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix, VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix, [-2147483648]VREAndroids.MeditationFocusTypeAvailabilityCache_PawnCanUseInt_Patch.Postfix | |
MeditationUtility.CanMeditateNow: post: [-2147483648]VREAndroids.MeditationUtility_CanMeditateNow_Patch.Postfix | |
MemoryThoughtHandler.TryGainMemory: PRE: VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix, VanillaTraitsExpanded.TryGainMemory_Patch.Postfix, VanillaSocialInteractionsExpanded.TryGainMemory_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_MemoryThoughtHandler_TryGainMemory_Patch.HandlePawnMemories TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler | |
MemoryUtility.ClearAllMapsAndWorld: PRE: SmashTools.GameEvent.RaiseOnWorldUnloading, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: SmashTools.GameEvent.RaiseOnWorldRemoved | |
MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix, VREAndroids.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix, VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix, VFETribals.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix | |
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalBreak, VanillaRacesExpandedHighmate.MentalBreakWorker_BreakCanOccur_Patch.Prefix post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix, VanillaMemesExpanded.VanillaMemesExpanded_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist | |
MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix, VanillaRacesExpandedHighmate.MentalBreakWorker_CommonalityFor_Patch.Postfix | |
MentalBreakWorker.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix | |
MentalBreakWorker_Catatonic.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix post: VanillaSocialInteractionsExpanded.MentalBreakWorker_Catatonic_Patch.Postfix | |
MentalBreakWorker_HumanityBreak.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix | |
MentalBreakWorker_RunWild.BreakCanOccur: PRE: [2147483647]VREAndroids.MentalBreakWorker_RunWild_BreakCanOccur_Patch.Prefix | |
MentalBreakWorker_RunWild.TryStart: PRE: [2147483647]VREAndroids.MentalBreakWorker_RunWild_TryStart_Patch.Prefix, VREHussars.MentalWorker_Patches.Prefix post: VanillaSocialInteractionsExpanded.MentalBreakWorker_RunWild_Patch.Postfix | |
MentalBreakWorker_WildDecree.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix | |
MentalBreaker.get_BreakExtremeIsApproaching: post: [-2147483648]VREAndroids.MentalBreaker_BreakExtremeIsApproaching_Patch.Postfix, [-2147483648]VPEPuppeteer.MentalBreaker_BreakExtremeIsApproaching_Patch.Postfix | |
MentalBreaker.get_BreakExtremeIsImminent: post: [-2147483648]VREAndroids.MentalBreaker_BreakExtremeIsImminent_Patch.Postfix, [-2147483648]VPEPuppeteer.MentalBreaker_BreakExtremeIsImminent_Patch.Postfix | |
MentalBreaker.get_BreakMajorIsImminent: post: [-2147483648]VREAndroids.MentalBreaker_BreakMajorIsImminent_Patch.Postfix, [-2147483648]VPEPuppeteer.MentalBreaker_BreakMajorIsImminent_Patch.Postfix | |
MentalBreaker.get_BreakMinorIsImminent: post: [-2147483648]VREAndroids.MentalBreaker_BreakMinorIsImminent_Patch.Postfix, [-2147483648]VPEPuppeteer.MentalBreaker_BreakMinorIsImminent_Patch.Postfix | |
MentalBreaker.get_CanDoRandomMentalBreaks: post: [-2147483648]VREAndroids.MentalBreaker_CanDoRandomMentalBreaks_Patch.Postfix, [-2147483648]VPEPuppeteer.MentalBreaker_CanDoRandomMentalBreaks_Patch.Postfix | |
MentalState.RecoverFromState: PRE: VanillaSocialInteractionsExpanded.RecoverFromState_Patch.Prefix | |
MentalStateHandler.TryStartMentalState: PRE: [2147483647]VREAndroids.MentalStateHandler_TryStartMentalState_Patch.Prefix, [2147483647]VPEPuppeteer.MentalStateHandler_TryStartMentalState_Patch.Prefix, VREHussars.MentalStateHandler_TryStartMentalState_Patch.Prefix, Vehicles.Patch_PawnAi.EjectPawnForMentalState, VFEPirates.MentalStateHandler_TryStartMentalState_Patch.Prefix, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Prefix, VanillaRacesExpandedHighmate.MentalStateHandler_TryStartMentalState_Patch.Prefix post: VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Postfix, VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_MentalStateHandler_TryStartMentalState_Patch.CauseCoalescentMentalBreaks | |
MentalStateWorker.StateCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalState | |
MentalState_Jailbreaker.Notify_InducedPrisonerToEscape: post: VanillaSocialInteractionsExpanded.Notify_InducedPrisonerToEscape_Patch.Postfix | |
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Patch_Misc.ManhunterDontAttackVehicles | |
MentalState_SlaughterThing.Notify_SlaughteredTarget: post: VanillaSocialInteractionsExpanded.MentalState_SlaughterThing_Notify_SlaughteredTarget_Patch.Postfix | |
MentalState_SocialFighting.PostEnd: post: VanillaSocialInteractionsExpanded.PostEnd_Patch.Postfix | |
MentalState_SocialFighting.get_IsOtherPawnSocialFightingWithMe: post: VanillaSocialInteractionsExpanded.IsOtherPawnSocialFightingWithMe_Patch.Postfix | |
Messages.Message: PRE: VREAndroids.Messages_Message_Patch.Prefix | |
MetalhorrorUtility.CanBeInfected: PRE: [2147483647]VREAndroids.MetalhorrorUtility_CanBeInfected_Patch.Prefix | |
Mineable.DestroyMined: post: VanillaSocialInteractionsExpanded.DestroyMined_Patch.Postfix | |
Mineable.TrySpawnYield: TRANS: VSE.Stats.StatPatches.RockChunkChanceTranspiler, Replace_Stuff.OverMineable.DropOnPawn.Transpiler, VanillaSocialInteractionsExpanded.MineableYield_Patch.Transpiler | |
ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler | |
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
ModsConfig.TrySortMods: (no patches) | |
MoteMaker.MakeMoodThoughtBubble: PRE: [2147483647]VREAndroids.MoteMaker_MakeMoodThoughtBubble_Patch.Prefix, [2147483647]VPEPuppeteer.MoteMaker_MakeMoodThoughtBubble_Patch.Prefix | |
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: VanillaPlantsExpandedMushrooms.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Transpiler, VEE.MouseoverReadout_Patch.Transpiler | |
MusicManagerPlay.ChooseNextSong: PRE: VEF.Sounds.ForcedMusicManager.ChooseNextSong_Prefix | |
MusicManagerPlay.get_DangerMusicMode: PRE: VEF.Sounds.ForcedMusicManager.DangerMusicMode_Prefix | |
MutantUtility.CanResurrectAsShambler: PRE: [2147483647]VREAndroids.MutantUtility_CanResurrectAsShambler_Patch.Prefix post: RimFridge.HandleDeathPallsProperlyForCorpsesInWallFridges+TreatWallFridgesAsIndoorsIfAppropriate.TreatWallFridgesAsIndoors | |
MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes | |
Need.GetTipString: post: Improved_Need_Indicator.Mod_ImprovedNeedIndicator.Need_Postfix | |
Need.get_ShowOnNeedList: PRE: [2147483647]VREAndroids.Need_ShowOnNeedList_Patch.Prefix, [2147483647]VPEPuppeteer.Need_ShowOnNeedList_Patch.Prefix | |
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix | |
Need_Food.GetTipString: post: Improved_Need_Indicator.Mod_ImprovedNeedIndicator.Need_Food_Postfix | |
Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix | |
Need_Joy.GainJoy: PRE: VanillaSocialInteractionsExpanded.GainJoy_Patch.Prefix | |
Need_Joy.get_FallPerInterval: post: ArchotechPlus.FallPerInterval_Patch.Postfix, VanillaTraitsExpanded.FallPerInterval_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Need_Joy_FallPerInterval_Patch.ModifyFallIntervalForPartyHost | |
NeedsCardUtility.DoMoodAndThoughts: PRE: [2147483647]VREAndroids.NeedsCardUtility_DoMoodAndThoughts_Patch.Prefix, [2147483647]VPEPuppeteer.NeedsCardUtility_DoMoodAndThoughts_Patch.Prefix | |
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: VanillaRacesExpandedHighmate.NegativeInteractionUtility_NegativeInteractionChanceFactor_Patch.Postfix | |
Object.Finalize: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges | |
Object.Finalize: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges | |
Page_ChooseIdeoPreset.DoNext: PRE: VFETribals.Page_ChooseIdeoPreset_DoNext_Patch.Prefix | |
Page_ChooseIdeoPreset.PostOpen: post: VFETribals.Page_ChooseIdeoPreset_PostOpen_Patch.Postfix | |
Page_ConfigureIdeo.CanDoNext: PRE: VFETribals.Page_ConfigureIdeo_CanDoNext_Patch.Prefix | |
Page_ConfigureIdeo.DoWindowContents: post: VFETribals.Page_ConfigureIdeo_DoWindowContents_Patch.Postfix | |
Page_ConfigureIdeo.SelectOrMakeNewIdeo: PRE: VFETribals.Page_ConfigureIdeo_SelectOrMakeNewIdeo_Patch.Prefix | |
Page_ConfigureIdeo.get_PageTitle: PRE: VFETribals.Page_ConfigureIdeo_PageTitle_Patch.Prefix | |
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton | |
Page_ConfigureStartingPawns.DrawXenotypeEditorButton: TRANS: VREAndroids.Page_ConfigureStartingPawns_DrawXenotypeEditorButton_Patch.Transpiler | |
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix | |
Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler | |
Page_SelectStoryteller.CanDoNext: post: VFEPirates.Page_SelectStoryteller_CanDoNext_Patch.ChangeNext | |
Page_SelectStorytellerInGame.PreClose: post: VFEPirates.Page_SelectStorytellerInGame_PreClose_Patch.OpenCurses | |
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__0: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges | |
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__1: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges | |
PassionExtension.IncrementPassion: PRE: VSE.Passions.PassionPatches.IncrementPassion_Prefix | |
PatchOperation.Apply: PRE: XmlExtensions.PatchOperation_Patch.Prefix post: XmlExtensions.PatchOperation_Patch.Postfix | |
PatchOperationAdd.ApplyWorker: (no patches) | |
PatchOperationAddModExtension.ApplyWorker: (no patches) | |
PatchOperationAttributeAdd.ApplyWorker: post: XmlExtensions.PatchOperationAttributeAdd_Patch.Postfix | |
PatchOperationAttributeRemove.ApplyWorker: post: XmlExtensions.PatchOperationAttributeRemove_Patch.Postfix | |
PatchOperationAttributeSet.ApplyWorker: post: XmlExtensions.PatchOperationAttributeSet_Patch.Postfix | |
PatchOperationConditional.ApplyWorker: post: XmlExtensions.PatchOperationConditional_Patch.Postfix | |
PatchOperationFindMod.ApplyWorker: post: XmlExtensions.PatchOperationFindMod_Patch.Postfix | |
PatchOperationInsert.ApplyWorker: (no patches) | |
PatchOperationRemove.ApplyWorker: (no patches) | |
PatchOperationReplace.ApplyWorker: (no patches) | |
PatchOperationSequence.ApplyWorker: post: XmlExtensions.PatchOperationSequence_Patch.Postfix | |
PatchOperationSetName.ApplyWorker: post: XmlExtensions.PatchOperationSetName_Patch.Postfix | |
Patch_Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.PatchConstruction_CompleteConstructionVehicle_Patch.Prefix | |
PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix | |
PathGridDoorsBlockedJob.Execute: post: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+HandleTheProprietyOfWallFridges+DissuadeColonistsFromPathingToWallFridgesViaPrisonCells.AddWallFridgePathCostProviderCosts | |
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.Patch_VehiclePathing.RecalculatePerceivedPathCostForVehicle | |
Pawn.<GetDisabledWorkTypes>g__FillList|359_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix post: VFETribals.Pawn_GetDisabledWorkTypes_FillList_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler | |
Pawn.AnythingToStrip: PRE: VFEPirates.Pawn_AnythingToStrip_Patch.Prefix | |
Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix, MU.Patch_ExtraButcherProducts.Postfix, VREAndroids.Pawn_ButcherProducts_Patch.Postfix, VFEPirates.Pawn_ButcherProducts_Patch.Postfix | |
Pawn.CheckAcceptArrest: post: VEF.Planet.HireableSystemStaticInitialization.CheckAcceptArrestPostfix | |
Pawn.CheckForDisturbedSleep: PRE: VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_Pawn_CheckForDisturbedSleep_Patch.NullifyDisturbedSleepThought | |
Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: VEF.Hediffs.ShieldsSystem.OnPawnDespawn, VEF.Hediffs.PhasingPatches.Despawn_Postfix, VanillaRacesExpandedHighmate.Pawn_Despawn_Patch.Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned | |
Pawn.Destroy: PRE: VPEPuppeteer.Pawn_Destroy_Patch.Prefix, VanillaTraitsExpanded.Destroy_Patch.Prefix, VanillaSocialInteractionsExpanded.Destroy_Patch.Prefix TRANS: Vehicles.Patch_Construction.ValidDestroyModeForVehicles | |
Pawn.Discard: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Discard_Postfix | |
Pawn.DrawAt: post: VEF.Hediffs.ShieldsSystem.PawnPostDrawAt | |
Pawn.ExitMap: post: VanillaTraitsExpanded.ExitMap_Patch.Postfix | |
Pawn.ExposeData: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.ExposeData_Postfix, VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn | |
Pawn.GetDisabledWorkTypes: post: VFEPirates.Pawn_GetDisabledWorkTypes_Patch.Postfix | |
Pawn.GetGizmos: post: VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VFEEmpire.HarmonyPatches.Patch_HonorsMisc.GetGizmos_Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, VanillaAnimalsExpandedEndangered.Pawn_GetGizmos_Patch.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix | |
Pawn.GetInspectString: post: VFEPirates.Pawn_GetInspectString_Patch.Postfix | |
Pawn.GetReasonsForDisabledWorkType: post: VFETribals.Pawn_GetReasonsForDisabledWorkType_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler | |
Pawn.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
Pawn.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix | |
Pawn.HearClamor: PRE: VFETribals.Pawn_HearClamor_Patch.Prefix | |
Pawn.Kill: PRE: VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, Vehicles.Patch_Misc.MoveOnDeath, VPEPuppeteer.Pawn_Kill_Patch.Prefix, VFE_Settlers.Utilities.Harmony+PawnKill_Patch.PreFix, VanillaSocialInteractionsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, VAE_Accessories.HarmonyPatches.BeltsOnDeath post: VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, VFED.HarmonyPatches.MiscPatches.ExplodePackOnDeath, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix, VFEC.Senators.WorldComponent_Senators.Notify_PawnDied | |
Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix | |
Pawn.PreApplyDamage: post: VREHussars.Pawn_PreApplyDamage_Patch.Postfix | |
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Patch_Rendering.ProcessVehiclePostTickVisuals | |
Pawn.SetFaction: PRE: VanillaSocialInteractionsExpanded.SetFaction_Patch.Prefix post: VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix | |
Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix, VEF.Hediffs.ShieldsSystem.OnPawnSpawn, VEF.Hediffs.PhasingPatches.CheckPhasing, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, VanillaSocialInteractionsExpanded.SpawnSetup_Patch.Postfix, VanillaRacesExpandedHighmate.Pawn_SpawnSetup_Patch.Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup | |
Pawn.SpecialDisplayStats: post: VREArchon.Pawn_SpecialDisplayStats_Patch.Postfix, VREAndroids.Pawn_SpecialDisplayStats_Patch.Postfix | |
Pawn.Strip: PRE: VFEPirates.Pawn_Strip_Patch.Prefix | |
Pawn.ThreatDisabled: post: Vehicles.Patch_PawnAi.VehicleThreatDisabled | |
Pawn.TickRare: post: VFE_Settlers.Utilities.Harmony+PawnTickRare_Patch.PostFix | |
Pawn.TicksPerMove: PRE: Vehicles.Patch_HealthAndStats.VehicleMoveSpeed | |
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix | |
Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals | |
Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix, GeneticRim.Patch_BodySize.Postfix | |
Pawn.get_CanTakeOrder: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Patch_Components.CanVehicleTakeOrder | |
Pawn.get_CombinedDisabledWorkTags: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_Disabled, VFETribals.Pawn_CombinedDisabledWorkTags_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler | |
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix | |
Pawn.get_DescriptionFlavor: PRE: [2147483647]VREAndroids.Pawn_DescriptionFlavor_Patch.Prefix | |
Pawn.get_Drafted: post: Vehicles.Patch_Components.VehicleIsDrafted | |
Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix, VSEWW.Pawn_HealthScale.Postfix, GeneticRim.Patch_HealthScale.Postfix | |
Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist | |
Pawn.get_LabelNoCount: post: GeneticRim.Patch_PawnLabel.Postfix | |
Pawn.set_Name: PRE: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Set_Name_Prefix | |
PawnApparelGenerator.GenerateStartingApparelFor: post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix | |
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix | |
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix | |
PawnBioAndNameGenerator.GiveShuffledBioTo: PRE: [2147483647]VREAndroids.PawnBioAndNameGenerator_GiveShuffledBioTo_Patch.Prefix | |
PawnBreathMoteMaker.ProcessPostTickVisuals: PRE: [2147483647]VREAndroids.PawnBreathMoteMaker_ProcessPostTickVisuals_Patch.Prefix | |
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Patch_Misc.RecheckVehicleHandlerCapacities | |
PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix | |
PawnCapacityWorker_Sight.CalculateCapacityLevel: post: ArchoGenes.Patch_PawnCapacityWorker_Sight_CalculateCapacityLevel.Postfix | |
PawnColumnWorker_Designator.SetValue: PRE: VFETribals.PawnColumnWorker_Designator_SetValue_Patch.Prefix | |
PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: PRE: [2147483647]VREAndroids.PawnColumnWorker_FoodRestriction_DoAssignFoodRestrictionButtons_Patch.Prefix | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Patch_Components.AddAndRemoveVehicleComponents post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, VREAndroids.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix | |
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Patch_Components.CreateInitialVehicleComponents post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix | |
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: [2147483647]VREAndroids.PawnDiedOrDownedThoughtsUtility_AppendThoughts_ForHumanlike_Patch.Prefix | |
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix | |
PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler | |
PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix | |
PawnGenerator.AdjustXenotypeForFactionlessPawn: TRANS: VREAndroids.PawnGenerator_AdjustXenotypeForFactionlessPawn_Patch.Transpiler | |
PawnGenerator.FinalLevelOfSkill: post: TabulaRasa.Patch_PawnGenerator_FinalLevelOfSkill.Postfix | |
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor | |
PawnGenerator.GenerateGenes: PRE: VREAndroids.PawnGenerator_GenerateGenes_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix, TabulaRasa.Patch_PawnGen_GenerateGenes.Postfix, VREAndroids.PawnGenerator_GenerateGenes_Patch.Postfix TRANS: VREAndroids.PawnGenerator_GenerateGenes_Patch.Transpiler | |
PawnGenerator.GenerateInitialHediffs: post: TabulaRasa.Patch_PawnGen_GenerateInitialHediffs.Postfix | |
PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix | |
PawnGenerator.GeneratePawn: PRE: Vehicles.Patch_Construction.GenerateVehiclePawn post: MU.Patch_GenerateUpgradedPawn.Postfix, TabulaRasa.Patch_PawnGenerator_GeneratePawn.Postfix, VFEPirates.PawnGenerator_GeneratePawn_Patch.Postfix | |
PawnGenerator.GeneratePawnRelations: PRE: [2147483647]VREAndroids.PawnGenerator_GeneratePawnRelations_Patch.Prefix, VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations | |
PawnGenerator.GenerateSkills: PRE: [2147483647]VREAndroids.PawnGenerator_GenerateSkills_Patch.Prefix, VSE.Passions.PassionPatches.GenerateSkills_Prefix post: TabulaRasa.Patch_PawnGen_GenerateSkills.Postfix | |
PawnGenerator.GenerateTraits: PRE: VREAndroids.PawnGenerator_GenerateTraits_Patch.Prefix | |
PawnGenerator.TryGenerateNewPawnInternal: PRE: VREAndroids.PawnGenerator_TryGenerateNewPawnInternal_Patch.Prefix post: [-2147483648]VREAndroids.PawnGenerator_TryGenerateNewPawnInternal_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_PawnGenerator.Transpiler | |
PawnGenerator.XenotypesAvailableFor: post: [-2147483648]VREAndroids.PawnGenerator_XenotypesAvailableFor_Patch.Postfix | |
PawnGroupMaker.CanGenerateFrom: post: TabulaRasa.Patch_PawnGroupMaker_CanGenerateFrom.Postfix, VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix | |
PawnGroupMakerUtility.GeneratePawnKindsExample: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix | |
PawnGroupMakerUtility.GeneratePawns: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix | |
PawnGroupMakerUtility.PawnGenOptionValid: post: VFED.HarmonyPatches.MiscPatches.CheckDeserterSpawn | |
PawnHairColors.RandomHairColorGene: PRE: [2147483647]VREAndroids.PawnHairColors_RandomHairColorGene_Patch.Prefix | |
PawnHairColors.get_HairColorGenes: TRANS: VREAndroids.PawnHairColors_HairColorGenes_Patch.Transpiler | |
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix | |
PawnRelationWorker.BaseGenerationChanceFactor: post: [-2147483648]VREAndroids.PawnRelationWorker_BaseGenerationChanceFactor_Patch.Postfix | |
PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix | |
PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix | |
PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix | |
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix | |
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix TRANS: VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler | |
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VFEPirates.HarmonyPatches.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler | |
PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix | |
PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix | |
PawnRenderNode_Body.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix | |
PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix | |
PawnRenderNode_Head.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix | |
PawnRenderUtility.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix | |
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, TabulaRasa.Patch_PawnRenderUtility_DrawEquipmentAiming.Prefix, VFEPirates.HarmonyPatches.PawnRenderUtility_DrawEquipmentAiming_Patch.Prefix, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix | |
PawnRenderUtility.DrawEquipmentAndApparelExtras: post: MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras | |
PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix | |
PawnRenderer.BodyAngle: PRE: VFEEmpire.HarmonyPatches.PawnRenderer_BodyAngle_Patch.Prefix | |
PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler | |
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing | |
PawnRenderer.ParallelGetPreRenderResults: PRE: VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix, Vehicles.Patch_Rendering.DisableCachingPawnOverlays | |
PawnRenderer.RenderPawnAt: PRE: VREAndroids.PawnRenderer_RenderPawnAt_Patch.Prefix post: VREAndroids.PawnRenderer_RenderPawnAt_Patch.Postfix | |
PawnSkinColors.RandomSkinColorGene: PRE: [2147483647]VREAndroids.PawnSkinColors_RandomSkinColorGene_Patch.Prefix | |
PawnSkinColors.get_SkinColorGenesInOrder: TRANS: VREAndroids.PawnSkinColors_SkinColorGenesInOrder_Patch.Transpiler | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix | |
PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy | |
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff | |
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix | |
PawnUtility.GetPosture: PRE: [2147483647]VREAndroids.PawnUtility_GetPosture_Patch.Prefix | |
PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee | |
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.Patch_WorldHandling.AerialVehiclesDontRandomizePrisoners | |
PawnUtility.IsWorkTypeDisabledByAge: TRANS: VREArchon.PawnUtility_IsWorkTypeDisabledByAge_Patch.Transpiler | |
PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix | |
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Patch_Misc.SendNotificationsVehicle, VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix | |
