CARVIEW |
Select Language
HTTP/2 200
date: Sat, 19 Jul 2025 12:42:09 GMT
content-type: text/html; charset=utf-8
vary: X-PJAX, X-PJAX-Container, Turbo-Visit, Turbo-Frame, X-Requested-With,Accept-Encoding, Accept, X-Requested-With
x-robots-tag: none
etag: W/"b6ee9fb71960efece87875c52b191f72"
cache-control: max-age=0, private, must-revalidate
strict-transport-security: max-age=31536000; includeSubdomains; preload
x-frame-options: deny
x-content-type-options: nosniff
x-xss-protection: 0
referrer-policy: no-referrer-when-downgrade
content-security-policy: default-src 'none'; base-uri 'self'; child-src github.githubassets.com github.com/assets-cdn/worker/ github.com/assets/ gist.github.com/assets-cdn/worker/; connect-src 'self' uploads.github.com www.githubstatus.com collector.github.com raw.githubusercontent.com api.github.com github-cloud.s3.amazonaws.com github-production-repository-file-5c1aeb.s3.amazonaws.com github-production-upload-manifest-file-7fdce7.s3.amazonaws.com github-production-user-asset-6210df.s3.amazonaws.com *.rel.tunnels.api.visualstudio.com wss://*.rel.tunnels.api.visualstudio.com objects-origin.githubusercontent.com copilot-proxy.githubusercontent.com proxy.individual.githubcopilot.com proxy.business.githubcopilot.com proxy.enterprise.githubcopilot.com *.actions.githubusercontent.com wss://*.actions.githubusercontent.com productionresultssa0.blob.core.windows.net/ productionresultssa1.blob.core.windows.net/ productionresultssa2.blob.core.windows.net/ productionresultssa3.blob.core.windows.net/ productionresultssa4.blob.core.windows.net/ productionresultssa5.blob.core.windows.net/ productionresultssa6.blob.core.windows.net/ productionresultssa7.blob.core.windows.net/ productionresultssa8.blob.core.windows.net/ productionresultssa9.blob.core.windows.net/ productionresultssa10.blob.core.windows.net/ productionresultssa11.blob.core.windows.net/ productionresultssa12.blob.core.windows.net/ productionresultssa13.blob.core.windows.net/ productionresultssa14.blob.core.windows.net/ productionresultssa15.blob.core.windows.net/ productionresultssa16.blob.core.windows.net/ productionresultssa17.blob.core.windows.net/ productionresultssa18.blob.core.windows.net/ productionresultssa19.blob.core.windows.net/ github-production-repository-image-32fea6.s3.amazonaws.com github-production-release-asset-2e65be.s3.amazonaws.com insights.github.com wss://alive.github.com api.githubcopilot.com api.individual.githubcopilot.com api.business.githubcopilot.com api.enterprise.githubcopilot.com; font-src github.githubassets.com; form-action 'self' github.com gist.github.com copilot-workspace.githubnext.com objects-origin.githubusercontent.com; frame-ancestors 'none'; frame-src viewscreen.githubusercontent.com notebooks.githubusercontent.com; img-src 'self' data: blob: github.githubassets.com media.githubusercontent.com camo.githubusercontent.com identicons.github.com avatars.githubusercontent.com private-avatars.githubusercontent.com github-cloud.s3.amazonaws.com objects.githubusercontent.com release-assets.githubusercontent.com secured-user-images.githubusercontent.com/ user-images.githubusercontent.com/ private-user-images.githubusercontent.com opengraph.githubassets.com copilotprodattachments.blob.core.windows.net/github-production-copilot-attachments/ github-production-user-asset-6210df.s3.amazonaws.com customer-stories-feed.github.com spotlights-feed.github.com objects-origin.githubusercontent.com *.githubusercontent.com; manifest-src 'self'; media-src github.com user-images.githubusercontent.com/ secured-user-images.githubusercontent.com/ private-user-images.githubusercontent.com github-production-user-asset-6210df.s3.amazonaws.com gist.github.com; script-src github.githubassets.com; style-src 'unsafe-inline' github.githubassets.com; upgrade-insecure-requests; worker-src github.githubassets.com github.com/assets-cdn/worker/ github.com/assets/ gist.github.com/assets-cdn/worker/
server: github.com
content-encoding: gzip
accept-ranges: bytes
set-cookie: _gh_sess=djMh27UfgcWXv6r1VAPYS2eu%2FEUh5GlbxbcV2jJkVrnDiFX265O%2F%2BOwLq%2BzxU2%2FcCN1GE39TXIk7es06ba%2BWoEP9sSqKWQaega2FyvWEVI%2FK6m23MgPXzbsJQdVGi7TU0U5d0MWE7ksIgRXuvwp9pSEqzbnwN57Glr27G8oDvf0%2BFezDHw8E1iG9MEcE%2FR9OPpJzT%2BcmbYHDkY0HPmm7vUmY3lQ7JBVkKo%2BBFWeDRWRfrxw4SENqYmP27DbAHMItax3rtLqP%2FvNBbGiem6ewew%3D%3D--VrDyFfBmQnMH89rY--kEMjeKm%2FyRtA0nJZQinViw%3D%3D; Path=/; HttpOnly; Secure; SameSite=Lax
set-cookie: _octo=GH1.1.202055803.1752928929; Path=/; Domain=github.com; Expires=Sun, 19 Jul 2026 12:42:09 GMT; Secure; SameSite=Lax
set-cookie: logged_in=no; Path=/; Domain=github.com; Expires=Sun, 19 Jul 2026 12:42:09 GMT; HttpOnly; Secure; SameSite=Lax
x-github-request-id: E168:305A02:91057:B433A:687B92A1
