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Create a new button instance, linked to inputEl. On status is determined by the checked state of the input, or you may pass in a boolean on to set the initial state. On instantiation, the button is rendered, original checkbox hidden, and events bound.
Sets button to either on or off based off of val's truthiness.
Button#render()
Reconstructs the button's el property containing the button element. Already called during instantiation.
Button#bind()
Binds events necessary for the button on the button element, as well as the input element.
Button#unbind()
Unbinds the events related to the button.
Button#hideInput()
Hides the corresponding input field. Already called on instantiation.
Button#showInput()
Displays the corresponding input field. Called on destroy, or call it manually to display the element.
Button#destroy()
Destroys the button element, reveals original input element and unbinds button events
Events
Button inherits from Emitter, so all emitter methods apply. By default, only a change event is fired when the button's value changes, which can be hooked into via: