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libsdl_gfx-framework version 2.0.16 for Mac OS X 10.5 Leopard
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Monday the 19th of November, 2007 |
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libsdl_gfx-framework most recent diff
Scroll down toward the bottom of the page to get installation instructions for libsdl_gfx-framework. The raw portfile for libsdl_gfx-framework 2.0.16 is located here: https://libsdl_gfx-framework.darwinports.com/dports/devel/libsdl_gfx-framework/Portfile Find related portfiles with the unique DarwinPorts.com search feature. Check for any related Fink projects here: pdb.finkproject.org/pdb/package.php/libsdl_gfx-framework # $Id: Portfile 30525 2007-10-30 13:58:04Z afb PortSystem 1.0 PortGroup xcode 1.0 Name: libsdl_gfx-framework set my_name SDL_gfx Version: 2.0.16 Category: devel graphics Platform: macosx Maintainers: nox openmaintainer Description: graphics primitives SDL extension Long Description: The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: Graphic Primitives, Rotozoomer, Framerate control, MMX image filters. It is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code. Homepage: https://www.ferzkopp.net/~aschiffler/Software/SDL_gfx-2.0/ master_sites ${homepage} distname ${my_name}-${version} dist_subdir libsdl_gfx depends_lib port:libsdl-framework checksums md5 22dc2d9d916197829f9342c490d2d02b sha1 c0277d25daf4b680876ef04a893f64e90d9ce03d rmd160 1ee1b19f5699b5f3661a9ba461bc44a1e4f135da xcode.target ${my_name} xcode.destroot.type framework universal_variant no # Dummy configure to enable universal variant. #use_configure yes #configure {} post-extract { system "cd ${worksrcpath} && unzip \"Other Builds/OSX-PB-Xcode.zip\"" system "cd ${worksrcpath} && tar -xzvf \"Other Builds/OSX-PB.tgz\"; mv PB/English.lproj ." } post-patch { reinplace -E "/SKIP_INSTALL/d" ${worksrcpath}/SDL_gfx.pbproj/project.pbxproj } # Waiting on #12429. #variant universal { # xcode.build.settings-append "ARCHS=\"ppc i386\"" # xcode.destroot.settings ${xcode.build.settings} #} livecheck.check regex livecheck.url https://www.ferzkopp.net/joomla/content/view/19/14/ livecheck.regex "${my_name}-(\\d+\\.\\d+(?:\\.\\d+)+)" If you haven't already installed Darwin Ports, you can find easy instructions for doing so at the main Darwin Ports page. Once Darwin Ports has been installed, in a terminal window and while online, type the following and hit return:
% cd /opt/local/bin/portslocation/dports/libsdl_gfx-frameworkYou will then be prompted for your root password, which you should enter. You may have to wait for a few minutes while the software is retrieved from the network and installed for you. Y ou should see something that looks similar to: - Make sure that you do not close the terminal window while Darwin Ports is working. Once the software has been installed, you can find further information about using libsdl_gfx-framework with these commands: % man libsdl_gfx-framework Where to find more information:
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