Roadmap towards Babylon.js 3.3.0 · samdauwe/BabylonCpp Wiki · GitHub
Skip to content
Navigation Menu
{{ message }}
This repository was archived by the owner on Dec 16, 2023. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 36
Roadmap towards Babylon.js 3.3.0
samdauwe edited this page Dec 23, 2020
·
4 revisions
- Update to Babylon.js 3.3.0
- Improve code quality
- Improve feature support:
- PBR Materials
- Meshes
- Optimizations
- Special FX
- Textures
- Add Inspector v2.0
- Support for basic glTF 2.0 model loading
- Refactor animation values update
- Remove IReflect interface
- Fix animation value getters and setters
- Fix easing functions examples (Documentation)
- Fix Physically Based Rendering (PBR) examples (Documentation)
- Fix PBR Metallic Roughness Material examples
- Fix PBR Specular Glossiness Material examples
- Add examples:
- Morph targets example (Documentation)
- Glass wubble ball (Documentation)
- Collisions Scene (Documentation)
- Update Inspector v2.0: second iteration
- Reimplement scene explorer
- Avoid callbacks in property lines where possible
- Resolve property grid layout issues
- Add logging tab
- Add feature info to the samples page and remove 'Feature list' wiki page
- Add glTF File Loader Plugin
- Port main code
- Test with glTF models (Assets)
- Simple models for testing individual features
- More complex models
- Fix Sprites issues and add example
- Improve code quality
- Add support for async functions
- Add Inspector v2.0: first iteration
- Remove old Inspector code
- Port main BabylonJS inspector v2.0 code
- Investigate ImGui tree rendering
- Investigate how to mimic BabylonJS inspector v2.0 gui
- Add Font Awesome 5.7.0 icons
- Resolve example scenes issues
- Fix 360 photos example issues (Documentation)
- Debug .babylon file format loading
- Fix Mixamo model loading
- Resolve VS2017 issues
- Resolve compiler error
- Resolve compiler warnings
- Re-enable AppVeyor builds
- Resolve threading blocking issue in logging destructor
- Add core features examples
- Example of how to apply a material to individual faces (Documentation)
- Clip planes example (Documentation)
- Local cubemaps example (Documentation)
- Add code sippets tests (index)
- Minimise Vertices (Documentation)
- Spherical Panning (Documentation)
- Check When Point is Inside a Mesh (Documentation)
- Create Points Inside a Mesh (Documentation)
- Debug and add .babylon file format loading examples (Dude.babylon, babylonJS_logo_v3.babylon, candle.babylon, dummy3.babylon, Rabbit.babylon, Suzanne.babylon)
- Add basic bones and skeletons (rotation) example (Documentation)
- Fix model loading issues
- Debug animations
- Finish update to Babylon.js version v3.3.0
- Add Follow Camera examples (Documentation)
- Follow Camera Scene with box instances
- Rollercoaster Scene
- Add ENV texture loading functionality (Not working yet!)
- Add 'Look at' example (Documentation)
- Add Intersections example (Documentation)
- Add Custom postprocesses examples(Documentation)
- Dawn Bringer example
- Heatwave example
- RGB Shift Glitch example
- Volumetric Light Scattering (Not working yet!) (Documentation)
- 360 photos example (Not working yet!) (Documentation)
- Add test scenes (Documentation)
- v2.2.0 demo scenes
- Edges Render Scene
- v3.0.0 demo scenes
- Ray Helper Scene
- Kernel Based Blur Scene
- Blur Mode For Mirrors Scene
- Multi Sample Render Targets Scene
- v2.2.0 demo scenes
- Integrate JSON for Modern C++ for cleaner and more modern code
- Add Multi-Views example (Documentation)
- Add basic Post-processes examples
- Black and white then blur scene
- Convolution Post-process Scene (Documentation)
- Add reflection examples (Documentation)
- Equirectangular map as reflection texture (Documentation)
- High Dynamic Range (HDR) cube texture scene (Documentation)
- Spherical Reflection Texture scene (Documentation)
- Mirrors (Documentation)
- Add render target texture examples
- Portals Scene
- Custom render targets
- Fix instanced based rendering and add example
- Add feature list overview page
- Add examples for rendering sky boxes (Documentation)
- 6 sky texture based example (Documentation)
- DDS texture based example
- Add StandardMaterial examples (Documentation)
- Glossiness and roughness example
- Refraction and Reflection example
- Add Lens Flares example (Documentation)
- Add Constructive Solid Geometry (CSG) example (Documentation)
- Add Displacement map (CPU) example (Documentation)
- Add Extrude polygon example (Documentation)
- Add Raycast on height map example (Documentation)
- Improve code quality
- Using std::variant instead of custom variant type
- Add JSON for Modern C++ library
Clone this wiki locally
You can’t perform that action at this time.