You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
It probably isn't working with Qt because the OpenGL context doesn't get created (I don't think) until the window is shown. Try showing the window, then hiding it, hopefully it works. That should work with all backends. Actually, it might not because we can't guarantee that the canvas is actually ready to paint without doing _vispy_warmup...
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Ready for review but not for merging:
we should make it work with any backend (only tested with glfw, doesn't work with Qt yet)(for another PR...)In another PR, we could create an easy utility routine to simplify offscreen rendering (i.e. automatic creation of FBO, screenshot, etc.).