PawnUtility.TrySpawnHatchedOrBornPawn: post: GeneticRim.GeneticRim_PawnUtility_TrySpawnHatchedOrBornPawn_ForEggs_Patch.AddQualityToEgg, GeneticRim.GeneticRim_PawnUtility_TrySpawnHatchedOrBornPawn_Patch.AddQuality | |
Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix | |
Pawn_AgeTracker.BirthdayBiological: PRE: [2147483647]VREAndroids.Pawn_AgeTracker_BirthdayBiological_Patch.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_AgeTracker_BirthdayBiological_Patch.IfElderAddTrait TRANS: VREArchon.Pawn_AgeTracker_BirthdayBiological_Patch.Transpiler, VanillaSocialInteractionsExpanded.BirthdayBiological_Patch.Transpiler | |
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex | |
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix | |
Pawn_AgeTracker.RecalculateLifeStageIndex: PRE: [2147483647]VREAndroids.Pawn_AgeTracker_RecalculateLifeStageIndex_Patch.Prefix post: CharacterEditor.CEditor.OnRecalcIndex | |
Pawn_AgeTracker.get_AgeBiologicalYearsFloat: post: [-2147483648]VREAndroids.Pawn_AgeTracker_AgeBiologicalYearsFloat_Patch.Postfix | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix | |
Pawn_ApparelTracker.Remove: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Remove_Patch.Postfix | |
Pawn_ApparelTracker.TryDrop: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix | |
Pawn_ApparelTracker.Unlock: PRE: VFEPirates.Pawn_ApparelTracker_Unlock_Patch.Prefix | |
Pawn_ApparelTracker.Wear: post: VEF.Apparels.VanillaExpandedFramework_ApparelTracker_Wear_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Wear_Patch.Postfix | |
Pawn_ConnectionsTracker.DrawConnectionLine: PRE: VIEAT.DrawConnectionLine_Patch.Prefix | |
Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix | |
Pawn_DraftController.get_ShowDraftGizmo: post: [-2147483648]VREAndroids.Pawn_DraftController_ShowDraftGizmo_Patch.Postfix | |
Pawn_DraftController.set_Drafted: PRE: [2147483647]VREAndroids.Pawn_DraftController_Drafted_Patch.Prefix, VanillaTraitsExpanded.Drafted_Patch.Prefix post: VREHussars.Pawn_DraftController_Drafted_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter | |
Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix | |
Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow: PRE: [2147483647]VREAndroids.Pawn_DrugPolicyTracker_ShouldTryToTakeScheduledNow_Patch.Prefix | |
Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix | |
Pawn_EquipmentTracker.GetGizmos: post: VFEC.ClassicMod.GetEquipGizmos | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix | |
Pawn_EquipmentTracker.TryDropEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix | |
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix | |
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth | |
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix | |
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix | |
Pawn_GeneTracker.ExposeData: post: VREAndroids.Pawn_GeneTracker_ExposeData_Patch.Postfix | |
Pawn_GeneTracker.Notify_GenesChanged: post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix, VREAndroids.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix | |
Pawn_GeneTracker.get_XenotypeDescShort: PRE: [2147483647]VREAndroids.Pawn_GeneTracker_XenotypeDescShort_Patch.Prefix | |
Pawn_HealthTracker.AddHediff: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_AddHediff_Patch.Prefix, TabulaRasa.Patch_Pawn_HealthTracker_AddHediff.Prefix, Vehicles.Patch_HealthAndStats.VehiclesDontAddHediffs, VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix | |
Pawn_HealthTracker.CheckForStateChange: post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix | |
Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler | |
Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler | |
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantBeDowned, VanillaSocialInteractionsExpanded.MakeDowned_Patch.Prefix post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix | |
Pawn_HealthTracker.MakeUndowned: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix | |
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: VFEPirates.HarmonyPatches.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix | |
Pawn_HealthTracker.Notify_Resurrected: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix | |
Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage | |
Pawn_HealthTracker.RemoveHediff: post: VanillaRacesExpandedHighmate.Pawn_HealthTracker_RemoveHediff_Patch.Postfix | |
Pawn_HealthTracker.Reset: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix | |
Pawn_HealthTracker.RestorePartRecursiveInt: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_RestorePartRecursiveInt_Patch.Prefix | |
Pawn_HealthTracker.SetDead: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix | |
Pawn_HealthTracker.ShouldBeDead: post: [-2147483648]VREAndroids.Pawn_HealthTracker_ShouldBeDead_Patch.Postfix | |
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler | |
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: post: [-2147483648]VREAndroids.Pawn_HealthTracker_ShouldBeDeadFromRequiredCapacity_Patch.Postfix | |
Pawn_HealthTracker.ShouldBeDowned: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix, Vehicles.Patch_HealthAndStats.VehicleShouldBeDowned | |
Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities, VIESAS.SetIdeo_Patch.Postfix, VIESAS.SetIdeo_Patch.Postfix | |
Pawn_InteractionsTracker.StartSocialFight: post: VanillaRacesExpandedLycanthrope.VanillaRacesExpandedLycanthrope_Pawn_InteractionsTracker_StartSocialFight_Patch.CreateRelationOnSocialFight | |
Pawn_InteractionsTracker.TryInteractRandomly: PRE: VanillaSocialInteractionsExpanded.TryInteractRandomly_Patch.Prefix | |
Pawn_InteractionsTracker.TryInteractWith: post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix, VFEPirates.VFEPirates_Pawn_InteractionsTracker_TryInteractWith_Patch.AddInteractionThoughts, VanillaSocialInteractionsExpanded.TryInteractWith_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Pawn_InteractionsTracker_TryInteractWith.Transpiler | |
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix | |
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.Patch_CaravanFormation.VehiclesShouldntUnloadEverything | |
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Patch_JobSystem.NoOverrideDamageTakenTranspiler | |
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.Patch_VehiclePathing.JobInterruptibleForVehicle TRANS: VREAndroids.Pawn_JobTracker_IsCurrentJobPlayerInterruptible_Patch.Transpiler | |
Pawn_JobTracker.Notify_TuckedIntoBed: post: VREAndroids.Pawn_JobTracker_Notify_TuckedIntoBed_Patch.Postfix | |
Pawn_JobTracker.StartJob: PRE: VREAndroids.Pawn_JobTracker_StartJob_Patch.Prefix, VFEPirates.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix | |
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix | |
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Patch_Components.VehiclesDontMeleeThings | |
Pawn_MeleeVerbs.TryMeleeAttack: post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix | |
Pawn_MindState.CheckStartMentalStateBecauseRecruitAttempted: TRANS: VSE.Stats.StatPatches.AttackOnTameFailTranspiler | |
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee | |
Pawn_NeedsTracker.AddNeed: PRE: [2147483647]VREAndroids.Pawn_NeedsTracker_AddNeed_Patch.Prefix, [2147483647]VPEPuppeteer.Pawn_NeedsTracker_AddNeed_Patch.Prefix | |
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix | |
Pawn_NeedsTracker.BindDirectNeedFields: post: VREAndroids.Pawn_NeedsTracker_BindDirectNeedFields_Patch.Postfix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix post: [-2147483648]VREAndroids.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Postfix, [-2147483648]VPEPuppeteer.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Postfix | |
Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix | |
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking | |
Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile | |
Pawn_PathFollower.StartPath: PRE: Vehicles.Patch_VehiclePathing.StartVehiclePath, VEF.Hediffs.PhasingPatches.StartPath_Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix | |
Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells | |
Pawn_PsychicEntropyTracker.GainPsyfocus_NewTemp: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Postfix | |
Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix | |
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix | |
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTickInterval: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix | |
Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
Pawn_PsychicEntropyTracker.TryAddEntropy: PRE: VPEHemosage.Pawn_PsychicEntropyTracker_TryAddEntropy_Patch.Prefix TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
Pawn_RelationsTracker.AddDirectRelation: PRE: VanillaSocialInteractionsExpanded.AddDirectRelation_Patch.Prefix | |
Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix | |
Pawn_RelationsTracker.LovinAgeFactor: PRE: [2147483647]VREAndroids.Pawn_RelationsTracker_LovinAgeFactor_Patch.Prefix | |
Pawn_RelationsTracker.OpinionExplanation: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler | |
Pawn_RelationsTracker.OpinionOf: PRE: [2147483647]VREAndroids.Pawn_RelationsTracker_OpinionOf_Patch.Prefix, [2147483647]VPEPuppeteer.Pawn_RelationsTracker_OpinionOf_Patch.Prefix TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler | |
Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix | |
Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix | |
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Patch_Rendering.UpdateVehicleRotation | |
Pawn_RoyaltyTracker.CanRequireBedroom: PRE: [2147483647]VREAndroids.Pawn_RoyaltyTracker_CanRequireBedroom_Patch.Prefix | |
Pawn_RoyaltyTracker.OnPostTitleChanged: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_Pawn_RoyaltyTracker_OnPostTitleChanged_Patch.Postfix, VanillaPersonaWeaponsExpanded.Pawn_RoyaltyTracker_OnPostTitleChanged.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_OnPostTitleChanged_Patch.RemoveMajordomoRole | |
Pawn_RoyaltyTracker.ReduceTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix | |
Pawn_RoyaltyTracker.SetTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix | |
Pawn_RoyaltyTracker.TryRemoveFavor: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_TryRemoveFavor_Patch.AddExtraFavor | |
Pawn_RoyaltyTracker.UpdateRoyalTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix | |
Pawn_SkillTracker..ctor: post: VSE.ExpertiseTrackers.CreateExpertise | |
Pawn_SkillTracker.ExposeData: post: VSE.ExpertiseTrackers.SaveExpertise | |
Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation | |
Pawn_SkillTracker.MaxPassionOfRelevantSkillsFor: TRANS: VSE.Passions.PassionPatches.MaxPassion_Transpiler | |
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance | |
Pawn_StoryTracker.ExposeData: PRE: VREAndroids.Pawn_StoryTracker_ExposeData_Patch.Prefix | |
Pawn_StoryTracker.TryGetRandomHeadFromSet: PRE: [2147483647]VREAndroids.Pawn_StoryTracker_TryGetRandomHeadFromSet_Patch.Prefix | |
Pawn_StoryTracker.get_SkinColor: post: [-2147483648]VREAndroids.Pawn_StoryTracker_SkinColor_Patch.Postfix | |
Pawn_StyleTracker.get_CanDesireLookChange: PRE: [2147483647]VREAndroids.Pawn_StyleTracker_CanDesireLookChange_Patch.Prefix | |
Pawn_TraderTracker.ColonyThingsWillingToBuy: post: MU.Patch_ColonyThingsWillingToBuy.Postfix | |
Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: TabulaRasa.Patch_Pawn_TrainingTracker_TrainingTrackerTickRare.PreFix | |
PawnsArrivalModeWorker_ArchonRaidArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_Gauntlet.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsFinder.get_AllCaravansAndTravellingTransporters_AliveOrDead: post: Vehicles.Patch_WorldHandling.AllAerialVehicles_AliveOrDead | |
PeaceTalks.GetBadOutcomeWeightFactor: TRANS: VSE.Stats.StatPatches.PeaceTalksStatTranspiler | |
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler | |
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix | |
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler | |
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler | |
PlaceWorker_ShowTurretRadius.AllowsPlacing: TRANS: VFED.HarmonyPatches.MiscPatches.FixPlaceworkerForLargeRadius | |
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix | |
Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput, VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.AccessMap post: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled | |
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix | |
Plant.TickLong: post: VEE.Plant_TickLong_Patch.Postfix | |
Plant.YieldNow: post: VanillaMemesExpanded.VanillaMemesExpanded_Plant_YieldNow_Patch.IncreaseTreeCuttingYield | |
Plant.get_GrowthRate: post: VSEWW.Plant_GrowthRate.Postfix, VEE.Plant_GrowthRate_Patch.Postfix | |
Plant.get_GrowthRateFactor_Temperature: PRE: ProxyHeat.HarmonyPatches+Patch_GrowthRateFactor_Temperature.Prefix post: ProxyHeat.HarmonyPatches+Patch_GrowthRateFactor_Temperature.Postfix | |
PlantUtility.CanSowOnGrower: post: VFEF.VFEF_PlantUtility_CanSowOnGrower_Patch.Postfix, VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_PlantUtility_CanSowOnGrower_Patch.SowTagsOnAquaticPlants, VanillaPlantsExpandedMorePlants.VanillaPlantsExpandedMorePlants_PlantUtility_CanSowOnGrower_Patch.SowTagsOnAquaticPlants | |
PlantUtility.GrowthSeasonNow: PRE: ProxyHeat.HarmonyPatches+Patch_GrowthSeasonNow.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix | |
PlaySettings.DoPlaySettingsGlobalControls: post: RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, VHelixienGasE.PlaySettings_DoPlaySettingsGlobalControls.Postfix | |
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix | |
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix | |
PowerBeam.StartStrike: post: VFEEmpire.HarmonyPatches.Patch_PowerBeam_StartStrike.Postfix | |
PreLoadUtility.CheckVersionAndLoad: PRE: Madeline.ModMismatchFormatter.MetaHeaderUtility.UpdateLastAccessedSaveFileInLoadSelection | |
Precept_Ritual.ShouldShowGizmo: post: VFETribals.Precept_Ritual_ShouldShowGizmo_Patch.Postfix | |
Precept_Role.get_DisabledWorkTypes: post: VanillaMemesExpanded.VanillaMemesExpanded_Precept_Role_DisabledWorkTypes_Patch.DisableDumbLabor | |
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix | |
PregnancyUtility.ApplyBirthOutcome: post: VanillaRacesExpandedWaster.VanillaRacesExpandedWaster_PregnancyUtility_ApplyBirthOutcome_Patch.IncreaseInstability | |
PregnancyUtility.GetInheritedGenes: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_PregnancyUtility_GetInheritedGenes_Patch.CalculateDominance | |
PregnancyUtility.PregnancyChanceForPartners: post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix | |
Projectile.CanHit: PRE: Vehicles.Patch_Combat.TurretHitFlags | |
Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, Vehicles.Patch_Combat.VehicleProjectileInterceptor | |
Projectile.CheckForFreeInterceptBetween: post: TabulaRasa.Patch_Projectile_CheckForFreeInterceptBetween.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler | |
Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix | |
Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler, Vehicles.Patch_Combat.VehicleProjectileChanceToHit | |
Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix | |
Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix | |
Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix | |
Projectile.get_StartingTicksToImpact: post: Vehicles.Patch_Combat.StartingTicksFromTurret | |
Projectile_Explosive.Impact: PRE: Vehicles.Patch_Combat.ImpactExplosiveProjectiles | |
QualityUtility.GenerateQualityCreatedByPawn: PRE: [800]VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: [800]VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix, MU.Patch_QualityOffset.Postfix TRANS: VanillaSocialInteractionsExpanded.GenerateQualityCreatedByPawn_Patch.Transpiler | |
Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix | |
Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix post: VFEEmpire.Patch_Quest_End.Postfix, VFED.HarmonyPatches.MiscPatches.CheckForPlotEnd | |
QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix | |
QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix | |
QuestNode_GeneratePawn.RunInt: PRE: VREAndroids.QuestNode_GeneratePawn_RunInt_Patch.Prefix post: VREAndroids.QuestNode_GeneratePawn_RunInt_Patch.Postfix | |
QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix | |
QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix | |
QuestNode_GetPawn.RunInt: PRE: VFEC.Senators.SenatorQuests.SetSenatorPawn | |
QuestNode_GetPawn.TestRunInt: PRE: VFEC.Senators.SenatorQuests.CheckSenatorPawn | |
QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix | |
QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix | |
QuestNode_Root_MysteriousCargo.ValidatePawn: PRE: [2147483647]VREAndroids.QuestNode_Root_MysteriousCargo_ValidatePawn_Patch.Prefix | |
QuestNode_Root_RelicHunt.RunInt: PRE: VFETribals.QuestNode_Root_RelicHunt_RunInt_Patch.Prefix | |
QuestNode_Root_WandererJoinAbasia.GeneratePawn: PRE: VREAndroids.QuestNode_Root_WandererJoinAbasia_GeneratePawn_Patch.Prefix post: VREAndroids.QuestNode_Root_WandererJoinAbasia_GeneratePawn_Patch.Postfix | |
QuestUtility.IsQuestLodger: post: VEF.Planet.HireableSystemStaticInitialization.IsQuestLodger_Postfix | |
RCellFinder.CanWanderToCell: post: ProxyHeat.HarmonyPatches.CanWanderToCellPostfix | |
RaceProperties.CanEverEat: post: [-2147483648]VREAndroids.RaceProperties_CanEverEat_Patch.Postfix | |
RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix | |
Reachability.CanReach: PRE: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+SetPathEndModeForReachabilityCanReachSuchThatItemsInFridgeMayBeReached.SetPathEndModeSuchThatItemsInFridgeMayBeReached, VEF.Hediffs.PhasingPatches.AllReachable | |
ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix | |
ReachabilityWithinRegion.ThingFromRegionListerReachable: PRE: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+SetPathEndModeForThingFromRegionListerReachableSuchThatItemsInWallFridgeMayBeReached.SetPathEndModeSuchThatItemsInFridgeMayBeReached | |
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix | |
RecipeDef.get_AvailableNow: post: [-2147483648]VREAndroids.RecipeDef_AvailableNow_Patch.Postfix TRANS: VFETribals.RecipeDef_AvailableNow_Patch.Transpiler | |
RecipeDefGenerator.DrugAdministerDefs: post: VREAndroids.RecipeDefGenerator_DrugAdministerDefs_Patch.Postfix | |
RecipeDefGenerator.ImpliedRecipeDefs: post: MU.Patch_AddCountWorker.Postfix | |
RecipeWorker.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
RecipeWorkerCounter.CountProducts: post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix | |
RecipeWorker_WarcasketRemoval.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_AddHediff.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_AdministerIngestible.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_AdministerNeutroamineForAndroid.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_AdministerUsableItem.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_BloodTransfusion.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_ExtractHemogen.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_ExtractOvum.CompletableEver: post: VRESaurids.Patch_Recipe_ExtractOvum_CompletableEver.Postfix, VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_Recipe_ExtractOvum_CompletableEver.Postfix | |
Recipe_GhoulInfusion.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_ImplantEmbryo.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_ImplantEmbryo.CompletableEver: post: VRESaurids.Patch_Recipe_ImplantEmbryo_CompletableEver.Postfix, VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_Recipe_ImplantEmbryo_CompletableEver.Postfix | |
Recipe_ImplantIUD.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_ImplantXenogerm.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_InstallAndroidPart.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_InstallArtificialBodyPart.ApplyOnPawn: post: VanillaMemesExpanded.VanillaMemesExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn_Patch.InstalledNonNaturalBodyPart, GeneticRim.VanillaGeneticsExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn.AddQualityToHediff | |
Recipe_RemoveArtificialBodyPart.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Postfix post: VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix | |
Recipe_RemoveHediff.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_RemoveImplant.ApplyOnPawn: PRE: GeneticRim.VanillaGeneticsExpanded_Recipe_RemoveImplant_ApplyOnPawn_Prefix.AddQualityToImplant | |
Recipe_Surgery.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
Recipe_Surgery.CheckSurgeryFail: PRE: [2147483647]VREAndroids.Recipe_Surgery_CheckSurgeryFail_Patch.Prefix, VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Prefix post: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Postfix | |
Recipe_TerminatePregnancy.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix | |
RecordsUtility.Notify_PawnDowned: post: VanillaMemesExpanded.VanillaMemesExpanded_RecordsUtility_Notify_PawnDowned_Patch.ThrowPawnDownedEvent | |
RecordsUtility.Notify_PawnKilled: post: VSEWW.RecordsUtility_Notify_PawnKilled.Postfix | |
RefuelWorkGiverUtility.CanRefuel: PRE: VFED.CompBoxRefuel.CanRefuel_Prefix | |
Region.Allows: TRANS: VFEArchitect.ArchitectMod.PrisonerProof | |
RelationsUtility.RomanceEligible: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix, [-2147483648]VREAndroids.RelationsUtility_RomanceEligible_Patch.Postfix | |
RelationsUtility.RomanceEligiblePair: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix | |
RelationsUtility.TryDevelopBondRelation: PRE: [2147483647]VREAndroids.RelationsUtility_TryDevelopBondRelation_Patch.Prefix, VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix | |
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix | |
ResearchManager.FinishProject: post: VanillaSocialInteractionsExpanded.FinishProject_Patch.Postfix, VFETribals.ResearchManager_FinishProject_Patch.Postfix | |
ResearchProjectDef.CanBeResearchedAt: post: TabulaRasa.Patch_ResearchProjectDef_CanBeResearchedAt.Postfix | |
ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler | |
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix | |
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix TRANS: VFETribals.ResearchProjectDef_UnlockedDefs_Patch.Transpiler | |
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsAlreadyReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ResourceCounter.get_TotalHumanEdibleNutrition: post: VNPE.ResourceCounter_TotalHumanEdibleNutrition.Postfix | |
RestUtility.CanUseBedEver: post: [-2147483648]VREAndroids.RestUtility_CanUseBedEver_Patch.Postfix | |
RestUtility.FindBedFor: PRE: VREAndroids.RestUtility_FindBedFor_Patch.Prefix post: VREAndroids.RestUtility_FindBedFor_Patch.Postfix | |
RestUtility.IsValidBedFor: post: [-2147483648]VREAndroids.RestUtility_IsValidBedFor_Patch.Postfix | |
ResurrectionUtility.TryResurrect: PRE: GeneticRim.GeneticRim_ResurrectionUtility_TryResurrect_Patch.DisallowResurrection | |
ResurrectionUtility.TryResurrectWithSideEffects: PRE: [2147483647]VREAndroids.ResurrectionUtility_TryResurrectWithSideEffects_Patch.Prefix, GeneticRim.GeneticRim_ResurrectionUtility_TryResurrectWithSideEffects_Patch.DisallowResurrection | |
RewardsGenerator.DoGenerate: PRE: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Prefix post: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Postfix, VFEC.Senators.SenatorQuests.AddFavorReward | |
