HTTP/2 301
server: nginx
date: Thu, 24 Jul 2025 04:58:16 GMT
content-type: text/html
content-length: 162
location: https://developer.mozilla.org/en-US/docs/Web/API/WebGLVertexArrayObject
strict-transport-security: max-age=60; includeSubDomains
via: 1.1 google
alt-svc: h3=":443"; ma=2592000,h3-29=":443"; ma=2592000
HTTP/2 200
content-type: text/html
x-guploader-uploadid: ABgVH8_48Yoxccx2c_utbPJNpuEAnrYLvnYnLb322qfkjM8wbz-z-lR8mFX7c4l-W1ExjFmi
cache-control: public, max-age=3600
expires: Thu, 24 Jul 2025 05:58:17 GMT
last-modified: Wed, 23 Jul 2025 00:46:39 GMT
etag: W/"7a704a3a33eff703d128316a728e5678"
x-goog-generation: 1753231599835673
x-goog-metageneration: 1
x-goog-stored-content-encoding: identity
x-goog-stored-content-length: 64228
x-goog-meta-goog-reserved-file-mtime: 1753230316
x-goog-hash: crc32c=XHj34Q==, md5=enBKOjPv9wPRKDFqco5WeA==
x-goog-storage-class: STANDARD
accept-ranges: none
alt-svc: h3=":443"; ma=2592000,h3-29=":443"; ma=2592000
alt-svc: clear
x-content-type-options: nosniff
strict-transport-security: max-age=63072000
content-security-policy: default-src 'self'; script-src 'report-sample' 'self' 'wasm-unsafe-eval' https://www.google-analytics.com/analytics.js https://www.googletagmanager.com/gtag/js assets.codepen.io production-assets.codepen.io https://js.stripe.com 'sha256-EehWlTYp7Bqy57gDeQttaWKp0ukTTEUKGP44h8GVeik=' 'sha256-XNBp89FG76amD8BqrJzyflxOF9PaWPqPqvJfKZPCv7M='; script-src-elem 'report-sample' 'self' 'wasm-unsafe-eval' https://www.google-analytics.com/analytics.js https://www.googletagmanager.com/gtag/js assets.codepen.io production-assets.codepen.io https://js.stripe.com 'sha256-EehWlTYp7Bqy57gDeQttaWKp0ukTTEUKGP44h8GVeik=' 'sha256-XNBp89FG76amD8BqrJzyflxOF9PaWPqPqvJfKZPCv7M='; style-src 'report-sample' 'self' 'unsafe-inline'; object-src 'none'; base-uri 'self'; connect-src 'self' developer.allizom.org bcd.developer.allizom.org bcd.developer.mozilla.org updates.developer.allizom.org updates.developer.mozilla.org https://*.google-analytics.com https://*.analytics.google.com https://*.googletagmanager.com https://incoming.telemetry.mozilla.org https://observatory-api.mdn.allizom.net https://observatory-api.mdn.mozilla.net https://api.github.com/search/issues stats.g.doubleclick.net https://api.stripe.com; font-src 'self'; frame-src 'self' interactive-examples.mdn.mozilla.net interactive-examples.mdn.allizom.net mdn.github.io live-samples.mdn.mozilla.net live-samples.mdn.allizom.net *.mdnplay.dev *.mdnyalp.dev *.play.test.mdn.allizom.net https://v2.scrimba.com https://scrimba.com jsfiddle.net www.youtube-nocookie.com codepen.io survey.alchemer.com https://js.stripe.com; img-src 'self' data: *.githubusercontent.com *.googleusercontent.com *.gravatar.com mozillausercontent.com firefoxusercontent.com profile.stage.mozaws.net profile.accounts.firefox.com developer.mozilla.org mdn.dev interactive-examples.mdn.mozilla.net interactive-examples.mdn.allizom.net wikipedia.org upload.wikimedia.org https://mdn.github.io/shared-assets/ https://mdn.dev/ https://*.google-analytics.com https://*.googletagmanager.com www.gstatic.com; manifest-src 'self'; media-src 'self' archive.org videos.cdn.mozilla.net https://mdn.github.io/shared-assets/; child-src 'self'; worker-src 'self';
x-frame-options: DENY
origin-trial: AxVILwizhbMjxFeHOn1P3R8niO1RJY/smaK4B4d1rLzc1gTaxtXMSaTi+FoigYgCw40uFRDwFcEAeqDR+vVLOW4AAABfeyJvcmlnaW4iOiJodHRwczovL2RldmVsb3Blci5tb3ppbGxhLm9yZyIsImZlYXR1cmUiOiJQcml2YXRlQXR0cmlidXRpb25WMiIsImV4cGlyeSI6MTc0MjA3OTYwMH0=
x-cloud-trace-context: 7c1461d73f242868151c8020e80efaba
date: Thu, 24 Jul 2025 04:58:17 GMT
server: Google Frontend
via: 1.1 google
vary: Accept-Encoding
content-encoding: gzip
x-cache: miss
WebGLVertexArrayObject - Web APIs | MDN
WebGLVertexArrayObject Baseline Widely available
The WebGLVertexArrayObject
interface is part of the WebGL 2 API , represents vertex array objects (VAOs) pointing to vertex array data, and provides names for different sets of vertex data.
WebGLObject
WebGLVertexArrayObject
When working with WebGLVertexArrayObject
objects, the following methods are useful:
const vao = gl.createVertexArray();
gl.bindVertexArray(vao);
// …
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// …