You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
These samples can either be opened and built in Visual Studio for Mac or Windows, alternatively they can be built with the .NET Core tool chain (with the exception of the Windows UWP sample, which is Windows 10 only).
Note: If using CI nugets, be sure to unzip the nugets to an accessible directory. Then make sure that you add the directory to the list of nuget sources on your machine. Something like: dotnet nuget add source [unzipped-directory-location] -n MG-Nugets
The MonoGame samples demonstrate all the public platforms available for use.
Platforms such as XBox, Playstation, Switch and Stadia are private platforms which you need developer accounts with their corresponding vendors to access.
Windows (Desktop GL, Windows DX, UWP)
Mac (Desktop GL)
Linux (Desktop GL)
Android (Android)
iOS (iOS)
Note: to build a project for iOS or Mac, you will need a MAC. They will build on Windows but cannot be published unless built on a Mac.
For more details on the platforms supported by MonoGame, please see the Platforms Guide on the MonoGame Documentation site