CARVIEW |
Select Language
HTTP/2 200
date: Sat, 26 Jul 2025 09:05:54 GMT
content-type: text/html; charset=utf-8
vary: X-PJAX, X-PJAX-Container, Turbo-Visit, Turbo-Frame, X-Requested-With,Accept-Encoding, Accept, X-Requested-With
cache-control: no-cache
etag: W/"27c9c61188dcc0c9157385183744a060"
strict-transport-security: max-age=31536000; includeSubdomains; preload
x-frame-options: deny
x-content-type-options: nosniff
x-xss-protection: 0
referrer-policy: no-referrer-when-downgrade
content-security-policy: default-src 'none'; base-uri 'self'; child-src github.githubassets.com github.com/assets-cdn/worker/ github.com/assets/ gist.github.com/assets-cdn/worker/; connect-src 'self' uploads.github.com www.githubstatus.com collector.github.com raw.githubusercontent.com api.github.com github-cloud.s3.amazonaws.com github-production-repository-file-5c1aeb.s3.amazonaws.com github-production-upload-manifest-file-7fdce7.s3.amazonaws.com github-production-user-asset-6210df.s3.amazonaws.com *.rel.tunnels.api.visualstudio.com wss://*.rel.tunnels.api.visualstudio.com objects-origin.githubusercontent.com copilot-proxy.githubusercontent.com proxy.individual.githubcopilot.com proxy.business.githubcopilot.com proxy.enterprise.githubcopilot.com *.actions.githubusercontent.com wss://*.actions.githubusercontent.com productionresultssa0.blob.core.windows.net/ productionresultssa1.blob.core.windows.net/ productionresultssa2.blob.core.windows.net/ productionresultssa3.blob.core.windows.net/ productionresultssa4.blob.core.windows.net/ productionresultssa5.blob.core.windows.net/ productionresultssa6.blob.core.windows.net/ productionresultssa7.blob.core.windows.net/ productionresultssa8.blob.core.windows.net/ productionresultssa9.blob.core.windows.net/ productionresultssa10.blob.core.windows.net/ productionresultssa11.blob.core.windows.net/ productionresultssa12.blob.core.windows.net/ productionresultssa13.blob.core.windows.net/ productionresultssa14.blob.core.windows.net/ productionresultssa15.blob.core.windows.net/ productionresultssa16.blob.core.windows.net/ productionresultssa17.blob.core.windows.net/ productionresultssa18.blob.core.windows.net/ productionresultssa19.blob.core.windows.net/ github-production-repository-image-32fea6.s3.amazonaws.com github-production-release-asset-2e65be.s3.amazonaws.com insights.github.com wss://alive.github.com api.githubcopilot.com api.individual.githubcopilot.com api.business.githubcopilot.com api.enterprise.githubcopilot.com; font-src github.githubassets.com; form-action 'self' github.com gist.github.com copilot-workspace.githubnext.com objects-origin.githubusercontent.com; frame-ancestors 'none'; frame-src viewscreen.githubusercontent.com notebooks.githubusercontent.com; img-src 'self' data: blob: github.githubassets.com media.githubusercontent.com camo.githubusercontent.com identicons.github.com avatars.githubusercontent.com private-avatars.githubusercontent.com github-cloud.s3.amazonaws.com objects.githubusercontent.com release-assets.githubusercontent.com secured-user-images.githubusercontent.com/ user-images.githubusercontent.com/ private-user-images.githubusercontent.com opengraph.githubassets.com copilotprodattachments.blob.core.windows.net/github-production-copilot-attachments/ github-production-user-asset-6210df.s3.amazonaws.com customer-stories-feed.github.com spotlights-feed.github.com objects-origin.githubusercontent.com *.githubusercontent.com; manifest-src 'self'; media-src github.com user-images.githubusercontent.com/ secured-user-images.githubusercontent.com/ private-user-images.githubusercontent.com github-production-user-asset-6210df.s3.amazonaws.com gist.github.com; script-src github.githubassets.com; style-src 'unsafe-inline' github.githubassets.com; upgrade-insecure-requests; worker-src github.githubassets.com github.com/assets-cdn/worker/ github.com/assets/ gist.github.com/assets-cdn/worker/
server: github.com
content-encoding: gzip
accept-ranges: bytes
set-cookie: _gh_sess=lbnEqfc1epppPynGwciV6O8D1Vj%2BO%2BxvDkB7d3%2BYQgIBYwGfAOdetdRCBYSs5VYq1Y4nISqddG5bSDkbxAqj6cI14Eg%2FAw6oCcHGMAW3Gu4uuDK%2F8cjXm9BYPTmDUKgHDTMNYWicn%2BMu%2Fm9coKoXhFx3ApZYuUWXJ%2BV6TbBPW%2BFziu98AX91X5Jigr51Mv5TpUvtRP%2BlOQq8121Q5ueRcSCILTUA7ZoCYP0xTC3EKgAhjpQ%2FMmo4fSmmVkKQevTDc7fMkgU6vKBOtN2RN0lNbA%3D%3D--QjtL8MZKJWNXbvZm--RTuMBvQ2fkvr7KSblhnT1g%3D%3D; Path=/; HttpOnly; Secure; SameSite=Lax