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility | |
RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_RitualObligationTargetWorker_IdeoBuildingOrRitualSpot_CanUseTargetInternal_Patch.DontAllowWickerManToActAsSpeechFocus | |
RitualOutcomeEffectWorker_BestowTitle.Apply: post: VFEEmpire.HarmonyPatches.Patch_Bestowing.Postfix | |
RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler | |
RitualRoleAssignments.PawnNotAssignableReason: post: VFETribals.VFETribals_RitualRoleAssignments_PawnNotAssignableReason_Patch.Postfix | |
RoofGrid.SetRoof: post: VanillaTemperatureExpanded.RoofGrid_SetRoof_Patch.Postfix | |
Room.Notify_RoomShapeChanged: PRE: RimFridge.PrisonCellChangeTracking+TrackChangeOfPrisonCellStatusForRoom.TrackChangeOfPrisonCellStatusPre post: RimFridge.PrisonCellChangeTracking+TrackChangeOfPrisonCellStatusForRoom.TrackChangeOfPrisonCellStatusPost, VNPE.Room_NotifyRoomShapeChanged.Postfix | |
Room.UpdateRoomStatsAndRole: post: VFEEmpire.MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix | |
RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix | |
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.Update: post: GeneticRim.Root_Play_Update_Patch.TickCountDown | |
RoyalTitleDef.SpecialDisplayStats: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleDef_SpecialDisplayStats.Postfix | |
RoyalTitlePermitDef.get_CooldownTicks: post: VanillaMemesExpanded.VanillaMemesExpanded_RoyalTitlePermitDef_CooldownTicks_Patch.AdjustPreceptCooldown | |
RoyalTitlePermitWorker.FillAidOption: TRANS: VanillaMemesExpanded.RoyalTitlePermitWorker_FillAidOption_Patch.Transpiler | |
RoyalTitleUtility.ShouldGetBestowingCeremonyQuest: post: VFEEmpire.HarmonyPatches.Patch_ShouldGetBestowingCeremonyQuest.Postfix | |
RoyalTitleUtility.ShouldGetBestowingCeremonyQuest: post: VFEEmpire.HarmonyPatches.Patch_ShouldGetBestowingCeremonyQuest.Postfix | |
ScenPart_ConfigPage_ConfigureStartingPawnsBase.PostIdeoChosen: PRE: VFETribals.ScenPart_ConfigPage_ConfigureStartingPawnsBase_PostIdeoChosen_Patch.Prefix | |
ScenPart_StartingMech.PlayerStartingThings: post: MU.Patch_UpgradesForStartingMechs.Postfix | |
SchoolUtility.CanTeachNow: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.Patch_HealthAndStats.CantTeachVehicles | |
ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: [9999]ModMisMatchWindowPatch.HarmonyPatches.Prefix_TryCreateDialogForVersionMismatchWarnings | |
Scribe_Values.Look: PRE: VSE.Passions.PassionPatches.LookPassion | |
SectionLayer_BridgeProps.ShouldDrawPropsBelow: post: VFEArchitect.ArchitectMod.IsVanillaBridge | |
SelectionDrawer.DrawSelectionBracketFor: PRE: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix, TabulaRasa.Patch_SelectionDrawer_DrawSelectionBracketFor.Prefix, Vehicles.Patch_Rendering.DrawSelectionBracketsVehicles post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix | |
Selector.HandleMapClicks: PRE: Vehicles.Patch_Misc.MultiSelectFloatMenu | |
Selector.HandleMultiselectGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectGotoDraggingBlocked | |
Selector.Select: post: ImprovedWorkbenches.Open_Bills_Tab_On_Select.Postfix | |
Settlement.GetCaravanGizmos: post: Vehicles.Patch_Gizmos.NoAttackSettlementWhenDocked, VFE_Settlers.Utilities.Harmony+SettlementGetCaravanGizmos_Patch.PostFix | |
Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix, VFEC.Senators.WorldComponent_Senators.AddSenatorsOption | |
Settlement.GetGizmos: post: Vehicles.Patch_Gizmos.AddVehicleCaravanGizmoPassthrough | |
Settlement.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
Settlement.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix | |
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix | |
SettlementAbandonUtility.Abandon: post: VanillaMemesExpanded.VanillaMemesExpanded_SettlementAbandonUtility_Abandon_Patch.SetAbandonedTimeToZero | |
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.Patch_CaravanHandling.CheckDefeatedWithVehiclesTranspiler | |
SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix | |
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix | |
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.Patch_CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix | |
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.Patch_CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.Patch_CaravanHandling.GiveSoldThingToVehicleTranspiler | |
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader | |
ShortCircuitUtility.DoShortCircuit: TRANS: VanillaPlantsExpandedMushrooms.ShortCircuitUtility_DoShortCircuit_Patch.Transpiler | |
ShortCircuitUtility.DrainBatteriesAndCauseExplosion: TRANS: VanillaPlantsExpandedMushrooms.ShortCircuitUtility_DrainBatteriesAndCauseExplosion_Patch.Transpiler | |
ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix | |
ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix | |
SimpleCurveDrawer.DrawCurvesLegend: PRE: VanillaTradingExpanded.SimpleCurveDrawer_Patch.Prefix | |
Site.ShouldRemoveMapNow: post: VFED.HarmonyPatches.MiscPatches.NoRemoveObjectiveMaps | |
SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix | |
SitePart.SitePartTickInterval: PRE: VFETribals.SitePart_SitePartTickInterval_Patch.Prefix | |
SkillRecord.Interval: PRE: [2147483647]VREAndroids.SkillRecord_Interval_Patch.Prefix, [800]VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Prefix_Interval, VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix, VanillaTraitsExpanded.Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler, VSE.Passions.PassionPatches.Interval_Transpiler, VanillaRacesExpandedHighmate.SkillRecord_Interval_Patch.Transpiler | |
SkillRecord.Learn: PRE: [2147483647]VREAndroids.SkillRecord_Learn_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix, VanillaSocialInteractionsExpanded.Learn_Patch.Prefix post: VSE.Expertise.ExpertisePatches.PostLearn, VPEPuppeteer.SkillRecord_Learn_Patch.Postfix, VanillaSocialInteractionsExpanded.Learn_Patch.Postfix TRANS: VSE.Passions.PassionPatches.Learn_Transpiler | |
SkillRecord.LearnRateFactor: PRE: VSE.Passions.PassionPatches.LearnRateFactor_Prefix post: VPEPuppeteer.SkillRecord_LearnRateFactor_Patch.Postfix | |
SkillRecord.get_Aptitude: TRANS: VREAndroids.SkillRecord_Aptitude_Patch.Transpiler | |
SkillTool.GetSkillAsSeparatedString: TRANS: VSE.CharacterEditorPatches.GetSkillAsSeparatedString_Transpiler | |
SkillTool.SetSkillsFromSeparatedString: TRANS: VSE.CharacterEditorPatches.SetSkillsAsSeparatedString_Transpiler | |
SkillUI.DrawSkill: TRANS: VSE.Passions.PassionPatches.DrawSkill_Transpiler | |
SkillUI.DrawSkillsOf: PRE: VSE.Expertise.ExpertisePatches.DrawExpertiseToo | |
SkillUI.GetLabel: PRE: VSE.Passions.PassionPatches.GetLabel_Prefix | |
SkillUI.GetLearningFactor: PRE: VSE.Passions.PassionPatches.GetLearningFactor_Prefix | |
SkillUI.GetSkillDescription: post: VSE.VSE_SkillUI_GetSkillDescription_Patch.AddPassionDescription TRANS: VSE.Passions.PassionPatches.GetSkillDescription_Transpiler, VREAndroids.SkillUI_GetSkillDescription_Patch.Transpiler | |
SkillValue..ctor: TRANS: VSE.RimHUDPatches.Constructor_Transpiler | |
SkillValue.GetColor: PRE: VSE.RimHUDPatches.GetSkillColor_Prefix | |
Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix, TabulaRasa.Patch_Skyfaller_Tick.Prefix post: VFED.HarmonyPatches.MiscPatches.CheckForIntercept | |
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor | |
SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: post: VanillaMemesExpanded.VanillaMemesExpanded_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays_Patch.SetCorruptedSlaveToMinusOne | |
SocialCardUtility.CanDrawTryRomance: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix | |
SocialCardUtility.DrawPawnRoleSelection: PRE: VFETribals.SocialCardUtility_DrawPawnRoleSelection_Patch.Prefix | |
SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler | |
SocialCardUtility.DrawRelationsAndOpinions: PRE: [2147483647]VREAndroids.SocialCardUtility_DrawRelationsAndOpinions_Patch.Prefix | |
SocialInteractionUtility.CanInitiateRandomInteraction: post: [-2147483648]VREAndroids.SocialInteractionUtility_CanInitiateRandomInteraction_Patch.Postfix | |
SocialInteractionUtility.CanReceiveInteraction: post: VanillaMemesExpanded.VanillaMemesExpanded_SocialInteractionUtility_CanReceiveInteraction_Patch.DontInteract | |
SocialInteractionUtility.IsGoodPositionForInteraction: post: VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_SocialInteractionUtility_IsGoodPositionForInteraction_Patch.AlwaysInteract | |
SocialInteractionsManager.TryDevelopNewTrait: PRE: [2147483647]VREAndroids.VSIE_SocialInteractionsManager_TryDevelopNewTrait_Patch.Prefix | |
SocialProperness.IsSociallyProper: TRANS: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+HandleTheProprietyOfWallFridges+IsSociallyProperTranspiler.AllowABreachOfEtiquette | |
StaggerHandler.StaggerFor: PRE: Vehicles.Patch_HealthAndStats.StaggerVehicle | |
Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix | |
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick | |
StartingPawnUtility.FindBestSkillOwner: TRANS: VSE.Passions.PassionPatches.FindBestSkillOwner_Transpiler | |
StatExtension.GetStatValue: post: VanillaSocialInteractionsExpanded.GetStatValue_Patch.Postfix | |
StatPart_Age.ActiveFor: post: [-2147483648]VREAndroids.StatPart_Age_ActiveFor_Patch.Postfix | |
StatPart_Glow.ActiveFor: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty | |
StatWorker.GetBaseValueFor: PRE: VanillaTradingExpanded.StatWorker_GetBaseValueFor_Patch.Prefix, MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix | |
StatWorker.GetExplanationUnfinalized: post: VFETribals.StatWorker_GetExplanationUnfinalized_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler | |
StatWorker.GetOffsetsAndFactorsExplanation: TRANS: VSE.Expertise.ExpertisePatches.StatExplainTranspiler | |
StatWorker.GetValueUnfinalized: post: VFETribals.StatWorker_GetValueUnfinalized_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatTranspiler, VFETribals.StatWorker_GetValueUnfinalized_Patch.Transpiler | |
StatWorker.IsDisabledFor: PRE: Vehicles.Patch_HealthAndStats.StatDisabledForVehicle | |
StatWorker.ShouldShowFor: post: [-2147483648]VREAndroids.StatWorker_ShouldShowFor_Patch.Postfix | |
StatWorker.StatOffsetFromGear: TRANS: VREHussars.StatWorker_StatOffsetFromGear_Patch.Transpiler | |
StaticConstructorOnStartupUtility.CallAll: post: VanillaTradingExpanded.Initializer.Postfix | |
StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Postfix | |
SteadyEnvironmentEffects.FinalDeteriorationRate: post: VREAndroids.SteadyEnvironmentEffects_FinalDeteriorationRate_Patch.Postfix | |
Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix | |
StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix, VFETribals.StorytellerComp_IncidentChanceFinal_Patch.Postfix | |
StorytellerComp_RandomMain.ChooseRandomCategory: TRANS: VFEPirates.StorytellerComp_RandomMain_ChooseRandomCategory_Transpiler.Transpiler | |
StorytellerUtilityPopulation.CalculatePopulationIntent: post: VFEPirates.StorytellerUtilityPopulation_CalculatePopulationIntent_Patch.Postfix | |
StunHandler.Notify_DamageApplied: post: VREAndroids.StunHandler_Notify_DamageApplied_Patch.Postfix | |
StunHandler.StunFor: PRE: Vehicles.Patch_HealthAndStats.StunVehicle | |
TaleUtility.Notify_PawnDied: post: VREAndroids.TaleUtility_Notify_PawnDied_Patch_Patch.Postfix, VFEPirates.VFEPirates_TaleUtility_Notify_PawnDied_Patch.NotifyCrewmanDied, VanillaMemesExpanded.VanillaMemesExpanded_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied | |
Tale_DoublePawn.Concerns: PRE: Vehicles.Patch_CaravanHandling.ConcernNullThing | |
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb | |
Targeter.ProcessInputEvents: post: Vehicles.Patch_Rendering.ProcessTargeterInputEvents | |
Targeter.TargeterOnGUI: post: Vehicles.Patch_Rendering.DrawTargeters | |
Targeter.TargeterUpdate: post: Vehicles.Patch_Rendering.TargeterUpdate | |
TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix | |
TendUtility.DoTend: PRE: TabulaRasa.Patch_TendUtility_DoTend.Prefix, VanillaSocialInteractionsExpanded.DoTend_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoTend_Patch.Postfix | |
TerrainDef.get_IsCarpet: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_TerrainDef_IsCarpet_Patch.RemoveFloor | |
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.Patch_VehiclePathing.SetTerrainAndUpdateVehiclePathCosts | |
TerrainGrid.RemoveTopLayer: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix | |
TerrainGrid.SetTerrain: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix | |
Thing.ButcherProducts: post: GeneticRim.GeneticRim_Thing_ButcherProducts_Patch.ChangeMeatAmountByAge | |
Thing.DeSpawn: PRE: VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix TRANS: Vehicles.Patch_VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler | |
Thing.Destroy: PRE: Vehicles.Patch_Combat.ProjectileMapToWorld | |
Thing.GetFloatMenuOptions: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_Thing_GetFloatMenuOptions_Patch.Postfix | |
Thing.GetGizmos: post: Vehicles.Patch_Gizmos.ThingTransferToVehicleGizmo | |
Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix, TabulaRasa.Patch_Thing_Ingested.Prefix, GeneticRim.GeneticRim_Thing_Ingested_Patch.DetectSargSyndrome post: VFEEmpire.HarmonyPatches.Patch_Thing_Ingested.Postfix, VanillaSocialInteractionsExpanded.Thing_Ingested.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Thing_Ingested_Patch.NotifyAnimalProducstIngested | |
Thing.SpawnSetup: post: VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix TRANS: Vehicles.Patch_VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler | |
Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix, TabulaRasa.Patch_Thing_TakeDamage.Prefix, VFETribals.Thing_TakeDamage_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix | |
Thing.get_AmbientTemperature: PRE: [800]RimFridge.Patch_Thing_AmbientTemperature.Prefix post: ProxyHeat.HarmonyPatches+Patch_AmbientTemperature.Postfix | |
Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix | |
Thing.set_Position: post: Vehicles.Patch_VehiclePathing.SetPositionAndUpdateVehicleRegions | |
Thing.set_Rotation: PRE: Vehicles.Patch_VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping | |
ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VREAndroids.ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay | |
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler | |
ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_StatOffsetFromGear_Transpiler.Transpiler | |
ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix | |
ThingDef.get_IsRangedWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsRangedWeapon | |
ThingDef.get_IsWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsWeapon | |
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix, Replace_Stuff.OverMineable.RenderBlueprintOverFog.Postfix | |
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix, Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix | |
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix, MU.Patch_AddITabToCorpses.Postfix | |
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix | |
ThingGrid.Deregister: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridDeregisterStart | |
ThingGrid.Register: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridRegisterStart | |
ThingListGroupHelper.Includes: post: VNPE.ThingListGroupHelper_Includes.Postfix TRANS: VFED.HarmonyPatches.MiscPatches.FixLudeonsStupidHardcoding | |
ThingRequest.Accepts: post: Vehicles.Patch_JobSystem.AcceptsVehicleRefuelable | |
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException | |
ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix | |
ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix | |
ThingUtility.CheckAutoRebuildOnDestroyed: PRE: VFEProps.VFEProps_ThingUtility_CheckAutoRebuildOnDestroyed_Patch.NoAutoRebuildProps post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler | |
ThingWithComps.ExposeData: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix | |
ThingWithComps.PreApplyDamage: post: VEF.Hediffs.ShieldsSystem.PostPreApplyDamage | |
ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix, GeneticRim.VanillaGeneticsExpanded_ThingWithComps_SpawnSetup.Postfix | |
ThinkNode_ConditionalBurning.Satisfied: PRE: [2147483647]VREAndroids.ThinkNode_ConditionalBurning_Satisfied_Patch.Prefix | |
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix | |
ThoughtHandler.GetSocialThoughts: PRE: [2147483647]VREAndroids.ThoughtHandler_GetSocialThoughts_Patch.Prefix | |
ThoughtUtility.CanGetThought: PRE: [2147483647]VPEPuppeteer.ThoughtUtility_CanGetThought_Patch.Prefix | |
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: VanillaSocialInteractionsExpanded.GiveThoughtsForPawnOrganHarvested_Patch.Prefix, VanillaRacesExpandedPigskin.VanillaRacesExpandedPigskin_ThoughtUtility_GiveThoughtsForPawnOrganHarvested_Patch.SkipIfPigskinAndPrecept | |
ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness | |
ThoughtWorker_AgeReversalDemanded.CanHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_AgeReversalDemanded_CanHaveThought_Patch.Prefix | |
ThoughtWorker_AgeReversalDemanded.ShouldHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_AgeReversalDemanded_ShouldHaveThought_Patch.Prefix | |
ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix | |
ThoughtWorker_Expectations.CurrentStateInternal: post: VFETribals.VFETribals_ThoughtWorker_Expectations_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix | |
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix | |
ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix | |
ThoughtWorker_NeedNeuralSupercharge.ShouldHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_NeedNeuralSupercharge_ShouldHaveThought_Patch.Prefix | |
ThoughtWorker_Pain.CurrentThoughtState: PRE: [2147483647]VREAndroids.ThoughtWorker_Pain_CurrentThoughtState_Patch.Prefix | |
ThoughtWorker_PassionateWork.CurrentStateInternal: PRE: VSE.Passions.PassionPatches.CurrentStateInternal_Prefix | |
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_Sick.CurrentStateInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_ThoughtWorker_Sick_CurrentStateInternal_Patch.DontShowIfHolyDisease | |
Thought_Memory.TryMergeWithExistingMemory: TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler | |
TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix | |
TickManager.get_CurTimeSpeed: post: Vehicles.Patch_Misc.ForcePauseFromVehicles | |
TickManager.get_Paused: post: Vehicles.Patch_Misc.PausedFromVehicles | |
TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix | |
TileFinder.RandomSettlementTileFor: PRE: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix TRANS: Vehicles.Patch_MapHandling.PushSettlementToCoastTranspiler | |
TileMutatorWorker_Coast.get_CoastOffset: post: Vehicles.Patch_MapHandling.CoastSizeMultiplier | |
TileMutatorWorker_River.GetRiverWidthAt: post: Vehicles.Patch_MapHandling.RiverNodeWidth | |
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicles | |
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicleTransferables | |
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor | |
ToilEffects.WithEffect: post: VanillaSocialInteractionsExpanded.WithEffect_Patch.Postfix | |
ToilEffects.WithProgressBar: post: VanillaTraitsExpanded.WithProgressBar_Patch.Postfix, VanillaSocialInteractionsExpanded.WithProgressBar_Patch.Postfix | |
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix | |
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler | |
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler | |
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb | |
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix | |
Toils_Ingest.<>c__DisplayClass14_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix | |
Toils_LayDown.ApplyBedThoughts: PRE: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix post: VFEC.ClassicMod.TellBedAboutThoughts, VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix | |
Tool.AdjustedCooldown: post: VEF.Pawns.VanillaExpandedFramework_Tool_AdjustedCooldown_Patch.Postfix | |
Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix | |
TouchPathEndModeUtility.IsCornerTouchAllowed: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix | |
TradeDeal.InSellablePosition: post: MU.Patch_InSellablePosition.Postfix | |
TradeDeal.TryExecute: PRE: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix post: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade TRANS: VanillaSocialInteractionsExpanded.TryExecute_Patch.Transpiler | |
TradeShip.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
TradeShip.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix | |
TradeUtility.AllLaunchableThingsForTrade: post: MU.Patch_AllLaunchableThingsForTrad.Postfix, RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+LaunchItemsFromFridges.MaybeLaunchItemsFromFridges | |
Tradeable.GetPriceTooltip: post: VFEEmpire.HarmonyPatches.DestroyerPatches.AddToTooltip | |
Tradeable.InitPriceDataIfNeeded: PRE: VFEEmpire.HarmonyPatches.DestroyerPatches.CheckShouldModify post: VFEEmpire.HarmonyPatches.DestroyerPatches.ModifySellPrice | |
Tradeable.get_Interactive: post: Vehicles.Patch_CaravanHandling.AerialVehicleSlaveTradeRoomCheck | |
Tradeable_Pawn.ResolveTrade: post: VanillaMemesExpanded.VanillaMemesExpanded_Tradeable_Pawn_ResolveTrade_Patch.DetectSlaveBought | |
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck | |
Trait.AllowsWorkType: post: VFEPirates.Trait_AllowsWorkType_Patch.Postfix | |
TraitSet.GainTrait: PRE: [2147483647]VREAndroids.TraitSet_GainTrait_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix post: VanillaTraitsExpanded.GainTrait_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_TraitSet_GainTrait_Patch.AddToStaticList | |
TraitSet.RemoveTrait: post: VanillaTraitsExpanded.RemoveTrait_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_TraitSet_RemoveTrait_Patch.RemoveFromStaticList | |
Transferable.CanAdjustBy: post: VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix | |
TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix | |
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.Patch_FormCaravanDialog.CanAdjustPawnTransferable TRANS: DragSelect.HarmonyPatch_TransferableUIUtility.AddDraggableButton | |
TransferableUtility.CanStack: post: Vehicles.Patch_CaravanFormation.CanStackVehicle | |
Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix, VanillaSocialInteractionsExpanded.Patch_Execute.Prefix | |
TravellingTransporters.Arrived: PRE: VFEPirates.TravelingPawn+TravelingTransportPods_Arrived.Prefix | |
TurretTop.DrawTurret: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix | |
TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix | |
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook | |
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu | |
UIRoot_Entry.Init: post: SmashTools.GameEvent.RaiseOnMainMenu, UpdateLogTool.UpdateHandler.UpdateOnStartup | |
UIRoot_Entry.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI | |
UIRoot_Play.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI | |
UI_BackgroundMain.DoOverlay: post: VBE.BackgroundController.DoOverlay | |
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix | |
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix | |
VehiclePathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix | |
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix | |
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix | |
VehiclePawn.TryAddPawn: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix | |
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix | |
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix | |
VehicleTurret.FireTurret: PRE: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Postfix | |
Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb.CanHitTarget: post: VEF.Hediffs.ShieldsSystem.CanHitTargetFrom_Postfix | |
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb | |
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler | |
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget | |
Verb.TryCastNextBurstShot: post: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler | |
Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix | |
Verb.TryStartCastOn: PRE: [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix | |
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix | |
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler | |
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration | |
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration | |
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2 | |
VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1 | |
VerbProperties.AdjustedCooldown: post: VEF.Weapons.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.Postfix | |
VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix | |
VerbProperties.GetDamageFactorFor: post: GeneticRim.Patch_GetDamageFactor.Postfix | |
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix | |
VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix | |
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb | |
Verb_CastAbility.CanHitTarget: PRE: Vehicles.Patch_HealthAndStats.VehiclesImmuneToPsycast | |
Verb_CastAbility.DrawHighlight: PRE: GeneticRim.GeneticRim_Verb_CastAbility_DrawHighlight_Patch.DisableRadius | |
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb | |
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix TRANS: VFED.HarmonyPatches.MiscPatches.APAlwaysHits, VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall | |
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix | |
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot | |
Verb_ShieldDetonation.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb | |
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume | |
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix | |
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleHealthTabPawns | |
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleSocialTabPawns | |
WealthWatcher.ForceRecount: TRANS: VREAndroids.WealthWatcher_ForceRecount_Patch.Transpiler | |
WeatherBuildupUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility | |
WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix | |
WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix | |
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix | |
Widgets.DefIcon: PRE: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_DefIcon_Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix post: VFETribals.Widgets_DefIcon_Patch.Postfix | |
Widgets.HyperlinkWithIcon: TRANS: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_HyperlinkWithIcon_Transpiler | |
WidgetsWork.DrawWorkBoxBackground: TRANS: VSE.Passions.PassionPatches.DrawWorkBoxBackground_Transpiler | |
WidgetsWork.DrawWorkBoxFor: TRANS: DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForCheckbox, DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForNumber | |
WildPlantSpawner.CheckSpawnWildPlantAt: PRE: TabulaRasa.Patch_WildPlantSpawner_CheckSpawnWildPlantAt.Prefix | |
Window.PreClose: post: ImprovedWorkbenches.BillConfig_PreClose_Detour.Postfix | |
WindowStack.Add: post: SmashTools.HighPriorityInputs.WindowAddedToStack | |
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI | |
WindowStack.TryRemove: post: SmashTools.HighPriorityInputs.WindowRemovedFromStack | |
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix | |
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix | |
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix, SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix | |
WorkGiver_DeconstructForBlueprint.PotentialWorkThingsGlobal: PRE: Replace_Stuff.Replace.NoDeconstructForBlueprint.Prefix | |
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: PRE: [2147483647]VREAndroids.WorkGiver_DoBill_AddEveryMedicineToRelevantThings_Patch.Prefix | |
WorkGiver_DoBill.CannotDoBillDueToMedicineRestriction: post: [-2147483648]VREAndroids.WorkGiver_DoBill_CannotDoBillDueToMedicineRestriction_Patch.Postfix | |
WorkGiver_DoBill.JobOnThing: PRE: VREAndroids.WorkGiver_DoBill_JobOnThing_Patch.Prefix | |
WorkGiver_DoBill.ThingIsUsableBillGiver: post: [-2147483648]VREAndroids.WorkGiver_DoBill_ThingIsUsableBillGiver_Patch.Postfix | |
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler | |
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler | |
WorkGiver_GrowerSow.JobOnCell: post: VanillaPlantsExpandedMorePlants.VanillaPlantsExpandedMorePlants_WorkGiver_GrowerSow_JobOnCell_Patch.DontSowPeanuts TRANS: VanillaSocialInteractionsExpanded.WorkGiver_Patches.JobOnCellTranspiler | |
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix | |
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon | |
WorkGiver_Open.HasJobOnThing: post: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity | |
WorkGiver_PatientGoToBedTreatment.AnyAvailableDoctorFor: PRE: [2147483647]VREAndroids.WorkGiver_PatientGoToBedTreatment_AnyAvailableDoctorFor_Patch.Prefix | |
WorkGiver_Researcher.ShouldSkip: post: VanillaTraitsExpanded.ShouldSkip_Patch.Postfix | |
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix | |
WorkGiver_Warden.ShouldTakeCareOfPrisoner: post: VanillaMemesExpanded.PreceptPatches.ShouldTakeCareOfPrisoner_Postfix | |
WorkGiver_Warden_DeliverFood.JobOnThing: PRE: TabulaRasa.Patch_WardenDeliverFood_JobOnThing.Prefix | |
WorkGiver_Warden_Feed.JobOnThing: PRE: TabulaRasa.Patch_WardenFeed_JobOnThing.Prefix | |
World.FinalizeInit: post: ImprovedWorkbenches.Main+Patch_FinalizeInit.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix | |
World.get_PlayerWealthForStoryteller: post: VanillaTradingExpanded.Bank+World_PlayerWealthForStoryteller_Patch.Postfix | |
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler | |
WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix | |
WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler | |
WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix | |
WorldGizmoUtility.TryGetCaravanGizmo: TRANS: Vehicles.Patch_FormCaravanDialog.TryGetCaravanForVehicles | |
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix | |
WorldObjectsHolder.AddToCache: post: Vehicles.Patch_WorldHandling.AddVehicleObjectToCache | |
WorldObjectsHolder.Recache: PRE: Vehicles.Patch_WorldHandling.RecacheVehicleObjectCache | |
WorldObjectsHolder.RemoveFromCache: post: Vehicles.Patch_WorldHandling.RemoveVehicleObjectToCache | |
WorldPawns.GetSituation: post: Vehicles.Patch_WorldHandling.SituationBoardedVehicle | |
WorldPawns.PassToWorld: PRE: VFEEmpire.HarmonyPatches.Patch_WorldPawns_PassToWorld.Prefix | |
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.Patch_WorldPathing.VehicleRoutePlannerButton | |
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.Patch_WorldPathing.AutoOrderVehicleCaravanPathing | |
WorldTargeter.ProcessInputEvents: post: Vehicles.Patch_WorldHandling.WorldTargeterProcessInputEvents | |
WorldTargeter.TargeterOnGUI: post: Vehicles.Patch_WorldHandling.WorldTargeterOnGUI | |
WorldTargeter.TargeterUpdate: post: Vehicles.Patch_WorldHandling.WorldTargeterUpdate | |
Xenogerm.<GetGizmos>b__16_0: TRANS: VREAndroids.Xenogerm_GetGizmos_Patch.Transpiler | |
Xenogerm.GetFloatMenuOptions: post: VREAndroids.Xenogerm_GetFloatMenuOptions_Patch.Postfix | |
XenotypeDef.SpecialDisplayStats: post: VREAndroids.XenotypeDef_SpecialDisplayStats_Patch.Postfix | |
XmlToObjectUtils.DoFieldSearch: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes | |
_Designator_SkilledBuilder.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
_Designator_UnSkilledBuilder.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix | |
_WorkGiver_ConstructFinishFrames.Postfix: PRE: VEF.Pawns.VanillaExpandedFramework_QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix | |
Harmony versions present: 2.3.6.0: net.pardeike.rimworld.lib.harmony, vanillaexpanded.backgrounds, rimworld.mod.charactereditor, ModSettingsFrameworkMod, com.github.15adhami.xmlextensions, Dubwise.PerformanceAnalyzer, OskarPotocki.VEF, VREAndroidsMod, VFETribalsMod, UnlimitedHugs.HugsLib, Neronix17.TabulaRasa.RimWorld, legodude17.mvcf, VFEPirates.Mod, VFEEmpire.Mod, VanillaAnimalsExpandedEndangered.HarmonyInit, OskarPotocki.VanillaPsycastsExpanded, SmashPhil.VehicleFramework, OskarPotocki.VanillaTraitsExpanded, vanillaexpanded.factions.deserters, com.vanillageneticrimexpanded, OskarPotocki.VanillaSocialInteractionsExpanded, VPEPuppeteerMod, vanillafactionsexpanded.settlers, oskarpotocki.vfe.classical, Kikohi.VESWinstonWave, com.vanillaplantsexpanded, com.VEHighmate, com.vanillamemesexpanded, MechanoidUpgradesPatch, de.hatti.rimworld.mod.qualitybuilder, SmarterConstruction, Uuugggg.rimworld.Replace_Stuff.main, vanillaexpanded.skills, VIESAS.Mod, com.VEFungoid, VREHussars.Mod, falconne.BWM, vanillaexpanded.outposts, smashphil.updatelog, VREArchonMod, com.rimfridge.rimworld.mod, RimHUD, vanillaexpanded.furniture.architect, Neronix17.ArchoGenes.RimWorld, VanillaTradingExpandedEarly.Mod, VanillaFurnitureExpanded.Core, VanillaTemperatureExpandedMod, VE.HelixienGas, Telardo.DragSelect, VanillaRacesExpanded.Saurids.RimWorld, OskarPotocki.VREPhytokin, OskarPotocki.VRESanguophage, com.vrelycans, com.vanillaanimalsexpandedwaste, ArchotechPlus.Mod, VPEHemosageMod, com.vanillaanimalsexpandedroyal, com.vanillafarmingexpanded, com.vanillaplantsexpandedmushrooms, com.vanillaplantsexpandedmoreplants, mehni.rimworld.pickupandhaul.main, AmCh.ImprovedNeedIndicator, LongerCFloor.ProxyHeat, VanillaExpanded.VNutrientE, OskarPotocki.VanillaTexturesExpanded, VIEAT.Mod, OskarPotocki.VanillaTradingExpanded, com.VEPigskin, com.VERecycling, com.VEWasters, VanillaPersonaWeaponsExpanded.Mod; 2.3.3.0: VanillaVehiclesExpanded.Mod, VanillaApparelExpanded.Accessories, MoreArchotechGarbageMod, VanillaVehiclesExpanded_Tier3.Mod; 2.3.2.0: Kikohi.PipeSystem, OskarPotocki.VanillaHairExpanded, Kikohi.KCSG; 2.3.1.1: com.VFEProps, Kikohi.VanillaEventExpanded; 2.2.2.0: PeteTimesSix.SimpleSidearms, VanillaBooksExpandedMod, VanillaCookingExpanded; 2.1.1.0: com.github.bc.rimworld.mod.moodbar; 2.0.0.8: Madeline.ModMismatchWindowPatch | |
Platform information: (hidden, use publishing options to include) | |
Log file contents: | |
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. | |
Initialize engine version: 2022.3.35f1 (011206c7a712) | |
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
- Loaded All Assemblies, in 6.300 seconds | |
- Finished resetting the current domain, in 0.001 seconds | |
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. | |
Command line arguments: -disable-compute-shaders | |
RimWorld 1.6.4523 rev1054 | |
[HugsLib] version 12.0.0 | |
1.6.9317 :: | |
1.6.9299 :: | |
[RimHUD v1.16.4] Initialized | |
[Analyzer] Loaded version 1.6.0 rev 1 | |
startIndex: 60 | |
endIndex: 72 | |
Start: newobj System.Void System.Text.StringBuilder::.ctor() | |
End:callvirt virtual System.String System.Object::ToString() [Label13] | |
Start: call static System.String System.String::Concat(System.String str0, System.String str1) [Label14] | |
End:ldloc.0 NULL | |
KCSG has Created 8473 symbolDefs for vanilla and DLCs | |
[XML Extensions] Initialized 0 SettingsMenuDef(s) and found 0 unused key(s) from 0 mod(s) | |
[XML Extensions] 2327 total patch operations run in 16440ms, 0 failed | |
[XML Extensions] Emitted 0 mod class(es) | |
[VehicleFramework] version 1.6.2053 | |
[SmashPhil.VehicleFramework] Applying compatibility patch for Jaxe.RimHUD. Active: Yes | |
Patching Madeline.ModMismatchWindow | |
[CMColorCodedMoodBar] CMColorCodedMoodBar 1.6.4518.1 initialized | |
QualityBuilder: JobDefOf.Deconstruct driverClass = JobDriver_Deconstruct | |
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam. | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 9) | |
MVCF successfully applied 53 patches | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
Unloading 555 unused Assets to reduce memory usage. Loaded Objects now: 55583. | |
Total: 590.147600 ms (FindLiveObjects: 4.086300 ms CreateObjectMapping: 6.092000 ms MarkObjects: 579.021100 ms DeleteObjects: 0.947600 ms) | |
CharacterEditor v1.6.3 initializing... | |
updating labels for english... | |
loading pawn slot content from file... | |
character editor instance created | |
checking editor settings... | |
bodysizes genes are active | |
CharacterEditor v1.6.3 ...done | |
Error in Large Faction Bases (Continued), assembly name: LargeFactionBase, method: SymbolResolver_EdgeDefense2:Resolve, exception: System.MissingMethodException: Method not found: void RimWorld.LordJob_DefendBase..ctor(RimWorld.Faction,Verse.IntVec3,bool) | |
[Ref ADC48E07] | |
(wrapper managed-to-native) System.Reflection.RuntimeModule.ResolveMethodToken(intptr,int,intptr[],intptr[],System.Reflection.ResolveTokenError&) | |
at System.Reflection.RuntimeModule.ResolveMethod (System.Reflection.Module module, System.IntPtr monoModule, System.Int32 metadataToken, System.Type[] genericTypeArguments, System.Type[] genericMethodArguments) [0x0000f] in <51fded79cd284d4d911c5949aff4cb21>:0 | |
at System.Reflection.RuntimeModule.ResolveMethod (System.Int32 metadataToken, System.Type[] genericTypeArguments, System.Type[] genericMethodArguments) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0 | |
at HarmonyLib.MethodBodyReader.ReadOperand (HarmonyLib.ILInstruction instruction) [0x00366] in <8124cc12bdf242eab0a5f7e7edecf387>:0 | |
at HarmonyLib.MethodBodyReader.GenerateInstructions () [0x00022] in <8124cc12bdf242eab0a5f7e7edecf387>:0 | |
<0x232235a4700 + 0x0014a> <unknown method> | |
at HarmonyLib.MethodCopier.GetInstructions (System.Reflection.Emit.ILGenerator generator, System.Reflection.MethodBase method, System.Int32 maxTranspilers) [0x00024] in <8124cc12bdf242eab0a5f7e7edecf387>:0 | |
at HarmonyLib.PatchProcessor.GetOriginalInstructions (System.Reflection.MethodBase original, System.Reflection.Emit.ILGenerator generator) [0x0000b] in <8124cc12bdf242eab0a5f7e7edecf387>:0 | |
at ModErrorChecker.ModErrorChecker.CheckAssemblies () [0x000af] in <c01cefb11f204c02a513919b7c43f698>:0 | |
CE is trying to create default parameter lists ... | |
creating default parameter list for genes... | |
845 default entities for genes created | |
creating default parameter list for objects... | |
5227 default entities for objects created | |
creating default parameter list for turrets... | |
33 default entities for turrets created | |
...lists created | |
CE is trying to apply modified parameters... | |
no modifications for genes | |
Gun_BeamRepeater modification loaded | |
Gun_Azathoth modification loaded | |
Gun_Singularity modification loaded | |
no modifications for lifestages | |
...done | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 9) | |
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. | |
QualityBuilder added property to '299' things | |
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 55797. | |
Total: 521.597200 ms (FindLiveObjects: 4.255700 ms CreateObjectMapping: 4.801300 ms MarkObjects: 512.449600 ms DeleteObjects: 0.090400 ms) | |
Loading game from file Self-Ruling Confederacy of ArchoLight with mods: | |
- brrainz.harmony | |
- Ludeon.RimWorld | |
- Ludeon.RimWorld.Royalty | |
- Ludeon.RimWorld.Ideology | |
- Ludeon.RimWorld.Biotech | |
- Ludeon.RimWorld.Anomaly | |
- Ludeon.RimWorld.Odyssey | |
- vanillaexpanded.backgrounds | |
- OskarPotocki.VanillaFactionsExpanded.Core | |
- GoGaTio.MechanoidUpgrades | |
- GoGaTio.MechanoidUpgrades.Archotech | |
- OskarPotocki.VFE.Empire | |
- VanillaExpanded.VTEXE | |
- VanillaExpanded.VIEAT | |
- Taranchuk.ModErrorChecker | |
- UnlimitedHugs.HugsLib | |
- Teok25.ArchotechExpanded.Prosthetics | |
- neronix17.toolbox | |
- Neronix17.Archotech.Genetics | |
- taranchuk.ArchotechPlus | |
- GT.Sam.BasicDoubleDoors | |
- imranfish.xmlextensions | |
- SmashPhil.VehicleFramework | |
- VanillaExpanded.VWETB | |
- VanillaExpanded.VWE | |
- VanillaExpanded.VWEQ | |
- VanillaExpanded.VWENL | |
- VanillaExpanded.VWEMS | |
- VanillaExpanded.VWEL | |
- VanillaExpanded.VWEHW | |
- VanillaExpanded.VWEG | |
- VanillaExpanded.VWEC | |
- OskarPotocki.VanillaFactionsExpanded.SettlersModule | |
- VanillaExpanded.VWEFT | |
- OskarPotocki.VanillaVehiclesExpanded | |
- OskarPotocki.VanillaVehiclesExpandedTier3 | |
- VanillaExpanded.VanillaTraitsExpanded | |
- VanillaExpanded.VanillaTradingExpanded | |
- VanillaExpanded.VFECore | |
- VanillaExpanded.VFEPower | |
- VanillaExpanded.VFEProduction | |
- VanillaExpanded.HelixienGas | |
- VanillaExpanded.VTEXVariations | |
- VanillaExpanded.Temperature | |
- VanillaStorytellersExpanded.WinstonWave | |
- VSE.PerryPersistent | |
- VanillaExpanded.VanillaSocialInteractionsExpanded | |
- Jaxe.RimHUD | |
- vanillaexpanded.skills | |
- VanillaExpanded.Recycling | |
- vanillaracesexpanded.waster | |
- vanillaracesexpanded.saurid | |
- vanillaracesexpanded.sanguophage | |
- vanillaracesexpanded.pigskin | |
- vanillaracesexpanded.phytokin | |
- vanillaracesexpanded.lycanthrope | |
- vanillaracesexpanded.hussar | |
- vanillaracesexpanded.highmate | |
- vanillaracesexpanded.genie | |
- vanillaracesexpanded.fungoid | |
- vanillaracesexpanded.customicons | |
- VanillaExpanded.VPsycastsE | |
- vanillaracesexpanded.archon | |
- vanillaracesexpanded.android | |
- VanillaExpanded.VPE.Puppeteer | |
- VanillaExpanded.VPE.Hemosage | |
- VanillaExpanded.VPlantsESucculents | |
- VanillaExpanded.VPlantsE | |
- VanillaExpanded.VPlantsEMushrooms | |
- VanillaExpanded.VPlantsEMore | |
- VanillaExpanded.VPersonaWeaponsE | |
- vanillaexpanded.outposts | |
- VanillaExpanded.VNutrientE | |
- VanillaExpanded.VIESAS | |
- VanillaExpanded.Ideo.SophianStyle | |
- VanillaExpanded.Ideo.RelicsAndArtifacts | |
- VanillaExpanded.VCookE | |
- VanillaExpanded.VBooksE | |
- VanillaExpanded.VMemesE | |
- VanillaExpanded.Ideo.IconsandSymbols | |
- VanillaExpanded.VIEHAR | |
- VanillaExpanded.Ideo.Dryads | |
- VanillaExpanded.VHE | |
- VanillaExpanded.VChemfuelE | |
- VanillaExpanded.VGeneticsE | |
- VanillaExpanded.VFESpacer | |
- VanillaExpanded.VFEPropsandDecor | |
- VanillaExpanded.VFEMedical | |
- VanillaExpanded.VFEFarming | |
- VanillaExpanded.VFEArt | |
- VanillaExpanded.VFEArchitect | |
- OskarPotocki.VFE.Tribals | |
- OskarPotocki.VFE.Pirates | |
- VanillaExpanded.VEE | |
- VanillaExpanded.VCookESushi | |
- VanillaExpanded.VCookEStews | |
- VanillaExpanded.VBrewE | |
- VanillaExpanded.VBrewECandT | |
- VanillaExpanded.BaseGeneration | |
- VanillaExpanded.VanillaBackstoriesExpanded | |
- VanillaExpanded.VARME | |
- VanillaExpanded.VAEAccessories | |
- VanillaExpanded.VAPPE | |
- VanillaExpanded.VAEWaste | |
- VanillaExpanded.VAERoy | |
- VanillaExpanded.VAEEndAndExt | |
- VanillaExpanded.VanillaAnimalsExpanded | |
- Madeline.ModMismatchFormatter | |
- falconne.BWM | |
- void.charactereditor | |
- CrashM.ColorCodedMoodBar.11 | |
- telardo.DragSelect | |
- Dubwise.DubsPerformanceAnalyzer.steam | |
- AmCh.ImprovedNeedIndicator | |
- UwUtismXD.IncreasedStack | |
- zal.morearchotechgarbage | |
- PI.AscendantWeapons | |
- hatti.qualitybuilder | |
- Memegoddess.ReplaceStuff | |
- rimfridge.kv.rw | |
- PeteTimesSix.SimpleSidearms | |
- dhultgren.smarterconstruction | |
- OskarPotocki.VFE.Classical | |
- OskarPotocki.VFE.Deserters | |
- GT.Sam.GlitterTech | |
- Mlie.LargeFactionBases | |
- FrozenSnowFox.BetterExplorationLoot | |
- Mehni.PickUpAndHaul | |
- notfood.FrameRateControl | |
- Poncho.AutomaticHydroponics | |
SaveableFromNode exception: System.MissingMethodException: Constructor on type 'Vehicles.ListerAirDefenses' not found. | |
[Ref E129F511] | |
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x0022b] in <51fded79cd284d4d911c5949aff4cb21>:0 | |
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x0009c] in <51fded79cd284d4d911c5949aff4cb21>:0 | |
at Verse.ScribeExtractor.CreateInstance (System.Type type, System.Object[] ctorArgs) [0x00003] in <981a33edf24d499488b0f820d94638e1>:0 | |
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00149] in <981a33edf24d499488b0f820d94638e1>:0 | |
Subnode: | |
<li Class="Vehicles.ListerAirDefenses" /> | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Null key while loading dictionary of Verse.Pawn and System.Int32. label=lastRoyalGossipTick | |
Could not resolve reference to object with loadID Thing_Human55762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent= | |
Could not resolve reference to object with loadID Thing_Human135624 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent= | |
Could not resolve reference to object with loadID Thing_Human55772 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent= | |
Could not resolve reference to object with loadID Thing_Human55762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent= | |
Could not resolve reference to object with loadID Thing_Human136461 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent= | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Pawn Michael has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships). | |
Pawn Caze has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships). | |
Pawn Osbas has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships). | |
Pawn Choniates has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships). | |
Pawn Tauela has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships). | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
checking editor settings... | |
bodysizes genes are active | |
QualityBuilder added to orders category. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 62979. | |
Total: 735.954200 ms (FindLiveObjects: 3.448400 ms CreateObjectMapping: 5.952300 ms MarkObjects: 726.439400 ms DeleteObjects: 0.113900 ms) | |
Too many tries finding incident time. minSpacingDays is too high. | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human147427 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human147422 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Invalid count: 0, setting to 1. Job was HaulToInventory (Job_541714) A = Thing_Jade148515 B = (148, 0, 161) Giver = JobGiver_Work [workGiverDef: HaulToInventory] | |
Invalid count: 0, setting to 1. Job was HaulToInventory (Job_541847) A = Thing_Jade148551 B = (148, 0, 161) Giver = JobGiver_Work [workGiverDef: HaulToInventory] | |
checking editor settings... | |
bodysizes genes are active | |
Tried to add pawn Anlis to lord with lord job but this pawn is already a member of lord with lord jobRimWorld.LordJob_AssaultColony. Pawns can't be members of more than one lord at the same time. | |
Tried to add pawn Troos to lord with lord job but this pawn is already a member of lord with lord jobRimWorld.LordJob_AssaultColony. Pawns can't be members of more than one lord at the same time. | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 69284. | |
Total: 827.475400 ms (FindLiveObjects: 26.273300 ms CreateObjectMapping: 8.560300 ms MarkObjects: 792.477200 ms DeleteObjects: 0.164500 ms) | |
checking editor settings... | |
bodysizes genes are active | |
