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A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Welcome to Pixelizer - a AS3 entity and component based game framework!
Pixelizer takes care of all the tedious bits of game development and allows you to focus on what really matters - your game! Being based on entities and components, Pixelizer is very easy to extend and reuse.
Features:
easy extendable component based framework
nestable entities for easy manipulation of groups
lots of premade components and entities
fast 2D rendering
automated collision detection and response
spritesheets, animations and tilemaps
prerendering of movieclips
recording and replaying of input streams
automatic panning and volume of moving sounds
exact mouse and keyboard input
fancy text rendering
handy math and string routines
effective object pools
useful logging
persistent storage to lower memory foot print
and much more
Pixelizer is under development. If you have any ideas on how to make it better or any feedback at all. Please let me know!
Thank you!
/ johan
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Johan Peitz
johanpeitz.com
@johanpeitz
About
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.