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Fast JavaScript icosphere mesh generation library for WebGL visualizations. Interactive demo:
Icosphere is a type of geodesic polyhedron that provides a good quality triangular mesh approximation of a sphere with relatively evenly distributed vertices.
This project is inspired by an article by Andreas Kahler.
Example
importicomeshfrom'icomesh';// generate an icosphere with 4 subdivisionsconst{vertices, triangles}=icomesh(4);
API
icomesh(order = 4, uvMap = false)
Generates an icosphere mesh with order subdivisions (4 by default, 10 max).
Returns an object with:
vertices: A Float32Array array of x, y, z vertices.
triangles: A Uint16Array or Uint32Array array of triangle indices.
uv: if uvMap is true, a Float32Array of u, v values for mapping vertices to a texture with an equirectangular projection.
You can reuse vertex data for normals because they are equal for a unit sphere.
Install
Install with npm install icomesh or yarn add icomesh (module environments only),
or use a browser build from CDN: