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EngineManager · swgpu/SWGPU Wiki · GitHub
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EngineManager
jay19240 edited this page Jul 18, 2025
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7 revisions
Singleton managing the main loop engine.
- new EngineManager(): EngineManager
- getFrameRate(): number
- getTimeStamp(): number
- pause(): void
- resume(): void
-
run(timeStamp: number, state): void
- timeStamp
- state
-
setFrameRate(value: number): void
- value: The fps value.
-
startup(enableScanlines: boolean, showDebug: boolean): void
- enableScanlines: Determines whether scanlines should be enabled or not.
- showDebug: Determines whether to display debug information.
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