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C++/WinRT is an entirely standard C++ language projection for Windows Runtime (WinRT) APIs, implemented as a header-file-based library, and designed to provide you with first-class access to the modern Windows API. With C++/WinRT, you can author and consume Windows Runtime APIs using any standards-compliant C++17 compiler.
If you really want to build it yourself, the simplest way to do so is to run the build_test_all.cmd script in the root directory. Developers needing to work on the C++/WinRT compiler itself should go through the following steps to arrive at an efficient inner loop:
Open a dev command prompt pointing at the root of the repo.
Open the cppwinrt.sln solution.
Choose a configuration (x64, x86, Release, Debug) and build projects as needed.
If you are working on an ARM64 specific issue from an x64 or x86 host, you will need to instead:
Open the cppwinrt.sln solution
Build the x86 version of the "cppwinrt" project first
Switch to your preferred configuration and build the test binaries and run them in your test environment
Comparing Outputs
Comparing the output of the prior release and your current changes will help show the impact of any updates. Starting from
a dev command prompt at the root of the repo after following the above build instructions:
Run build_projection.cmd in the dev command prompt
Run build_prior_projection.cmd in the dev command prompt as well
Run prepare_versionless_diffs.cmd which removes version stamps on both current and prior projection
Use a directory-level differencing tool to compare _build\$(arch)\$(flavor)\winrt and _reference\$(arch)\$(flavor)\winrt