set-cookie: _octo=GH1.1.1764099984.1753520753; Path=/; Domain=github.com; Expires=Sun, 26 Jul 2026 09:05:53 GMT; Secure; SameSite=Lax
set-cookie: logged_in=no; Path=/; Domain=github.com; Expires=Sun, 26 Jul 2026 09:05:53 GMT; HttpOnly; Secure; SameSite=Lax
x-github-request-id: 9878:2CB2E7:3A4C79:4E009A:68849A71
Pull requests · bevyengine/bevy · GitHub
Filter by project
Loading
Filter by reviews
Sort by
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Skip to content
Navigation Menu
{{ message }}
-
-
Notifications
You must be signed in to change notification settings - Fork 4k
Pull requests: bevyengine/bevy
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
fail if compiled size of breakout example in release increase by more than 0.5%
A-Build-System
Related to build systems or continuous integration
#20289
opened Jul 25, 2025 by
mockersf
Loading…
Remove generic parameter from Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Access
, since it's always ComponentId
A-ECS
#20288
opened Jul 25, 2025 by
chescock
Loading…
Fix webgl2
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-WebGL2
Specific to the WebGL2 render API
P-Crash
A sudden unexpected crash
P-Regression
Functionality that used to work but no longer does. Add a test for this!
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20286
opened Jul 25, 2025 by
atlv24
Loading…
UI material z-offset override
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20279
opened Jul 25, 2025 by
ickshonpe
Loading…
Delete Graphical user interfaces, styles, layouts, and widgets
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
ui_material.rs
A-UI
#20278
opened Jul 24, 2025 by
ickshonpe
Loading…
Update taffy requirement from 0.7 to 0.8
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Dependencies
A change to the crates that Bevy depends on
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Add methods Observer::with_entities and Observer::watch_entities
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
EntityMut::get_components_mut
.
A-ECS
#20273
opened Jul 24, 2025 by
chescock
Loading…
UI layout taffy sync fix
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
with_related_empty
methods to EntityWorldMut
and EntityCommands
A-ECS
#20268
opened Jul 23, 2025 by
muddxyii
Loading…
Support multiple unnamed fields in relationship derive
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Solari GI: Balance heuristic for spatial resampling
A-Rendering
Drawing game state to the screen
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Fix observers' access to relationship data during Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
despawn_related
A-ECS
Make math primitives runtime constructable, meshable
A-Math
Fundamental domain-agnostic mathematical operations
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Extract text colors per glyph
A-Rendering
Drawing game state to the screen
A-Text
Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20245
opened Jul 22, 2025 by
ickshonpe
Loading…
Solari specular scene/PT support
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
cache update action: fix setup
A-Build-System
Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
#20240
opened Jul 22, 2025 by
mockersf
Loading…
Color swatch widget.
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20237
opened Jul 22, 2025 by
viridia
Loading…
Update accesskit requirement from 0.19 to 0.21
C-Dependencies
A change to the crates that Bevy depends on
#20222
opened Jul 21, 2025 by
dependabot
bot
Loading…
Add bevy_camera_controllers crate and move freecam implementation into it
A-Camera
User-facing camera APIs and controllers.
C-Code-Quality
A section of code that is hard to understand or change
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Blocked
This cannot move forward until something else changes
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
Use Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
RenderStartup
for SSAO systems.
A-Rendering
#20206
opened Jul 19, 2025 by
andriyDev
Loading…
Tile entities; TilemapLayer; TileStorage
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#20205
opened Jul 19, 2025 by
ConnerPetzold
•
Draft
Type-erased Specializers
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
Previous Next
ProTip!
Type g i on any issue or pull request to go back to the issue listing page.
You can’t perform that action at this time.