Trying to save reference to a discarded thing Owl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human151750 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151756 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151779 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human147427 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human147422 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 70438. | |
Total: 957.186600 ms (FindLiveObjects: 4.079700 ms CreateObjectMapping: 6.877000 ms MarkObjects: 946.085400 ms DeleteObjects: 0.144300 ms) | |
Could not find any RuleDef for symbol "thing" with any resolver that could resolve rect=(78,102,80,104), faction=The Red Cove Bandits, custom=null, combatPoints=null, pawnGroupMakerParams=null, pawnGroupKindDef=null, roofDef=null, noRoof=null, addRoomCenterToRootsToUnfog=null, singleThingToSpawn=MechSerumResurrector211185, singleThingDef=null, singleThingStuff=null, singleThingStackCount=null, skipSingleThingIfHasToWipeBuildingOrDoesntFit=null, spawnBridgeIfTerrainCantSupportThing=null, singleThingInnerThings=null, singlePawnToSpawn=null, singlePawnKindDef=null, disableSinglePawn=null, singlePawnLord=null, settlementLord=null, singlePawnSpawnCellExtraPredicate=null, singlePawnGenerationRequest=null, postThingSpawn=null, postThingGenerate=null, mechanoidsCount=null, hivesCount=null, disableHives=null, thingRot=null, wallStuff=VFEC_BlocksConcrete, chanceToSkipWallBlock=null, floorDef=Tile_SpikecoreGranite, chanceToSkipFloor=null, filthDef=null, filthDensity=null, floorOnlyIfTerrainSupports=True, allowBridgeOnAnyImpassableTerrain=null, clearEdificeOnly=null, clearFillageOnly=null, clearRoof=null, ancientCryptosleepCasketGroupID=null, podContentsType=null, ancientCryptosleepCasketOpenSignalTag=null, thingSetMakerDef=null, thingSetMakerParams=null, stockpileConcreteContents=null, stockpileMarketValue=null, innerStockpileSize=null, edgeDefenseWidth=2, edgeDefenseTurretsCount=0, edgeDefenseMortarsCount=0, edgeDefenseGuardsCount=null, mortarDef=null, pathwayFloorDef=Tile_SpikecoreLimestone, cultivatedPlantDef=null, fixedCulativedPlantGrowth=null, fillWithThingsPadding=null, settlementPawnGroupPoints=1080.45, settlementPawnGroupSeed=0, settlementDontGeneratePawns=True, attackWhenPlayerBecameEnemy=False, streetHorizontal=null, edgeThingAvoidOtherEdgeThings=null, edgeThingMustReachMapEdge=null, allowPlacementOffEdge=null, thrustAxis=null, makeWarningLetter=null, allowedMonumentThings=null, bedCount=18, extraDoorEdge=null, minLengthAfterSplit=null | |
checking editor settings... | |
bodysizes genes are active | |
Tried to spawn VRESaurids_HumanEgg228888 in a null map. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 73754. | |
Total: 747.201800 ms (FindLiveObjects: 8.818700 ms CreateObjectMapping: 8.524200 ms MarkObjects: 729.761700 ms DeleteObjects: 0.097100 ms) | |
Trying to save reference to a discarded thing Owl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Faction_34 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151750 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151756 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151779 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human211554 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human147427 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human147422 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human230457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Trying to save reference to a discarded thing Owl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Faction_34 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151750 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151756 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151779 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human211554 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human147427 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human147422 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human230457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Researched without having an active project. | |
Researched without having an active project. | |
Trying to save reference to a discarded thing Owl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Faction_34 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151750 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151756 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human151779 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human211554 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human147427 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human147422 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human230457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 69047. | |
Total: 758.835600 ms (FindLiveObjects: 31.837700 ms CreateObjectMapping: 9.374000 ms MarkObjects: 717.457100 ms DeleteObjects: 0.166400 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 9) | |
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. | |
checking editor settings... | |
bodysizes genes are active | |
CharacterEditor v1.6.3 ...done | |
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 68075. | |
Total: 982.629600 ms (FindLiveObjects: 6.308300 ms CreateObjectMapping: 8.776100 ms MarkObjects: 967.378500 ms DeleteObjects: 0.166300 ms) | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 68951. | |
Total: 913.575600 ms (FindLiveObjects: 6.219200 ms CreateObjectMapping: 7.541200 ms MarkObjects: 899.499100 ms DeleteObjects: 0.315400 ms) | |
loading icon for custom xenotype | |
loading icon for custom xenotype | |
loading icon for custom xenotype | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 69142. | |
Total: 864.584400 ms (FindLiveObjects: 7.681700 ms CreateObjectMapping: 7.532200 ms MarkObjects: 849.044600 ms DeleteObjects: 0.325400 ms) | |
Initializing new game with mods: | |
- brrainz.harmony | |
- Ludeon.RimWorld | |
- Ludeon.RimWorld.Royalty | |
- Ludeon.RimWorld.Ideology | |
- Ludeon.RimWorld.Biotech | |
- Ludeon.RimWorld.Anomaly | |
- Ludeon.RimWorld.Odyssey | |
- vanillaexpanded.backgrounds | |
- OskarPotocki.VanillaFactionsExpanded.Core | |
- GoGaTio.MechanoidUpgrades | |
- GoGaTio.MechanoidUpgrades.Archotech | |
- OskarPotocki.VFE.Empire | |
- VanillaExpanded.VTEXE | |
- VanillaExpanded.VIEAT | |
- Taranchuk.ModErrorChecker | |
- UnlimitedHugs.HugsLib | |
- Teok25.ArchotechExpanded.Prosthetics | |
- neronix17.toolbox | |
- Neronix17.Archotech.Genetics | |
- taranchuk.ArchotechPlus | |
- GT.Sam.BasicDoubleDoors | |
- imranfish.xmlextensions | |
- SmashPhil.VehicleFramework | |
- VanillaExpanded.VWETB | |
- VanillaExpanded.VWE | |
- VanillaExpanded.VWEQ | |
- VanillaExpanded.VWENL | |
- VanillaExpanded.VWEMS | |
- VanillaExpanded.VWEL | |
- VanillaExpanded.VWEHW | |
- VanillaExpanded.VWEG | |
- VanillaExpanded.VWEC | |
- OskarPotocki.VanillaFactionsExpanded.SettlersModule | |
- VanillaExpanded.VWEFT | |
- OskarPotocki.VanillaVehiclesExpanded | |
- OskarPotocki.VanillaVehiclesExpandedTier3 | |
- VanillaExpanded.VanillaTraitsExpanded | |
- VanillaExpanded.VanillaTradingExpanded | |
- VanillaExpanded.VFECore | |
- VanillaExpanded.VFEPower | |
- VanillaExpanded.VFEProduction | |
- VanillaExpanded.HelixienGas | |
- VanillaExpanded.VTEXVariations | |
- VanillaExpanded.Temperature | |
- VanillaStorytellersExpanded.WinstonWave | |
- VSE.PerryPersistent | |
- VanillaExpanded.VanillaSocialInteractionsExpanded | |
- Jaxe.RimHUD | |
- vanillaexpanded.skills | |
- VanillaExpanded.Recycling | |
- vanillaracesexpanded.waster | |
- vanillaracesexpanded.saurid | |
- vanillaracesexpanded.sanguophage | |
- vanillaracesexpanded.pigskin | |
- vanillaracesexpanded.phytokin | |
- vanillaracesexpanded.lycanthrope | |
- vanillaracesexpanded.hussar | |
- vanillaracesexpanded.highmate | |
- vanillaracesexpanded.genie | |
- vanillaracesexpanded.fungoid | |
- vanillaracesexpanded.customicons | |
- VanillaExpanded.VPsycastsE | |
- vanillaracesexpanded.archon | |
- vanillaracesexpanded.android | |
- VanillaExpanded.VPE.Puppeteer | |
- VanillaExpanded.VPE.Hemosage | |
- VanillaExpanded.VPlantsESucculents | |
- VanillaExpanded.VPlantsE | |
- VanillaExpanded.VPlantsEMushrooms | |
- VanillaExpanded.VPlantsEMore | |
- VanillaExpanded.VPersonaWeaponsE | |
- vanillaexpanded.outposts | |
- VanillaExpanded.VNutrientE | |
- VanillaExpanded.VIESAS | |
- VanillaExpanded.Ideo.SophianStyle | |
- VanillaExpanded.Ideo.RelicsAndArtifacts | |
- VanillaExpanded.VCookE | |
- VanillaExpanded.VBooksE | |
- VanillaExpanded.VMemesE | |
- VanillaExpanded.Ideo.IconsandSymbols | |
- VanillaExpanded.VIEHAR | |
- VanillaExpanded.Ideo.Dryads | |
- VanillaExpanded.VHE | |
- VanillaExpanded.VChemfuelE | |
- VanillaExpanded.VGeneticsE | |
- VanillaExpanded.VFESpacer | |
- VanillaExpanded.VFEPropsandDecor | |
- VanillaExpanded.VFEMedical | |
- VanillaExpanded.VFEFarming | |
- VanillaExpanded.VFEArt | |
- VanillaExpanded.VFEArchitect | |
- OskarPotocki.VFE.Tribals | |
- OskarPotocki.VFE.Pirates | |
- VanillaExpanded.VEE | |
- VanillaExpanded.VCookESushi | |
- VanillaExpanded.VCookEStews | |
- VanillaExpanded.VBrewE | |
- VanillaExpanded.VBrewECandT | |
- VanillaExpanded.BaseGeneration | |
- VanillaExpanded.VanillaBackstoriesExpanded | |
- VanillaExpanded.VARME | |
- VanillaExpanded.VAEAccessories | |
- VanillaExpanded.VAPPE | |
- VanillaExpanded.VAEWaste | |
- VanillaExpanded.VAERoy | |
- VanillaExpanded.VAEEndAndExt | |
- VanillaExpanded.VanillaAnimalsExpanded | |
- Madeline.ModMismatchFormatter | |
- falconne.BWM | |
- void.charactereditor | |
- CrashM.ColorCodedMoodBar.11 | |
- telardo.DragSelect | |
- Dubwise.DubsPerformanceAnalyzer.steam | |
- AmCh.ImprovedNeedIndicator | |
- UwUtismXD.IncreasedStack | |
- zal.morearchotechgarbage | |
- PI.AscendantWeapons | |
- hatti.qualitybuilder | |
- Memegoddess.ReplaceStuff | |
- rimfridge.kv.rw | |
- PeteTimesSix.SimpleSidearms | |
- dhultgren.smarterconstruction | |
- OskarPotocki.VFE.Classical | |
- OskarPotocki.VFE.Deserters | |
- GT.Sam.GlitterTech | |
- Mlie.LargeFactionBases | |
- FrozenSnowFox.BetterExplorationLoot | |
- Mehni.PickUpAndHaul | |
- notfood.FrameRateControl | |
- Poncho.AutomaticHydroponics | |
QualityBuilder added property to '0' things | |
Getting random element from empty collection. | |
Tried to spawn Ally but it's already spawned. | |
Tried to spawn Addie but it's already spawned. | |
Tried to spawn Nutz but it's already spawned. | |
checking editor settings... | |
bodysizes genes are active | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 76551. | |
Total: 826.473500 ms (FindLiveObjects: 4.948300 ms CreateObjectMapping: 9.581800 ms MarkObjects: 811.838600 ms DeleteObjects: 0.104400 ms) | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 69079. | |
Total: 753.549100 ms (FindLiveObjects: 6.601100 ms CreateObjectMapping: 7.564600 ms MarkObjects: 739.265900 ms DeleteObjects: 0.117300 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 9) | |
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. | |
checking editor settings... | |
bodysizes genes are active | |
CharacterEditor v1.6.3 ...done | |
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 68658. | |
Total: 956.672700 ms (FindLiveObjects: 4.906900 ms CreateObjectMapping: 8.015400 ms MarkObjects: 943.564100 ms DeleteObjects: 0.185900 ms) | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 69503. | |
Total: 808.082500 ms (FindLiveObjects: 7.995500 ms CreateObjectMapping: 8.868600 ms MarkObjects: 790.933300 ms DeleteObjects: 0.284900 ms) | |
loading icon for custom xenotype | |
loading icon for custom xenotype | |
loading icon for custom xenotype | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 9) | |
QualityBuilder added property to '0' things | |
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 69645. | |
Total: 739.854400 ms (FindLiveObjects: 4.818600 ms CreateObjectMapping: 6.639400 ms MarkObjects: 728.273600 ms DeleteObjects: 0.122600 ms) | |
Initializing new game with mods: | |
- brrainz.harmony | |
- Ludeon.RimWorld | |
- Ludeon.RimWorld.Royalty | |
- Ludeon.RimWorld.Ideology | |
- Ludeon.RimWorld.Biotech | |
- Ludeon.RimWorld.Anomaly | |
- Ludeon.RimWorld.Odyssey | |
- vanillaexpanded.backgrounds | |
- OskarPotocki.VanillaFactionsExpanded.Core | |
- GoGaTio.MechanoidUpgrades | |
- GoGaTio.MechanoidUpgrades.Archotech | |
- OskarPotocki.VFE.Empire | |
- VanillaExpanded.VTEXE | |
- VanillaExpanded.VIEAT | |
- Taranchuk.ModErrorChecker | |
- UnlimitedHugs.HugsLib | |
- Teok25.ArchotechExpanded.Prosthetics | |
- neronix17.toolbox | |
- Neronix17.Archotech.Genetics | |
- taranchuk.ArchotechPlus | |
- GT.Sam.BasicDoubleDoors | |
- imranfish.xmlextensions | |
- SmashPhil.VehicleFramework | |
- VanillaExpanded.VWETB | |
- VanillaExpanded.VWE | |
- VanillaExpanded.VWEQ | |
- VanillaExpanded.VWENL | |
- VanillaExpanded.VWEMS | |
- VanillaExpanded.VWEL | |
- VanillaExpanded.VWEHW | |
- VanillaExpanded.VWEG | |
- VanillaExpanded.VWEC | |
- OskarPotocki.VanillaFactionsExpanded.SettlersModule | |
- VanillaExpanded.VWEFT | |
- OskarPotocki.VanillaVehiclesExpanded | |
- OskarPotocki.VanillaVehiclesExpandedTier3 | |
- VanillaExpanded.VanillaTraitsExpanded | |
- VanillaExpanded.VanillaTradingExpanded | |
- VanillaExpanded.VFECore | |
- VanillaExpanded.VFEPower | |
- VanillaExpanded.VFEProduction | |
- VanillaExpanded.HelixienGas | |
- VanillaExpanded.VTEXVariations | |
- VanillaExpanded.Temperature | |
- VanillaStorytellersExpanded.WinstonWave | |
- VSE.PerryPersistent | |
- VanillaExpanded.VanillaSocialInteractionsExpanded | |
- Jaxe.RimHUD | |
- vanillaexpanded.skills | |
- VanillaExpanded.Recycling | |
- vanillaracesexpanded.waster | |
- vanillaracesexpanded.saurid | |
- vanillaracesexpanded.sanguophage | |
- vanillaracesexpanded.pigskin | |
- vanillaracesexpanded.phytokin | |
- vanillaracesexpanded.lycanthrope | |
- vanillaracesexpanded.hussar | |
- vanillaracesexpanded.highmate | |
- vanillaracesexpanded.genie | |
- vanillaracesexpanded.fungoid | |
- vanillaracesexpanded.customicons | |
- VanillaExpanded.VPsycastsE | |
- vanillaracesexpanded.archon | |
- vanillaracesexpanded.android | |
- VanillaExpanded.VPE.Puppeteer | |
- VanillaExpanded.VPE.Hemosage | |
- VanillaExpanded.VPlantsESucculents | |
- VanillaExpanded.VPlantsE | |
- VanillaExpanded.VPlantsEMushrooms | |
- VanillaExpanded.VPlantsEMore | |
- VanillaExpanded.VPersonaWeaponsE | |
- vanillaexpanded.outposts | |
- VanillaExpanded.VNutrientE | |
- VanillaExpanded.VIESAS | |
- VanillaExpanded.Ideo.SophianStyle | |
- VanillaExpanded.Ideo.RelicsAndArtifacts | |
- VanillaExpanded.VCookE | |
- VanillaExpanded.VBooksE | |
- VanillaExpanded.VMemesE | |
- VanillaExpanded.Ideo.IconsandSymbols | |
- VanillaExpanded.VIEHAR | |
- VanillaExpanded.Ideo.Dryads | |
- VanillaExpanded.VHE | |
- VanillaExpanded.VChemfuelE | |
- VanillaExpanded.VGeneticsE | |
- VanillaExpanded.VFESpacer | |
- VanillaExpanded.VFEPropsandDecor | |
- VanillaExpanded.VFEMedical | |
- VanillaExpanded.VFEFarming | |
- VanillaExpanded.VFEArt | |
- VanillaExpanded.VFEArchitect | |
- OskarPotocki.VFE.Tribals | |
- OskarPotocki.VFE.Pirates | |
- VanillaExpanded.VEE | |
- VanillaExpanded.VCookESushi | |
- VanillaExpanded.VCookEStews | |
- VanillaExpanded.VBrewE | |
- VanillaExpanded.VBrewECandT | |
- VanillaExpanded.BaseGeneration | |
- VanillaExpanded.VanillaBackstoriesExpanded | |
- VanillaExpanded.VARME | |
- VanillaExpanded.VAEAccessories | |
- VanillaExpanded.VAPPE | |
- VanillaExpanded.VAEWaste | |
- VanillaExpanded.VAERoy | |
- VanillaExpanded.VAEEndAndExt | |
- VanillaExpanded.VanillaAnimalsExpanded | |
- Madeline.ModMismatchFormatter | |
- falconne.BWM | |
- void.charactereditor | |
- CrashM.ColorCodedMoodBar.11 | |
- telardo.DragSelect | |
- Dubwise.DubsPerformanceAnalyzer.steam | |
- AmCh.ImprovedNeedIndicator | |
- UwUtismXD.IncreasedStack | |
- zal.morearchotechgarbage | |
- PI.AscendantWeapons | |
- hatti.qualitybuilder | |
- Memegoddess.ReplaceStuff | |
- rimfridge.kv.rw | |
- PeteTimesSix.SimpleSidearms | |
- dhultgren.smarterconstruction | |
- OskarPotocki.VFE.Classical | |
- OskarPotocki.VFE.Deserters | |
- GT.Sam.GlitterTech | |
- Mlie.LargeFactionBases | |
- FrozenSnowFox.BetterExplorationLoot | |
- Mehni.PickUpAndHaul | |
- notfood.FrameRateControl | |
- Poncho.AutomaticHydroponics | |
Getting random element from empty collection. | |
Tried to spawn Ally but it's already spawned. | |
Tried to spawn Addie but it's already spawned. | |
Tried to spawn Nutz but it's already spawned. | |
checking editor settings... | |
bodysizes genes are active | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 76014. | |
Total: 832.283200 ms (FindLiveObjects: 3.408500 ms CreateObjectMapping: 7.072200 ms MarkObjects: 821.669300 ms DeleteObjects: 0.133100 ms) | |
Researched without having an active project. | |
Researched without having an active project. | |
Researched without having an active project. | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] | |
at RimWorld.SlaveRebellionUtility.CanParticipateInSlaveRebellion (Verse.Pawn pawn) [0x00006] in <981a33edf24d499488b0f820d94638e1>:0 | |
at RimWorld.SlaveRebellionUtility.InitiateSlaveRebellionMtbDaysHelper (Verse.Pawn pawn) [0x00000] in <981a33edf24d499488b0f820d94638e1>:0 | |
at RimWorld.SlaveRebellionUtility.InitiateSlaveRebellionMtbDays (Verse.Pawn pawn) [0x00090] in <981a33edf24d499488b0f820d94638e1>:0 | |
- POSTFIX com.vanillamemesexpanded: Void VanillaMemesExpanded.VanillaMemesExpanded_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays_Patch:SetCorruptedSlaveToMinusOne(Pawn pawn, Single& __result) | |
at RimWorld.Pawn_GuestTracker.GuestTrackerTickInterval (System.Int32 delta) [0x000aa] in <981a33edf24d499488b0f820d94638e1>:0 | |
at Verse.Pawn.TickInterval (System.Int32 delta) [0x0020d] in <981a33edf24d499488b0f820d94638e1>:0 | |
at Verse.Thing.DoTick () [0x000eb] in <981a33edf24d499488b0f820d94638e1>:0 | |
at Verse.ThingOwner.DoTick () [0x0001c] in <981a33edf24d499488b0f820d94638e1>:0 | |
at Verse.Thing.DoTick () [0x0022c] in <981a33edf24d499488b0f820d94638e1>:0 | |
at Verse.TickList.Tick () [0x00139] in <981a33edf24d499488b0f820d94638e1>:0 | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking ActiveDropPod51084 (at (120, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Tried to destroy already-destroyed world object Site Downed shuttle (tile=275604,0) | |
Researched without having an active project. | |
checking editor settings... | |
bodysizes genes are active | |
Tried to add pawn Cescal to lord with lord job but this pawn is already a member of lord with lord jobVFED.LordJob_DefendNobleMansion. Pawns can't be members of more than one lord at the same time. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 78714. | |
Total: 875.875500 ms (FindLiveObjects: 24.964700 ms CreateObjectMapping: 8.567000 ms MarkObjects: 842.180300 ms DeleteObjects: 0.163200 ms) | |
Researched without having an active project. | |
Tried to destroy already-destroyed world object Site Downed shuttle (tile=116426,0) | |
checking editor settings... | |
bodysizes genes are active | |
Tried to add pawn Baslosine to lord with lord job but this pawn is already a member of lord with lord jobVFED.LordJob_DefendNobleMansion. Pawns can't be members of more than one lord at the same time. | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 79592. | |
Total: 1010.926800 ms (FindLiveObjects: 8.226000 ms CreateObjectMapping: 10.599100 ms MarkObjects: 991.928300 ms DeleteObjects: 0.173100 ms) | |
Tried to destroy already-destroyed world object Site Downed shuttle (tile=165327,0) | |
Researched without having an active project. | |
Researched without having an active project. | |
checking editor settings... | |
bodysizes genes are active | |
Researched without having an active project. | |
Researched without having an active project. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 79870. | |
Total: 932.813900 ms (FindLiveObjects: 7.322300 ms CreateObjectMapping: 7.741600 ms MarkObjects: 917.613000 ms DeleteObjects: 0.136800 ms) | |
[VFED] Could not spawn guards on door at (121, 0, 96) | |
checking editor settings... | |
bodysizes genes are active | |
Tried to add pawn Pangratos to lord with lord job but this pawn is already a member of lord with lord jobVFED.LordJob_DefendNobleMansion. Pawns can't be members of more than one lord at the same time. | |
Tried to add pawn Losas to lord with lord job but this pawn is already a member of lord with lord jobVFED.LordJob_DefendNobleMansion. Pawns can't be members of more than one lord at the same time. | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 80368. | |
Total: 1187.990100 ms (FindLiveObjects: 8.452600 ms CreateObjectMapping: 8.646400 ms MarkObjects: 1170.773200 ms DeleteObjects: 0.117600 ms) | |
checking editor settings... | |
bodysizes genes are active | |
Tried to add pawn Cosbas to lord with lord job but this pawn is already a member of lord with lord jobRimWorld.LordJob_AssaultColony. Pawns can't be members of more than one lord at the same time. | |
Tried to add pawn Areva to lord with lord job but this pawn is already a member of lord with lord jobRimWorld.LordJob_AssaultColony. Pawns can't be members of more than one lord at the same time. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 80842. | |
Total: 1060.885400 ms (FindLiveObjects: 7.579000 ms CreateObjectMapping: 8.000500 ms MarkObjects: 1045.155000 ms DeleteObjects: 0.150700 ms) | |
Tried to destroy already-destroyed world object Site Downed shuttle (tile=270143,0) | |
Researched without having an active project. | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Researched without having an active project. | |
[VFED] Could not spawn guards on door at (101, 0, 76) | |
[VFED] Could not spawn guards on door at (117, 0, 87) | |
[VFED] Could not spawn guards on door at (121, 0, 87) | |
checking editor settings... | |
bodysizes genes are active | |
Researched without having an active project. | |
Tried to add pawn Phocas to lord with lord job but this pawn is already a member of lord with lord jobVFED.LordJob_DefendNobleMansion. Pawns can't be members of more than one lord at the same time. | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 82530. | |
Total: 920.405300 ms (FindLiveObjects: 23.625800 ms CreateObjectMapping: 8.775200 ms MarkObjects: 887.841800 ms DeleteObjects: 0.162300 ms) | |
Researched without having an active project. | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Tried to destroy already-destroyed world object Site Downed shuttle (tile=269819,0) | |
[VFED] Could not spawn guards on door at (141, 0, 56) | |
checking editor settings... | |
bodysizes genes are active | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 84104. | |
Total: 1212.372100 ms (FindLiveObjects: 7.919600 ms CreateObjectMapping: 8.216300 ms MarkObjects: 1196.069300 ms DeleteObjects: 0.166600 ms) | |
checking editor settings... | |
bodysizes genes are active | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 84141. | |
Total: 1022.242100 ms (FindLiveObjects: 5.337400 ms CreateObjectMapping: 8.290000 ms MarkObjects: 1008.470400 ms DeleteObjects: 0.144100 ms) | |
Shuttle landing cell invalid, picked a new cell: (112, 0, 135) | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Researched without having an active project. | |
Tried to destroy already-destroyed world object Site Downed shuttle (tile=165350,0) | |
checking editor settings... | |
bodysizes genes are active | |
