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Release v0.2.0 · facebookresearch/pytorch3d · GitHub
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Changelog
New Features
- Pointclouds Datastructure | 767d68a
- Support for batches of pointclouds with additional helper methods e.g.
get_bounding_boxes
- Support for batches of pointclouds with additional helper methods e.g.
- Pointclouds rendering | 5359977
- C++, CUDA and Python implementations of Pointcloud rendering with heterogeneous pointclouds. Exposed via Rasterizer, Renderer and Compositor Pytorch Classes with 3 types of Compositors available. A jupyter notebook tutorial has also been added.
- Umeyama - estimate a rigid motion between two sets of corresponding points. | e5b1d6d
- Weighted Umeyama | e37085d
- Iterative Closest Point Algorithm | 8abbe22
- Efficient PnP algorithm to Fit 2D to 3D correspondences under perspective assumption | 04d8bf6
- Pointcloud normal estimation | 365945b
- Supports batches of pointclouds
- Also available on the
Pointclouds
datastructure as a methodestimate_normals
- Point to Mesh distances | 487d4d6
- Python, C++ and Cuda implementations of Point to Triangle Face, Face to point algorithms including array versions
- K nearest neighbors
- Multiple KNN methods for pointclouds based on the input parameters | 870290d
- KNN with heterogeneous pointclouds (i.e different numbers of points) | 01b5f7b
- Autograd wrapper for KNN including backward pass for distances | b2b0c5a
knn_points
function to return the neighbor points and distancesknn_gather
function to allow gathering of additional features based on the knn indices
Updates to existing Operators
- Chamfer loss support for heterogeneous pointclouds | 790eb8c
- Support for chamfer loss for two batches of pointclouds where each pointcloud in the batch can have different numbers of points
- Vert align for pointcloud objects | f25af96
- Cameras
Transforms3D
update to allow init ofTransforms3D
class with a custom matrix | 90dc7a0- Mesh Rendering update to enable back face culling in rasterization - this is available as a
cull_backfaces
boolean setting inraster_settings
| 4bf3059 - Mesh loading - update to
load_obj
to support loading textures as per face textures [following the approach from SoftRasterizer]. There is a new boolean argument called 'create_texture_atlasfor the
load_obj` function to enable this | c9267ab join_meshes_as_batch
method to create a batch of meshes from a list of Meshes objects | b64fe51
Bug Fixes
nan
check in sample points from meshes | 6c48ff6- Texturing function reshape/view fixes | 5d3cc35
SfMPerspectiveCameras
projection matrix - add the principal points after the perspective divide | 677b0bd- Enable cuda kernels to be laucnhed on any GPU (not just the default) | c3d636d
Breaking changes
Assets 2
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