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[Xamarin.Android.Build.Tasks] should Dispose AssemblyDefinition (#2148) · dotnet/android@fc6b7e9 · GitHub
Copy file name to clipboardExpand all lines: src/Xamarin.Android.Build.Tasks/Utilities/MonoAndroidHelper.cs
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[Xamarin.Android.Build.Tasks] should Dispose AssemblyDefinition (#2148)
Reviewing our codebase, we found a place where the `<BuildApk/>` task
was calling `MonoAndroidHelper.IsReferenceAssembly(string)`, and
`IsReferenceAssembly(string)` had two notable problems when it was
first introduced in 8f2ae24:
1. It was using `ReaderParameters.InMemory`=true
2. We were not calling `AssemblyDefinition.Dispose()`!
(1) is not ideal, as we load *every* assembly into memory, including
our ~20-30MB `Mono.Android.dll`!
foreach (ITaskItem assembly in ResolvedUserAssemblies) {
if (MonoAndroidHelper.IsReferenceAssembly (assembly.ItemSpec)) {
//...
foreach (ITaskItem assembly in ResolvedFrameworkAssemblies) {
if (MonoAndroidHelper.IsReferenceAssembly (assembly.ItemSpec)) {
Update `MonoAndroidHelper.IsReferenceAssembly(string)` so that
instead of loading the assembly into memory, we instead wrap the
`AssemblyDefinition` use within a `using` block. This prevents the
assembly file from being held open for an unduly long time, and
allows us to stop using `ReaderParameters.InMemory=true`, reducing
memory use.
This makes the `<BuildApk/>` task *slower*, but *improves* the
overall build time:
Before:
5890 ms BuildApk 1 calls
Time Elapsed 00:01:02.59
After:
6377 ms BuildApk 1 calls
Time Elapsed 00:00:59.37
I think the `AssemblyDefinition` instances must have been getting
cleaned up later in the build by the GC (if we were lucky), and also
used *a lot* more memory. This memory use and related GC would
contribute to overall build time.1 parent b4ce7da commit fc6b7e9Copy full SHA for fc6b7e9
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