Tried to add pawn Arinus to lord with lord job but this pawn is already a member of lord with lord jobVFED.LordJob_DefendNobleMansion. Pawns can't be members of more than one lord at the same time. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 86256. | |
Total: 1007.807000 ms (FindLiveObjects: 8.389000 ms CreateObjectMapping: 8.542200 ms MarkObjects: 990.704100 ms DeleteObjects: 0.171600 ms) | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
checking editor settings... | |
bodysizes genes are active | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 86596. | |
Total: 923.742000 ms (FindLiveObjects: 9.657200 ms CreateObjectMapping: 8.742100 ms MarkObjects: 905.108800 ms DeleteObjects: 0.233600 ms) | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Could not generate a pawn after 70 tries. Last error: Generated pawn incapable of violence. Ignoring scenario requirements. | |
Could not generate a pawn after 100 tries. Last error: Generated pawn incapable of violence. Ignoring validator. | |
Pawn generation error: Generated pawn incapable of violence. Too many tries (120), returning null. Generation request: kindDef=Villager, context=NonPlayer, faction=Northwest Ourinum, tile=74986,0, forceGenerateNewPawn=False, allowedDevelopmentalStages=Adult, allowDead=False, allowDowned=False, canGeneratePawnRelations=True, mustBeCapableOfViolence=True, colonistRelationChanceFactor=1, forceAddFreeWarmLayerIfNeeded=False, allowGay=True, prohibitedTraits=, allowFood=True, allowAddictions=True, inhabitant=False, certainlyBeenInCryptosleep=False, biocodeWeaponChance=0, validatorPreGear=, validatorPostGear=, fixedBiologicalAge=, fixedChronologicalAge=, fixedGender=, fixedLastName=, fixedBirthName= | |
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 18B91B49] | |
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x00148] in <981a33edf24d499488b0f820d94638e1>:0 | |
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Patch_Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result) | |
- POSTFIX MechanoidUpgradesPatch: Void MU.Patch_GenerateUpgradedPawn:Postfix(PawnGenerationRequest request, Pawn& __result) | |
- POSTFIX Neronix17.TabulaRasa.RimWorld: Void TabulaRasa.Patch_PawnGenerator_GeneratePawn:Postfix(PawnGenerationRequest request, Pawn __result) | |
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result) | |
Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref CFBDDF61] | |
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x001e1] in <981a33edf24d499488b0f820d94638e1>:0 | |
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Patch_Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result) | |
- POSTFIX MechanoidUpgradesPatch: Void MU.Patch_GenerateUpgradedPawn:Postfix(PawnGenerationRequest request, Pawn& __result) | |
- POSTFIX Neronix17.TabulaRasa.RimWorld: Void TabulaRasa.Patch_PawnGenerator_GeneratePawn:Postfix(PawnGenerationRequest request, Pawn __result) | |
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result) | |
at RimWorld.PawnGroupKindWorker_Normal.GeneratePawns (RimWorld.PawnGroupMakerParms parms, RimWorld.PawnGroupMaker groupMaker, System.Collections.Generic.List`1[T] outPawns, System.Boolean errorOnZeroResults) [0x002d1] in <981a33edf24d499488b0f820d94638e1>:0 | |
at RimWorld.PawnGroupKindWorker.GeneratePawns (RimWorld.PawnGroupMakerParms parms, RimWorld.PawnGroupMaker groupMaker, System.Boolean errorOnZeroResults) [0x00011] in <981a33edf24d499488b0f820d94638e1>:0 | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Invalid count: 0, setting to 1. Job was HaulToInventory (Job_425386) A = Thing_VWE_MeleeWeapon_HeavyClub348779 B = (151, 0, 140) Giver = JobGiver_Work [workGiverDef: HaulToInventory] | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Researched without having an active project. | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_55 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_57 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361727 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361732 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Invalid count: 0, setting to 1. Job was HaulToInventory (Job_517423) A = Thing_VWE_MeleeWeapon_Shiv349038 B = (143, 0, 137) Giver = JobGiver_Work [workGiverDef: HaulToInventory] | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356752 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_55 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_57 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_58 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361727 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361732 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human364296 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356752 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_55 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_57 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_58 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361727 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361732 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human364296 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Researched without having an active project. | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356752 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356783 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356784 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356785 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356789 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356797 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356803 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356811 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356814 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356819 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356823 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356826 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356832 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356837 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356839 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356840 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356841 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356844 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356848 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356856 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356859 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356868 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356872 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356873 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_55 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_57 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_58 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361727 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361732 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human364296 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Tried to add pawn Helladus to lord with lord job but this pawn is already a member of lord with lord jobRimWorld.LordJob_Siege. Pawns can't be members of more than one lord at the same time. | |
Tried to destroy already-destroyed world object Site Downed shuttle (tile=167770,0) | |
Researched without having an active project. | |
Researched without having an active project. | |
Researched without having an active project. | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356752 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356755 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356769 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356779 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356782 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356783 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356784 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356785 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356789 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356794 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356796 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356797 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356800 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356802 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356803 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356804 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356805 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356809 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356810 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356811 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356812 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356814 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356815 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356818 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356819 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356820 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356823 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356826 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356827 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356829 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356832 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356836 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356837 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356838 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356839 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356840 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356841 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356844 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356848 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356849 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356855 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356856 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356857 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356858 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356859 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356861 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356864 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356866 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356868 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356871 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356872 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356873 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356874 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_55 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_57 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_58 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361727 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361732 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human364296 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
[VFED] Could not spawn guards on door at (117, 0, 127) | |
[VFED] Could not spawn guards on door at (121, 0, 127) | |
[VFED] Could not spawn guards on door at (121, 0, 56) | |
checking editor settings... | |
bodysizes genes are active | |
Researched without having an active project. | |
Tried to add pawn Theoanpla to lord with lord job but this pawn is already a member of lord with lord jobVFED.LordJob_DefendNobleMansion. Pawns can't be members of more than one lord at the same time. | |
Tried to add pawn Calnikze to lord with lord job but this pawn is already a member of lord with lord jobVFED.LordJob_DefendNobleMansion. Pawns can't be members of more than one lord at the same time. | |
Exception running QuestNode_BetrayalRewards: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 7B57C660] | |
at VFED.QuestNode_BetrayalRewards.RunInt () [0x001e5] in <b21ca7cadbfd411fbd240ef4573b6e14>:0 | |
at RimWorld.QuestGen.QuestNode.Run () [0x00015] in <981a33edf24d499488b0f820d94638e1>:0 | |
Slate vars: | |
deserters=Deserters | |
empire=The Fallen Empire | |
inSignal=Quest32.Initiate | |
lastTarget=Aseretheoeur | |
lastTarget_title=Duke | |
points=8203.594 | |
raidDelayTicks=2250 | |
raidPoints=8203.594 | |
Exception running QuestNode_Raid: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 26D238D0] | |
at RimWorld.QuestGen.QuestNode_Raid.GenerateIncidentParms (Verse.Map map, System.Single points, RimWorld.Faction faction, RimWorld.QuestGen.Slate slate, RimWorld.QuestPart_Incident questPart) [0x00079] in <981a33edf24d499488b0f820d94638e1>:0 | |
at RimWorld.QuestGen.QuestNode_Raid.RunInt () [0x00062] in <981a33edf24d499488b0f820d94638e1>:0 | |
at RimWorld.QuestGen.QuestNode.Run () [0x00015] in <981a33edf24d499488b0f820d94638e1>:0 | |
Slate vars: | |
deserters=Deserters | |
empire=The Fallen Empire | |
inSignal=Quest32.OuterNodeCompleted | |
lastTarget=Aseretheoeur | |
lastTarget_title=Duke | |
points=8203.594 | |
raid/customLetterLabel={BASELABEL}: Retribution force | |
raid/customLetterText={BASETEXT} | |
This is a retribution force for your betrayal of [../deserters_name] to [../empire_name]. | |
raid/enemyFaction=Deserters | |
raid/inSignal=Quest32.OuterNodeCompleted | |
raid/points=8203.594 | |
raidDelayTicks=2250 | |
raidPoints=8203.594 | |
Grammar unresolvable. Root 'questDescription' | |
GRAMMAR RESOLUTION TRACE | |
1 questDescription → The sudden and brutal assassination of [lastTarget_nameFull] has swept through the elite ranks of [empire_name], stoking the flames of insurrection and defiance. Defectors, once scorned as negligible, are achieving unexpected victories, shaking the seemingly impervious bastion of the nobility. In the shadowy corners of the court, murmurs of desperate alliances offered to the surging rebels snake through the air.\n\nThis appealing bargain has also been presented to you. Envoys of the empire have forwarded a concealed missive to your outpost in [map_label], hinting at the boons you could acquire if you dissociate from the deserters.\n[reward_description]\n\nIf you accept, you will no longer be aligned with the deserters. You will lose access to the Deserter network, and you will never be able to rejoin their ranks again. Your visibility will be lowered to 0 and you will become a member of [empire_name]. You will be able to use all the perks that come from being a noble. Any currently active deserter-related quests will automatically fail.\nYou will also have to face off against a deserter retaliation force, consisting of:\n[raid/raidPawnKinds]\n\nIt is possible, but not guaranteed, that the Empire will bargain with you again if you continue on your path. Next deals offered might be more bountiful. | |
2 lastTarget_nameFull → <color=#D09B61FF>Megene Aseretheoeur</color> | |
2 empire_name → <color=#FF3333FF>The Fallen Empire</color> | |
map_label → UNRESOLVABLE | |
reward_description → UNRESOLVABLE | |
2 empire_name → <color=#FF3333FF>The Fallen Empire</color> | |
raid/raidPawnKinds → UNRESOLVABLE | |
1 questDescription → Word of [lastTarget_nameFull]'s sudden assassination has cast a chill across the noble circles of [empire_name], kindling a tempest of revolt and insubordination. Those who had once defected, dismissed as inconsequential, are now seizing key victories, causing a seismic shift in the power dynamics of the aristocracy. Secreted away in the labyrinthine depths of the court, rumors of hasty deals offered to the ever-strengthening rebellion echo eerily.\n\nYou are not excluded from this tempting deal. Imperial ambassadors have transmitted a cryptic message to [map_label], shedding light on the incentives you stand to accrue if you abandon the deserters.\n[reward_description]\n\nIf you accept, you will no longer be aligned with the deserters. You will lose access to the Deserter network, and you will never be able to rejoin their ranks again. Your visibility will be lowered to 0 and you will become a member of [empire_name]. You will be able to use all the perks that come from being a noble. Any currently active deserter-related quests will automatically fail.\nYou will also have to face off against a deserter retaliation force, consisting of:\n[raid/raidPawnKinds]\n\nIt is possible, but not guaranteed, that the Empire will bargain with you again if you continue on your path. Next deals offered might be more bountiful. | |
2 lastTarget_nameFull → <color=#D09B61FF>Megene Aseretheoeur</color> | |
2 empire_name → <color=#FF3333FF>The Fallen Empire</color> | |
map_label → UNRESOLVABLE | |
reward_description → UNRESOLVABLE | |
2 empire_name → <color=#FF3333FF>The Fallen Empire</color> | |
raid/raidPawnKinds → UNRESOLVABLE | |
1 questDescription → News of the recent assassination of [lastTarget_nameFull] has spread like wildfire across the nobility of [empire_name], fueling the flames of dissent and rebellion. Defectors, once seen as insignificant, have begun seizing victories on various fronts, rattling the gilded cage of the aristocracy. In the shadowy halls of the noble court, whispers stir the air, whispers of desperate bargains offered to the surging rebel forces.\n\nIntriguingly, one such proposition has found its way to you. Envoys from the imperial court have dispatched an encrypted missive to [map_label]. In carefully coded language, they detail the bounty they're prepared to lavish upon you, should you choose to abandon your deserters' colors:\n[reward_description]\n\nIf you accept, you will no longer be aligned with the deserters. You will lose access to the Deserter network, and you will never be able to rejoin their ranks again. Your visibility will be lowered to 0 and you will become a member of [empire_name]. You will be able to use all the perks that come from being a noble. Any currently active deserter-related quests will automatically fail.\nYou will also have to face off against a deserter retaliation force, consisting of:\n[raid/raidPawnKinds]\n\nIt is possible, but not guaranteed, that the Empire will bargain with you again if you continue on your path. Next deals offered might be more bountiful. | |
2 lastTarget_nameFull → <color=#D09B61FF>Megene Aseretheoeur</color> | |
2 empire_name → <color=#FF3333FF>The Fallen Empire</color> | |
map_label → UNRESOLVABLE | |
reward_description → UNRESOLVABLE | |
2 empire_name → <color=#FF3333FF>The Fallen Empire</color> | |
raid/raidPawnKinds → UNRESOLVABLE | |
1 questDescription → The untimely demise of [lastTarget_nameFull] has sent shockwaves through the nobility of [empire_name], fanning the embers of dissent into a roaring blaze. What once were dismissed as trivial defections are now victorious battles on numerous fronts, shaking the once secure stronghold of the aristocracy. Amid the hushed murmurings of the noble court, whispers of frantic concessions offered to the rapidly rising rebel forces ripple through the air.\n\nThis proposition is extended to you as well. Emissaries of the empire have dispatched a ciphered communique to [map_label], outlining the considerable benefits you stand to gain, should you decide to forsake the deserters.\n[reward_description]\n\nIf you accept, you will no longer be aligned with the deserters. You will lose access to the Deserter network, and you will never be able to rejoin their ranks again. Your visibility will be lowered to 0 and you will become a member of [empire_name]. You will be able to use all the perks that come from being a noble. Any currently active deserter-related quests will automatically fail.\nYou will also have to face off against a deserter retaliation force, consisting of:\n[raid/raidPawnKinds]\n\nIt is possible, but not guaranteed, that the Empire will bargain with you again if you continue on your path. Next deals offered might be more bountiful. | |
2 lastTarget_nameFull → <color=#D09B61FF>Megene Aseretheoeur</color> | |
2 empire_name → <color=#FF3333FF>The Fallen Empire</color> | |
map_label → UNRESOLVABLE | |
reward_description → UNRESOLVABLE | |
2 empire_name → <color=#FF3333FF>The Fallen Empire</color> | |
raid/raidPawnKinds → UNRESOLVABLE | |
questDescription → UNRESOLVABLE | |
CONSTANTS | |
lastTarget_faction Empire | |
lastTarget_royalInCurrentFaction True | |
lastTarget_flesh Normal | |
lastTarget_gender Female | |
lastTarget_genderResolved Female | |
lastTarget_cubeInterest False | |
lastTarget_faction_temporary False | |
lastTarget_faction_hasLeader True | |
empire_temporary False | |
empire_hasLeader True | |
empire_leader_faction Empire | |
empire_leader_factionLeader True | |
empire_leader_royalInCurrentFaction True | |
empire_leader_flesh Normal | |
empire_leader_gender Male | |
empire_leader_genderResolved Male | |
empire_leader_cubeInterest False | |
empire Empire | |
raid/enemyFaction_temporary False | |
raid/enemyFaction_hasLeader False | |
raid/enemyFaction VFEE_Deserters | |
CUSTOM RULES | |
■questDescription → News of the recent assassination of [lastTarget_nameFull] has spread like wildfire across the nobility of [empire_name], fueling the flames of dissent and rebellion. Defectors, once seen as insignificant, have begun seizing victories on various fronts, rattling the gilded cage of the aristocracy. In the shadowy halls of the noble court, whispers stir the air, whispers of desperate bargains offered to the surging rebel forces.\n\nIntriguingly, one such proposition has found its way to you. Envoys from the imperial court have dispatched an encrypted missive to [map_label]. In carefully coded language, they detail the bounty they're prepared to lavish upon you, should you choose to abandon your deserters' colors:\n[reward_description]\n\nIf you accept, you will no longer be aligned with the deserters. You will lose access to the Deserter network, and you will never be able to rejoin their ranks again. Your visibility will be lowered to 0 and you will become a member of [empire_name]. You will be able to use all the perks that come from being a noble. Any currently active deserter-related quests will automatically fail.\nYou will also have to face off against a deserter retaliation force, consisting of:\n[raid/raidPawnKinds]\n\nIt is possible, but not guaranteed, that the Empire will bargain with you again if you continue on your path. Next deals offered might be more bountiful. | |
■questDescription → The untimely demise of [lastTarget_nameFull] has sent shockwaves through the nobility of [empire_name], fanning the embers of dissent into a roaring blaze. What once were dismissed as trivial defections are now victorious battles on numerous fronts, shaking the once secure stronghold of the aristocracy. Amid the hushed murmurings of the noble court, whispers of frantic concessions offered to the rapidly rising rebel forces ripple through the air.\n\nThis proposition is extended to you as well. Emissaries of the empire have dispatched a ciphered communique to [map_label], outlining the considerable benefits you stand to gain, should you decide to forsake the deserters.\n[reward_description]\n\nIf you accept, you will no longer be aligned with the deserters. You will lose access to the Deserter network, and you will never be able to rejoin their ranks again. Your visibility will be lowered to 0 and you will become a member of [empire_name]. You will be able to use all the perks that come from being a noble. Any currently active deserter-related quests will automatically fail.\nYou will also have to face off against a deserter retaliation force, consisting of:\n[raid/raidPawnKinds]\n\nIt is possible, but not guaranteed, that the Empire will bargain with you again if you continue on your path. Next deals offered might be more bountiful. | |
