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Workflow runs · ValveResourceFormat/ValveResourceFormat · GitHub
Remap animation bones to model bones, bonemerge 'weapon' with 'wpn'
CI
#4759:
Commit 99eb9bc
pushed
by
kristiker
July 30, 2025 10:47
1m 39s
Fix animation, load player arms too
CI
#4758:
Commit 757d8ca
pushed
by
kristiker
July 29, 2025 17:45
6m 7s
July 29, 2025 15:27
4m 29s
Animation clip viewer (AnimGraph2) (#876)
CI
#4756:
Commit 91b9811
pushed
by
kristiker
July 29, 2025 13:49
4m 35s
AnimationSystem2 support
CI
#4755:
Pull request #876
synchronize
by
kristiker
July 29, 2025 13:48
4m 20s
AnimationSystem2 support
CI
#4753:
Pull request #876
synchronize
by
kristiker
July 29, 2025 10:06
4m 46s
Calculate skeleton node AABB for better initial camera on clip viewer
CI
#4752:
Commit 0b86c20
pushed
by
kristiker
July 29, 2025 10:06
4m 29s
AnimationSystem2 support
CI
#4751:
Pull request #876
synchronize
by
kristiker
July 29, 2025 08:35
4m 43s
Preview secondary animation
CI
#4750:
Commit abc5aff
pushed
by
kristiker
July 29, 2025 08:35
5m 15s
Allow maps to load if sky has unsupported shader version
CI
#4749:
Commit fde6474
pushed
by
xPaw
July 29, 2025 08:34
5m 58s
AnimationSystem2 support
CI
#4748:
Pull request #876
synchronize
by
kristiker
July 29, 2025 06:42
4m 24s
Update Animation.cs
Validate Shaders
#87:
Commit 19a58fa
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by
kristiker
July 29, 2025 06:42
7m 50s
July 29, 2025 06:42
4m 28s
Uppercase all semantic names (temporarily?)
CI
#4746:
Commit ca63a6b
pushed
by
xPaw
July 28, 2025 21:25
5m 16s
Fix LPV grid Null Reference Exception
CI
#4744:
Commit c6123d3
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by
kristiker
July 25, 2025 14:08
4m 37s
Fix ConfigMappingParams not taking into account min range
CI
#4743:
Commit 7dc6def
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by
xPaw
July 25, 2025 13:55
5m 25s
Check that shader sources only contain ascii characters
Validate Shaders
#86:
Commit b0229c3
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by
xPaw
July 25, 2025 13:38
7m 20s
Check that shader sources only contain ascii characters
CI
#4742:
Commit b0229c3
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xPaw
July 25, 2025 13:38
4m 46s
Add message that decompiling dxbc is not supported
CI
#4741:
Commit 5d5ef85
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xPaw
July 25, 2025 13:10
4m 58s
Fix child entity lumps not being placed correctly in gltf
CI
#4740:
Commit 46e515a
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xPaw
July 25, 2025 09:46
4m 41s
Fix child lump matrix transform
CI
#4739:
Commit 825e368
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by
xPaw
July 25, 2025 09:29
4m 38s
Use native window for shader validator
CI
#4738:
Commit 32a1d3b
pushed
by
xPaw
July 25, 2025 09:04
4m 43s
Use native window for shader validator
Validate Shaders
#85:
Commit 32a1d3b
pushed
by
xPaw
July 25, 2025 09:04
7m 30s
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