You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
A Godot4.x addon that adds an AnimatedShape2D that can provide a custom shape for each frame of each animation of an AnimatedSprite2D.
It is useful to make custom hitboxes, hurtboxes, and hardboxes for each pose of your character, if you animated it using AnimatedSprite2D.
It comes with an Editor GUI to preview and edit your shapes, in the fashion of the SpriteFrames bottom panel.
Features
customize a shape for each frame of your animations
configurable fallbacks
editor GUI, updated in real time
supports undo & redo where it matters
extensible
Install
The installation is as usual, through the Assets Library within Godot, look for AnimatedShape2D.
You can also simply copy the files of this project into yours, it should work.
Then, enable the plugin in Scene > Project Settings > Plugins.
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.