■questDescription → Word of [lastTarget_nameFull]'s sudden assassination has cast a chill across the noble circles of [empire_name], kindling a tempest of revolt and insubordination. Those who had once defected, dismissed as inconsequential, are now seizing key victories, causing a seismic shift in the power dynamics of the aristocracy. Secreted away in the labyrinthine depths of the court, rumors of hasty deals offered to the ever-strengthening rebellion echo eerily.\n\nYou are not excluded from this tempting deal. Imperial ambassadors have transmitted a cryptic message to [map_label], shedding light on the incentives you stand to accrue if you abandon the deserters.\n[reward_description]\n\nIf you accept, you will no longer be aligned with the deserters. You will lose access to the Deserter network, and you will never be able to rejoin their ranks again. Your visibility will be lowered to 0 and you will become a member of [empire_name]. You will be able to use all the perks that come from being a noble. Any currently active deserter-related quests will automatically fail.\nYou will also have to face off against a deserter retaliation force, consisting of:\n[raid/raidPawnKinds]\n\nIt is possible, but not guaranteed, that the Empire will bargain with you again if you continue on your path. Next deals offered might be more bountiful. | |
■questDescription → The sudden and brutal assassination of [lastTarget_nameFull] has swept through the elite ranks of [empire_name], stoking the flames of insurrection and defiance. Defectors, once scorned as negligible, are achieving unexpected victories, shaking the seemingly impervious bastion of the nobility. In the shadowy corners of the court, murmurs of desperate alliances offered to the surging rebels snake through the air.\n\nThis appealing bargain has also been presented to you. Envoys of the empire have forwarded a concealed missive to your outpost in [map_label], hinting at the boons you could acquire if you dissociate from the deserters.\n[reward_description]\n\nIf you accept, you will no longer be aligned with the deserters. You will lose access to the Deserter network, and you will never be able to rejoin their ranks again. Your visibility will be lowered to 0 and you will become a member of [empire_name]. You will be able to use all the perks that come from being a noble. Any currently active deserter-related quests will automatically fail.\nYou will also have to face off against a deserter retaliation force, consisting of:\n[raid/raidPawnKinds]\n\nIt is possible, but not guaranteed, that the Empire will bargain with you again if you continue on your path. Next deals offered might be more bountiful. | |
■raid/threatDescription → [raid/enemyFaction_pawnsPlural] from [raid/enemyFaction_name] will attack you. Their group is composed of:\n\n[raid/raidPawnKinds]\n\n[raid/raidArrivalModeInfo] | |
■lastTarget_nameFull → <color=#D09B61FF>Megene Aseretheoeur</color> | |
■lastTarget_label → <color=#D09B61FF>Aseretheoeur</color> | |
■lastTarget_labelNoParenthesis → <color=#D09B61FF>human</color> | |
■lastTarget_definite → <color=#D09B61FF>Aseretheoeur</color> | |
■lastTarget_nameDef → <color=#D09B61FF>Aseretheoeur</color> | |
■lastTarget_indefinite → <color=#D09B61FF>Aseretheoeur</color> | |
■lastTarget_nameIndef → <color=#D09B61FF>Aseretheoeur</color> | |
■lastTarget_pronoun → she | |
■lastTarget_possessive → her | |
■lastTarget_objective → her | |
■lastTarget_factionName → <color=#FF3333FF>The Fallen Empire</color> | |
■lastTarget_kind → dominus | |
■lastTarget_kindPlural → dominus | |
■lastTarget_title → deserter | |
■lastTarget_titleIndef → a deserter | |
■lastTarget_titleDef → the deserter | |
■lastTarget_royalTitle0 → dominus | |
■lastTarget_royalTitle0Indef → a dominus | |
■lastTarget_royalTitle0Def → the dominus | |
■lastTarget_royalTitleFaction0 → <color=#FF3333FF>The Fallen Empire</color> | |
■lastTarget_royalTitleInCurrentFaction → dominus | |
■lastTarget_royalTitleInCurrentFactionIndef → a dominus | |
■lastTarget_royalTitleInCurrentFactionDef → the dominus | |
■lastTarget_bestRoyalTitle → dominus | |
■lastTarget_bestRoyalTitleIndef → a dominus | |
■lastTarget_bestRoyalTitleDef → the dominus | |
■lastTarget_bestRoyalTitleFaction → The Fallen Empire | |
■lastTarget_age → 41 | |
■lastTarget_chronologicalAge → 41 | |
■lastTarget_relationInfo → | |
■lastTarget_faction_name → <color=#FF3333FF>The Fallen Empire</color> | |
■lastTarget_faction_pawnSingular → imperial | |
■lastTarget_faction_pawnSingularDef → the imperial | |
■lastTarget_faction_pawnSingularIndef → a imperial | |
■lastTarget_faction_pawnsPlural → imperials | |
■lastTarget_faction_pawnsPluralDef → the imperials | |
■lastTarget_faction_pawnsPluralIndef → imperials | |
■lastTarget_faction_leaderTitle → High Stellarch | |
■lastTarget_faction_royalFavorLabel → honor | |
■empire_name → <color=#FF3333FF>The Fallen Empire</color> | |
■empire_pawnSingular → imperial | |
■empire_pawnSingularDef → the imperial | |
■empire_pawnSingularIndef → a imperial | |
■empire_pawnsPlural → imperials | |
■empire_pawnsPluralDef → the imperials | |
■empire_pawnsPluralIndef → imperials | |
■empire_leaderTitle → High Stellarch | |
■empire_royalFavorLabel → honor | |
■empire_leader_nameFull → <color=#D09B61FF>Dosdo Ligeop</color> | |
■empire_leader_label → <color=#D09B61FF>Ligeop</color> | |
■empire_leader_labelNoParenthesis → <color=#D09B61FF>human</color> | |
■empire_leader_definite → <color=#D09B61FF>Ligeop</color> | |
■empire_leader_nameDef → <color=#D09B61FF>Ligeop</color> | |
■empire_leader_indefinite → <color=#D09B61FF>Ligeop</color> | |
■empire_leader_nameIndef → <color=#D09B61FF>Ligeop</color> | |
■empire_leader_pronoun → he | |
■empire_leader_possessive → his | |
■empire_leader_objective → him | |
■empire_leader_factionName → <color=#FF3333FF>The Fallen Empire</color> | |
■empire_leader_kind → stellarch | |
■empire_leader_kindPlural → stellarchs | |
■empire_leader_title → disgraced officer | |
■empire_leader_titleIndef → a disgraced officer | |
■empire_leader_titleDef → the disgraced officer | |
■empire_leader_royalTitle0 → stellarch | |
■empire_leader_royalTitle0Indef → a stellarch | |
■empire_leader_royalTitle0Def → the stellarch | |
■empire_leader_royalTitleFaction0 → <color=#FF3333FF>The Fallen Empire</color> | |
■empire_leader_royalTitleInCurrentFaction → stellarch | |
■empire_leader_royalTitleInCurrentFactionIndef → a stellarch | |
■empire_leader_royalTitleInCurrentFactionDef → the stellarch | |
■empire_leader_bestRoyalTitle → stellarch | |
■empire_leader_bestRoyalTitleIndef → a stellarch | |
■empire_leader_bestRoyalTitleDef → the stellarch | |
■empire_leader_bestRoyalTitleFaction → The Fallen Empire | |
■empire_leader_age → 57 | |
■empire_leader_chronologicalAge → 58 | |
■empire_leader_relationInfo → | |
■raid/enemyFaction_name → <color=#00BFFFFF>Deserters</color> | |
■raid/enemyFaction_pawnSingular → deserter | |
■raid/enemyFaction_pawnSingularDef → the deserter | |
■raid/enemyFaction_pawnSingularIndef → a deserter | |
■raid/enemyFaction_pawnsPlural → deserters | |
■raid/enemyFaction_pawnsPluralDef → the deserters | |
■raid/enemyFaction_pawnsPluralIndef → deserters | |
■raid/enemyFaction_leaderTitle → High Stellarch | |
■raid/enemyFaction_royalFavorLabel → null_output | |
Exception running QuestNode_ApproachChoices: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 43417CFE] | |
at RimWorld.Reward_Items+<GenerateQuestParts>d__15.MoveNext () [0x0019e] in <981a33edf24d499488b0f820d94638e1>:0 | |
at VFED.QuestNode_ApproachChoices.RunInt () [0x0029f] in <b21ca7cadbfd411fbd240ef4573b6e14>:0 | |
at RimWorld.QuestGen.QuestNode.Run () [0x00015] in <981a33edf24d499488b0f820d94638e1>:0 | |
Slate vars: | |
challengeRating=3 | |
deserters=Deserters | |
empire=The Fallen Empire | |
inSignal=Quest33.noble.Killed | |
noble=Posmenik | |
nobleTitle=VFEE_Archduke | |
points=24610.78125 | |
pointsFactor=3 | |
pointsOriginal=8203.594 | |
raid/intelCost=32 | |
raid/points=2000 | |
raid/site=Site Noble mansion (tile=275604,0) | |
raid/siteFaction=The Fallen Empire | |
raid/sitePartsParams=RimWorld.Planet.SitePartDefWithParams | |
raid/sitePoints=0 | |
raid/siteTile=275604,0 | |
raid/structureDef=VFED_ArrogantArchduke | |
raid/visibilityGain=20 | |
rewardFactor=1.6 | |
rewardValue=32000.0004768372 | |
Grammar unresolvable. Root 'raid/approach_desc' | |
GRAMMAR RESOLUTION TRACE | |
1 raid/approach_desc → [noble_nameFull] is residing in their mansion near [map_label]. The structure is heavily fortified and well defended. Raiding this mansion will draw the least attention to us, but will also mean the hardest fight. | |
2 noble_nameFull → <color=#D09B61FF>Sophia Posmenik</color> | |
map_label → UNRESOLVABLE | |
raid/approach_desc → UNRESOLVABLE | |
CONSTANTS | |
nobleTitle VFEE_Archduke | |
raid/sitePart VFED_PlotMission_Raid | |
noble_faction Empire | |
noble_royalInCurrentFaction True | |
noble_flesh Normal | |
noble_gender Female | |
noble_genderResolved Female | |
noble_cubeInterest False | |
noble_faction_temporary False | |
noble_faction_hasLeader True | |
empire_temporary False | |
empire_hasLeader True | |
empire_leader_faction Empire | |
empire_leader_factionLeader True | |
empire_leader_royalInCurrentFaction True | |
empire_leader_flesh Normal | |
empire_leader_gender Male | |
empire_leader_genderResolved Male | |
empire_leader_cubeInterest False | |
empire Empire | |
CUSTOM RULES | |
■questDescription → [noble_nameFull] is a knight of [empire_name], infamous for the brutal tactics and ruthless methods of extracting information from prisoners. [noble_pronoun] gained [noble_possessive] name due to the atrocious acts [noble_pronoun] commits in the name of the Emperor, leaving a trail of destruction in their wake.\n\nEliminating [noble_nameFull] would be a significant victory for the deserter cause, as [noble_pronoun] is responsible for the capture and interrogation of many of our sympathizers. Completing this mission would disrupt the Empire's intelligence-gathering operations and hinder their ability to track and locate the deserter cells. | |
■questDescription → [noble_nameFull] is a praetor of [empire_name], known for [noble_possessive] small-minded and vindictive nature, often punishing subordinates for minor infractions and taking pleasure in exerting [noble_possessive] power over others. [noble_pronoun] gained [noble_possessive] moniker due to [noble_possessive] tendency to focus on petty grievances rather than more significant issues.\n\nAssassinating [noble_nameFull] would be a significant boon for the deserters, as [noble_pronoun] is responsible for overseeing the occupation of several key settlements and has a reputation for being particularly harsh on dissenters. Removing [noble_objective] from power would weaken Imperial control in the region and potentially inspire other subjects to rise up against their oppressors. | |
■questDescription → [noble_nameFull] is a baron of [empire_name], known for [noble_possessive] prejudiced views and discriminatory policies towards non-baseliners. [noble_pronoun] gained this moniker due to intolerant and narrow-minded worldview, which has caused great suffering and injustice for many under [noble_possessive] rule.\n\nAssassinating [noble_nameFull] would be a crucial victory for the deserters, as [noble_pronoun] is a key figurehead of the Empire's anti-xeno policies and a driving force behind their efforts to suppress and subjugate non-baseliners. [noble_possessive] death would send a message to other Imperial leaders that the deserters will not stand for such bigotry and discrimination. | |
■questDescription → [noble_nameFull] is a count of [empire_name], known for [noble_possessive] corrupt and scheming ways, using wealth and influence to manipulate politics and advance [noble_possessive] own interests. [noble_pronoun] gained this moniker due to dishonest and unethical behavior, often engaging in underhanded dealings and double-crossing those who oppose [noble_objective].\n\nAssassinating [noble_nameFull] would be a significant blow to the Empire, as [noble_pronoun] is a key figure in the Imperial court and wields a great deal of power and influence. [noble_possessive] death would disrupt the political balance and potentially spark infighting among rival factions, weakening the Empire's cohesion and ability to respond to deserter threats. | |
■questDescription → [noble_nameFull] is an archcount of [empire_name] notorious for [noble_possessive] sadistic tendencies and cruel treatment of those under [noble_possessive] command. [noble_pronoun] gained this moniker due to abusive behavior, which has left a trail of broken lives and shattered spirits in [noble_possessive] wake.\n\nAssassinating [noble_nameFull] would be a significant victory for the deserters, as [noble_pronoun] is responsible for overseeing the construction of several key Imperial fortifications and the management of labor camps where prisoners are subjected to horrific conditions. [noble_possessive] death would disrupt the Empire's construction projects and potentially inspire uprisings among the oppressed laborers. | |
■questDescription → [noble_nameFull] is a marquess of [empire_name] known for [noble_possessive] aggressive and militaristic approach to governance, advocating for the expansion of the Empire's military might and the suppression of dissenting voices. [noble_pronoun] gained this moniker due to fervent dedication to military might and discipline, and belief that war is the solution to all problems.\n\nEliminating [noble_nameFull] would be a crucial victory for the deserters, as [noble_pronoun] is a key proponent of the Empire's militarization efforts and a driving force behind their expansionist policies. [noble_possessive] death would disrupt the Empire's plans for conquest and potentially dissuade other leaders from pursuing similar aggressive strategies. | |
■questDescription → [noble_nameFull] is a duke of [empire_name] known for hedonistic lifestyle and depraved behavior, using wealth and influence to indulge in all manner of vices and debauchery. [noble_pronoun] gained this moniker due to immoral and corrupt behavior, often using power to exploit and abuse those beneath him.\n\nAssassinating [noble_nameFull] would be a significant blow to the Empire, as [noble_pronoun] is a key figure in the Imperial court and wields a great deal of power and influence. [noble_possessive] death would disrupt the political balance and potentially create openings for deserter spies and sympathizers to gain valuable intelligence. | |
■questDescription → [noble_nameFull] is an archduke of [empire_name] known for [noble_possessive] haughty and dismissive attitude towards those [noble_pronoun] deems beneath [noble_objective], often belittling and insulting [noble_possessive] subordinates and opponents alike. [noble_pronoun] gained this moniker due to overwhelming sense of entitlement and superiority, which has earned [noble_objective] a reputation as a difficult and unpleasant figure to work with.\n\n[noble_nameFull] is widely disliked among [noble_possessive] peers, who would likely welcome a change of command and defect to our cause, providing valuable resources and information. [noble_possessive] death would also serve as a warning to other Imperial leaders that the deserters will not tolerate such arrogance and disrespect towards others, potentially inspiring imperial soldiers to join the deserter cause and overthrow the oppressive Empire. | |
■questDescription → [noble_nameFull] is a consul of [empire_name] who holds a high position in the Imperial court and is known for [noble_possessive] unethical and immoral behavior. [noble_pronoun] gained this moniker due to reputation for bribery, embezzlement, and other corrupt practices, which [noble_pronoun] uses to maintain [noble_possessive] position and influence with the Emperor.\n\n[noble_nameFull] is widely disliked among the people, who suffer from [noble_possessive] corrupt practices and the resulting economic inequality and injustice. [noble_possessive] death would likely inspire rebellion among oppressed populations and potentially sway other members of the Imperial court to defect to the deserter cause, providing valuable resources and support in the fight against the Empire. | |
■questDescription → [noble_nameFull] is a magister of [empire_name] who holds a high position in the Imperial court and is known for [noble_possessive] ruthless and oppressive tactics. [noble_pronoun] gained [noble_possessive] moniker due to the reputation for decimating [noble_possessive] own subjects in order to maintain obedience and instill fear in the rest of the population.\n\nAssassinating [noble_nameFull] would be a significant blow to the Empire and a major victory for the deserters, bringing us one step closer to the final mission. [noble_possessive] death would not only disrupt the political balance but also remove a key figure responsible for the brutal oppression and subjugation of the people. | |
■questDescription → [noble_nameFull] is a despot of [empire_name] who holds a high position in the Imperial court and is known for [noble_possessive] madness and depravity. [noble_pronoun] earned this moniker due to [noble_possessive] reputation for sadistic and cruel behavior, including forcing numerous subjects to serve in [noble_possessive] personal pleasure house, where disobedience is punished with death.\n\nAssassinating [noble_nameFull] would be a crucial victory for the deserter cause, as [noble_possessive] removal from power would not only disrupt the political balance but also remove a key figure responsible for the inhumane treatment of the people. [noble_possessive] death would also likely weaken the morale of the Imperial forces and potentially inspire rebellion among the oppressed masses. | |
■questDescription → [noble_nameFull] is a powerful and feared stellarch of [empire_name], known for [noble_possessive] ruthless tactics and eugenic beliefs. [noble_pronoun] earned [noble_possessive] moniker due to [noble_possessive] reputation for forcing euthanasia on any noble children with any sort of deformities or disabilities, a practice that is cruel, inhumane and wrong.\n\nAssassinating [noble_nameFull] would be a major blow to the Imperial regime, as it would remove a key figure responsible for the perpetuation of eugenic practices and the persecution of the disabled. It would also strike a blow against the Imperial propaganda machine, which claims that the regime is promoting "genetic purity" for the betterment of the empire. Completing this mission will bring the final mission into our grasp. | |
■questDescription → [noble_nameFull] is a high stellarch of [empire_name] and is notorious for ruthless tactics and cruel treatment of the citizens under [noble_possessive] rule, often ordering mass executions, divine inferno bombardments and harsh punishments for even the slightest infractions. [noble_pronoun] is feared and despised by many who live under [noble_possessive] jurisdiction.\n\nAssassinating [noble_nameFull] would severely cripple the Empire's military and political power, as [noble_pronoun] is one of the Emperor's most trusted advisors and commanders. Additionally, it would inspire rebellion and resistance among the people who have long suffered under his brutal regime. Completing this mission will set the stage for our final mission, exposing three locations of Zeus cannons that we will need to bring the imperial flagship down. | |
■raid/sitePart0_description → there's a noble mansion | |
■raid/label → noble mansion | |
■raid/labelPlural → noble mansions | |
■raid/description → A mansion for a noble. | |
■raid/definite → the noble mansion | |
■raid/indefinite → a noble mansion | |
■raid/possessive → its | |
■raid/allSitePartsDescriptions → there's a noble mansion. | |
■raid/allSitePartsDescriptionsExceptFirst → there may be danger there. | |
■raid/approach_label → Raid | |
■shootDown/approach_label → Shoot down | |
■falseInvitation/approach_label → False invitation | |
■raid/approach_desc → [noble_nameFull] is residing in their mansion near [map_label]. The structure is heavily fortified and well defended. Raiding this mansion will draw the least attention to us, but will also mean the hardest fight. | |
■shootDown/approach_desc → [noble_nameFull] is travelling in a shuttle near [map_label]. Other deserters agreed to bring the shuttle down near us, but we will have to venture to the crashed shuttle site and finish them off. | |
■falseInvitation/approach_desc → Using our connections, we can invite [noble_nameFull] to [map_label]. They will think they are performing a customary noble visit, when in reality they will walk into their doom. This will definitely draw attention to us. | |
■noble_nameFull → <color=#D09B61FF>Sophia Posmenik</color> | |
■noble_label → <color=#D09B61FF>Posmenik</color> | |
■noble_labelNoParenthesis → <color=#D09B61FF>human</color> | |
■noble_definite → <color=#D09B61FF>Posmenik</color> | |
■noble_nameDef → <color=#D09B61FF>Posmenik</color> | |
■noble_indefinite → <color=#D09B61FF>Posmenik</color> | |
■noble_nameIndef → <color=#D09B61FF>Posmenik</color> | |
■noble_pronoun → she | |
■noble_possessive → her | |
■noble_objective → her | |
■noble_factionName → <color=#FF3333FF>The Fallen Empire</color> | |
■noble_kind → archduchess | |
■noble_kindPlural → archduchess | |
■noble_title → Sommelier | |
■noble_titleIndef → a Sommelier | |
■noble_titleDef → the Sommelier | |
■noble_royalTitle0 → archduchess | |
■noble_royalTitle0Indef → a archduchess | |
■noble_royalTitle0Def → the archduchess | |
■noble_royalTitleFaction0 → <color=#FF3333FF>The Fallen Empire</color> | |
■noble_royalTitleInCurrentFaction → archduchess | |
■noble_royalTitleInCurrentFactionIndef → a archduchess | |
■noble_royalTitleInCurrentFactionDef → the archduchess | |
■noble_bestRoyalTitle → archduchess | |
■noble_bestRoyalTitleIndef → a archduchess | |
■noble_bestRoyalTitleDef → the archduchess | |
■noble_bestRoyalTitleFaction → The Fallen Empire | |
■noble_age → 35 | |
■noble_chronologicalAge → 35 | |
■noble_relationInfo → | |
■noble_faction_name → <color=#FF3333FF>The Fallen Empire</color> | |
■noble_faction_pawnSingular → imperial | |
■noble_faction_pawnSingularDef → the imperial | |
■noble_faction_pawnSingularIndef → a imperial | |
■noble_faction_pawnsPlural → imperials | |
■noble_faction_pawnsPluralDef → the imperials | |
■noble_faction_pawnsPluralIndef → imperials | |
■noble_faction_leaderTitle → High Stellarch | |
■noble_faction_royalFavorLabel → honor | |
■empire_name → <color=#FF3333FF>The Fallen Empire</color> | |
■empire_pawnSingular → imperial | |
■empire_pawnSingularDef → the imperial | |
■empire_pawnSingularIndef → a imperial | |
■empire_pawnsPlural → imperials | |
■empire_pawnsPluralDef → the imperials | |
■empire_pawnsPluralIndef → imperials | |
■empire_leaderTitle → High Stellarch | |
■empire_royalFavorLabel → honor | |
■empire_leader_nameFull → <color=#D09B61FF>Dosdo Ligeop</color> | |
■empire_leader_label → <color=#D09B61FF>Ligeop</color> | |
■empire_leader_labelNoParenthesis → <color=#D09B61FF>human</color> | |
■empire_leader_definite → <color=#D09B61FF>Ligeop</color> | |
■empire_leader_nameDef → <color=#D09B61FF>Ligeop</color> | |
■empire_leader_indefinite → <color=#D09B61FF>Ligeop</color> | |
■empire_leader_nameIndef → <color=#D09B61FF>Ligeop</color> | |
