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This package provides a wrapper for lachee/discord-rpc-csharp and
a better experience when intergrating with Unity3D, as well as solving some tricky annoyances such as named pipes and mono.
Usage
Add the package to your project and look at the sample code. For more documentation about the RPC, check the
discord-rpc-csharp documentation
this determines the 2018.4 min spec. You can go lower, but you need to supply your own newtonsoft.json 13.0 binary.
Installation
OpenUPM
The openupm registry is a open source package manager for Unity and provides the openupm-cli to manage your dependencies.
openupm add com.lachee.discordrpc
Manual UPM
Use the Unity Package Manager to add a git package. Adding the git to your UPM will limit updates as Unity will not track versioning on git projects (even though they totally could with tags).
Open the Unity Package Manager and Add Package by git URL...
https://github.com/Lachee/discord-rpc-unity.git
For local editable versions, manually clone the repo into your package folder. Note the exact spelling on destination name.
Go old school and download the Unity Package and import it into your project.
Download the .unitypackage from the Releases or via the last run Create Release action.
Import that package into your Unity3D
Logging
By default, the DiscordManager will log to the Unity Console while in the Editor.
To enable logging in builds, create a Development Build and a new discordrpc.log file will be generated with your app when it runs.
Licensing
The license is MIT so do what you want;
However, i do appriciate attributations where possible and a link. Also if you plan to "fix" the library and sell it, please contribute back to this project with your fixes so others can benifit too.
About
C# custom implementation for Discord Rich Presence. Unity package to easy add to your own games.