■empire_leader_pronoun → he | |
■empire_leader_possessive → his | |
■empire_leader_objective → him | |
■empire_leader_factionName → <color=#FF3333FF>The Fallen Empire</color> | |
■empire_leader_kind → stellarch | |
■empire_leader_kindPlural → stellarchs | |
■empire_leader_title → disgraced officer | |
■empire_leader_titleIndef → a disgraced officer | |
■empire_leader_titleDef → the disgraced officer | |
■empire_leader_royalTitle0 → stellarch | |
■empire_leader_royalTitle0Indef → a stellarch | |
■empire_leader_royalTitle0Def → the stellarch | |
■empire_leader_royalTitleFaction0 → <color=#FF3333FF>The Fallen Empire</color> | |
■empire_leader_royalTitleInCurrentFaction → stellarch | |
■empire_leader_royalTitleInCurrentFactionIndef → a stellarch | |
■empire_leader_royalTitleInCurrentFactionDef → the stellarch | |
■empire_leader_bestRoyalTitle → stellarch | |
■empire_leader_bestRoyalTitleIndef → a stellarch | |
■empire_leader_bestRoyalTitleDef → the stellarch | |
■empire_leader_bestRoyalTitleFaction → The Fallen Empire | |
■empire_leader_age → 57 | |
■empire_leader_chronologicalAge → 58 | |
■empire_leader_relationInfo → | |
■nobleTitle_label → archduke | |
■nobleTitle_labelPlural → archdukes | |
■nobleTitle_description → The Imperial title of archduke is bestowed upon dukes whose territory requires a competent retinue to maintain order. They are expected to host their own divisions as well as their training, and in peacetime can establish a minor House. | |
■nobleTitle_definite → the archduke | |
■nobleTitle_indefinite → a archduke | |
■nobleTitle_possessive → its | |
Researched without having an active project. | |
Researched without having an active project. | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 94868. | |
Total: 1253.850600 ms (FindLiveObjects: 36.811000 ms CreateObjectMapping: 11.792500 ms MarkObjects: 1204.999600 ms DeleteObjects: 0.247100 ms) | |
Researched without having an active project. | |
Researched without having an active project. | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356752 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356755 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356769 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356779 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356782 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356783 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356784 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356785 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356789 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356794 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356796 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356797 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356798 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356799 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356800 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356801 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356802 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356803 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356804 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356805 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356808 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356809 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356810 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356811 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356812 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356813 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356814 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356815 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356818 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356819 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356820 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356823 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356824 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356826 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356827 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356828 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356829 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356832 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356833 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356835 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356836 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356837 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356838 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356839 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356840 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356841 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356842 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356844 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356848 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356849 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356854 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356855 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356856 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356857 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356858 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356859 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356861 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356863 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356864 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356865 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356866 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356868 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356871 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356872 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356873 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356874 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356876 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_55 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_57 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_58 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human403630 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361727 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human403679 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361732 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human364296 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Researched without having an active project. | |
Researched without having an active project. | |
Researched without having an active project. | |
Exception ticking MAG_ArchoGeneExtractor47852 (at (160, 0, 124)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking MAG_ArchoGeneExtractor47852 (at (160, 0, 124)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking MAG_ArchoGeneExtractor47852 (at (160, 0, 124)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking MAG_ArchoGeneExtractor47852 (at (160, 0, 124)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Exception ticking MAG_ArchoGeneExtractor47852 (at (160, 0, 124)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356752 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356755 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356769 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356779 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356782 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356783 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356784 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356785 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356789 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356794 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356796 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356797 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356798 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356799 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356800 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356801 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356802 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356803 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356804 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356805 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356808 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356809 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356810 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356811 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356812 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356813 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356814 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356815 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356818 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356819 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356820 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356823 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356824 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356826 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356827 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356828 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356829 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356832 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356833 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356835 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356836 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356837 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356838 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356839 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356840 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356841 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356842 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356844 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356848 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356849 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356854 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356855 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356856 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356857 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356858 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356859 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356861 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356863 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356864 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356865 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356866 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356868 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356871 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356872 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356873 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356874 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356876 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_55 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_57 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_58 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human403630 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361727 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human403679 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361732 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human364296 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Exception ticking MAG_ArchoGeneExtractor47852 (at (160, 0, 124)): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref C0E2C3D4] Duplicate stacktrace, see ref for original | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356752 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356755 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356769 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356779 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356782 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356783 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356784 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356785 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356789 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356794 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356796 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356797 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356798 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356799 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356800 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356801 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356802 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356803 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356804 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356805 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356808 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356809 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356810 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356811 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356812 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356813 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356814 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356815 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356818 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356819 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356820 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356823 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356824 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356826 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356827 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356828 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356829 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356832 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356833 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356835 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356836 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356837 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356838 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356839 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356840 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356841 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356842 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356844 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356848 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356849 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356854 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356855 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356856 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356857 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356858 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356859 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356861 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356863 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356864 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356865 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356866 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356868 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356871 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356872 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356873 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356874 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356876 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_55 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_57 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_58 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human403630 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361727 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human403679 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361732 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human364296 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
checking editor settings... | |
bodysizes genes are active | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 9) | |
Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 96088. | |
Total: 1176.946400 ms (FindLiveObjects: 29.942800 ms CreateObjectMapping: 10.701400 ms MarkObjects: 1136.024200 ms DeleteObjects: 0.277600 ms) | |
Trying to save reference to a discarded thing Reeves with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing AJ with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Stumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356752 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356755 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356769 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356779 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356782 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356783 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356784 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356785 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356789 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356794 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356796 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356797 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356798 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356799 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356800 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356801 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356802 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356803 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356804 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356805 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356808 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356809 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356810 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356811 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356812 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356813 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356814 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356815 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356818 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356819 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356820 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356823 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356824 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356826 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356827 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356828 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356829 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356832 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356833 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356835 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356836 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356837 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356838 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356839 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356840 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356841 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356842 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356844 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356848 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356849 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356854 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356855 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356856 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356857 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356858 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356859 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356861 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356863 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356864 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356865 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356866 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356868 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356871 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356872 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356873 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356874 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
Trying to save reference to a discarded thing Sightstealer356876 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
Object with load ID Thing_Human208138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_25 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Faction_37 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_55 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_57 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Lord_58 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human416049 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human305377 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human355147 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human973 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1460 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human41537 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human42243 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human134031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human1738 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228688 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human228753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human2111 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human403630 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361727 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human416070 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human403679 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human416049 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human304656 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human361732 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human208951 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human364296 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket342982 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_VFEP_WarcasketHelmet_Warcasket343026 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Geyser spray sustainer still playing after 1000 ticks. Force-ending. | |
Geyser spray sustainer still playing after 1000 ticks. Force-ending. | |
Gas geyser spray sustainer still playing after 1000 ticks. Force-ending. | |
Geyser spray sustainer still playing after 1000 ticks. Force-ending. | |
Geyser spray sustainer still playing after 1000 ticks. Force-ending. | |
Gas geyser spray sustainer still playing after 1000 ticks. Force-ending. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
You can’t perform that action at this time.